Player Matchup

Cerberus
Cerberus
Propein
Cerberus
Level 63
God Stats
53W - 84L
1,417 SR
Queue Stats
69W - 119L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
ThePrettyBunny
Nu Wa
Level 107
God Stats
120W - 99L
1,643 SR
Queue Stats
317W - 374L
1,488 Elo+
Party 1
Fenrir
Fenrir
WillTank4Food
Fenrir
Level 97
God Stats
9W - 9L
1,603 SR
Queue Stats
150W - 186L
1,502 Elo+
Party 1
Artemis
Artemis
jarjarjinx
Artemis
Level 122
God Stats
4W - 3L
1,781 SR
Queue Stats
87W - 108L
1,500 Elo+
Party 1
Mercury
Mercury
zzzodiackiller
Mercury
Level 142
God Stats
3W - 5L
1,490 SR
Queue Stats
150W - 194L
1,501 Elo+
Party 1
Team Averages
Level 106
1,587 SR
1,474 Elo+

VS

Team Averages
Level 111
1,614 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aquarria
Arachne
Level 129
God Stats
0W - 1L
1,692 SR
Queue Stats
59W - 48L
1,608 Elo+
Party 2
Mulan
Mulan
Sephron
Mulan
Level 121
God Stats
3W - 4L
1,372 SR
Queue Stats
117W - 139L
1,454 Elo+
Solo
Skadi
Skadi
blackspidy2
Skadi
Level 69
God Stats
2W - 1L
1,785 SR
Queue Stats
23W - 21L
1,610 Elo+
Solo
Persephone
Persephone
drkrigllde
Persephone
Level 128
God Stats
17W - 11L
1,719 SR
Queue Stats
63W - 54L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Propein
Cerberus
7
1 / 1 / 0
4,813
535
824
5,468
2,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 2
6,100
678
3,285
2,886
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 0 / 2
5,285
587
3,167
5,829
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
jarjarjinx
Artemis
8
0 / 2 / 2
4,781
531
2,811
4,668
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 0
6,690
743
4,947
6,483
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 0 / 1
5,245
583
1,462
4,724
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Aquarria
Arachne
8
1 / 2 / 0
4,922
547
2,138
6,405
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
Sephron
Mulan
9
0 / 2 / 1
5,348
594
3,490
6,797
3,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 0
4,351
483
2,608
3,526
763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
drkrigllde
Persephone
11
1 / 0 / 1
5,886
654
3,253
4,325
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
0
1
1.5
L
Arachne
Aquarria
Arachne
1
2
0
0.5
W
Cerberus
Propein
Cerberus
1
1
0
1
L
Mulan
Sephron
Mulan
0
2
1
0.25
W
1
0
2
2
W
2
0
2
3
L
1
2
0
0.5
L
Persephone
drkrigllde
Persephone
1
0
1
1.5
W
Artemis
jarjarjinx
Artemis
0
2
2
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
12,951
25,334
Taken
25,777
8,501
Mitigated
10,047
8,686
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,462
148
0
2,842
4,724
2,083
19
591
4,121
0
17,437
L
Arachne
Aquarria
Arachne
2,138
1,031
0
2,540
6,405
2,310
9
836
5,467
0
23,386
W
Cerberus
Propein
Cerberus
824
33
0
1,850
5,468
2,153
26
800
4,668
10,609
0
L
Mulan
Sephron
Mulan
3,490
527
0
2,840
6,797
3,253
0
151
6,634
0
24,573
W
3,285
840
0
762
2,886
947
0
1,555
1,331
35,661
0
W
3,167
1,064
0
1,509
5,829
1,688
0
512
5,277
0
26,328
L
2,608
1,033
0
569
3,526
763
0
735
2,739
0
17,320
L
Persephone
drkrigllde
Persephone
3,253
178
173
2,068
4,325
1,638
0
1,400
2,707
40,282
0
W
Artemis
jarjarjinx
Artemis
2,811
849
0
1,447
4,668
1,101
275
386
4,212
0
28,619
W
4,947
2,203
0
3,118
6,483
2,612
0
0
6,483
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
25,752
304
Minions Killed
267
0
Camps Cleared
0
943,582
Distance Traveled
891,000
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,245
583
38
4
0
178,857
5
L
Arachne
4,922
547
53
6
0
204,490
3
W
Cerberus
4,813
535
21
2
0
173,660
4
L
Mulan
5,348
594
68
8
0
186,047
2
W
Nu Wa
6,100
678
90
10
0
196,239
4
W
Fenrir
5,285
587
49
5
0
209,791
2
L
Skadi
4,351
483
30
3
0
133,226
2
L
Persephone
5,886
654
78
9
0
188,380
2
W
Artemis
4,781
531
52
6
0
165,789
4
W
Mercury
6,690
743
92
10
0
198,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role