Player Matchup

Ares
Ares
Jef Master 777
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Shipeanerr
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,133 Elo+
Solo
Loki
Loki
SirShizno509
Loki
Level 83
God Stats
42W - 22L
1,656 SR
Queue Stats
165W - 149L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
komrad15
Guan Yu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artio
Artio
theduskrose
Artio
Level 20
God Stats
10W - 2L
1,751 SR
Queue Stats
29W - 33L
1,379 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,411 Elo+

VS

Team Averages
Level 17
1,518 SR
1,436 Elo+
Izanami
Izanami
Aida0428
Izanami
Level 22
God Stats
30W - 39L
1,371 SR
Queue Stats
40W - 47L
1,264 Elo+
Solo
Charybdis
Charybdis
BlackHulkBulk
Charybdis
Level 22
God Stats
40W - 30L
1,543 SR
Queue Stats
337W - 371L
1,434 Elo+
Solo
Olorun
Olorun
Grimask2
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo
Bacchus
Bacchus
Mow Br
Bacchus
Level 15
God Stats
23W - 17L
1,578 SR
Queue Stats
59W - 60L
1,396 Elo+
Solo
Neith
Neith
johnpaulmz3
Neith
Level 6
God Stats
4W - 5L
1,599 SR
Queue Stats
5W - 5L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 2 / 0
12,500
694
232
2,001
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Shipeanerr
Merlin
20
0 / 13 / 9
15,323
851
6,660
23,112
13,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
30 / 3 / 2
24,290
1,349
61,350
21,416
9,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
komrad15
Guan Yu
20
2 / 3 / 18
17,901
995
14,736
34,544
57,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 10 / 14
16,618
923
14,967
45,526
40,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aida0428
Izanami
18
0 / 2 / 1
12,936
719
1,811
2,853
971
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
BlackHulkBulk
Charybdis
20
17 / 14 / 7
19,132
1,063
57,470
42,845
19,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Grimask2
Olorun
18
0 / 0 / 0
12,539
697
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Mow Br
Bacchus
20
2 / 3 / 15
16,385
910
14,928
22,622
52,050
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 13 / 14
18,915
1,051
43,179
34,323
16,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
68
32
Kills
31
31
Deaths
32
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aida0428
Izanami
0
2
1
0.25
L
Charybdis
BlackHulkBulk
Charybdis
17
14
7
1.46
L
Olorun
Grimask2
Olorun
0
0
0
0
W
0
2
0
0
L
Bacchus
Mow Br
Bacchus
2
3
15
3.17
W
Merlin
Shipeanerr
Merlin
0
13
9
0.35
W
30
3
2
10.33
L
12
13
14
1.46
W
Guan Yu
komrad15
Guan Yu
2
3
18
3.67
W
0
10
14
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,945
Damage
117,388
126,599
Taken
102,643
121,442
Mitigated
89,429
19,207
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aida0428
Izanami
1,811
1,605
0
300
2,853
971
0
289
2,564
0
5,453
L
Charybdis
BlackHulkBulk
Charybdis
57,470
28,618
0
6,132
42,845
19,761
0
9,376
33,469
0
114,637
L
Olorun
Grimask2
Olorun
0
0
0
0
0
0
0
0
0
542
0
W
232
33
0
12
2,001
924
0
514
1,487
332
0
L
Bacchus
Mow Br
Bacchus
14,928
2,044
0
550
22,622
52,050
0
5,133
17,489
25,717
0
W
Merlin
Shipeanerr
Merlin
6,660
2,607
0
0
23,112
13,890
0
3,351
19,761
31,502
0
W
61,350
22,891
0
1,906
21,416
9,056
0
2,594
18,822
0
111,966
L
43,179
25,681
0
8,047
34,323
16,647
0
7,061
27,262
0
97,034
W
Guan Yu
komrad15
Guan Yu
14,736
5,150
3,526
3,934
34,544
57,457
0
4,565
29,979
0
35,218
W
14,967
1,565
2,319
7,510
45,526
40,115
0
3,904
41,622
43,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,632
Gold Earned
79,907
283
Minions Killed
289
9
Camps Cleared
5
1,424,277
Distance Traveled
984,310
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,936
719
10
1
0
74,191
0
L
Charybdis
19,132
1,063
142
8
0
311,081
0
L
Olorun
12,539
697
1
0
1
10,177
0
W
Ares
12,500
694
1
0
0
26,109
1
L
Bacchus
16,385
910
33
2
2
333,958
0
W
Merlin
15,323
851
65
4
1
220,811
1
W
Loki
24,290
1,349
96
5
3
406,177
0
L
Neith
18,915
1,051
103
6
2
254,903
0
W
Guan Yu
17,901
995
57
3
3
385,988
3
W
Artio
16,618
923
64
4
2
385,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role