Player Matchup

Fenrir
Fenrir
AnhurDezNuts
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,666 Elo+
Party 1
Artio
Artio
Gianisakumpo457
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,809 Elo+
Party 1
Charybdis
Charybdis
JAYMAN0629
Charybdis
Level 27
God Stats
30W - 12L
1,343 SR
Queue Stats
122W - 123L
1,465 Elo+
Party 1
Sol
Sol
Nevy9012
Sol
Level 15
God Stats
4W - 10L
1,776 SR
Queue Stats
105W - 152L
1,485 Elo+
Solo
Sylvanus
Sylvanus
l-Winchester-I
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 45L
1,582 Elo+
Solo
Team Averages
Level 15
1,524 SR
1,601 Elo+

VS

Team Averages
Level 18
1,545 SR
1,629 Elo+
Chang'e
Chang'e
WaIInot
Chang'e
Level 28
God Stats
2W - 1L
1,825 SR
Queue Stats
114W - 98L
1,607 Elo+
Party 2
Susano
Susano
ozellofwolfden
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,622 Elo+
Solo
Cernunnos
Cernunnos
susanadistancia
Cernunnos
Level 27
God Stats
7W - 6L
1,441 SR
Queue Stats
114W - 103L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXKINGXx7117
Tsukuyomi
Level 5
God Stats
7W - 1L
1,625 SR
Queue Stats
11W - 5L
1,801 Elo+
Solo
Xing Tian
Xing Tian
zScotty_Boy
Xing Tian
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
170W - 163L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 1 / 0
6,905
628
5,908
6,961
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 0 / 3
7,062
642
3,915
7,848
8,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
JAYMAN0629
Charybdis
12
1 / 0 / 3
6,548
595
2,833
3,307
963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 1
6,520
593
3,573
4,396
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
10
3 / 0 / 4
5,975
543
4,656
7,284
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
WaIInot
Chang'e
10
1 / 3 / 0
5,956
541
3,528
7,659
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 8 / 0
4,380
398
1,091
6,785
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
susanadistancia
Cernunnos
11
0 / 0 / 0
6,042
549
1,914
5,029
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xXKINGXx7117
Tsukuyomi
8
1 / 6 / 0
5,326
484
4,350
8,566
3,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
zScotty_Boy
Xing Tian
7
0 / 1 / 0
4,995
454
2,603
5,943
2,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
18
Kills
2
3
Deaths
18
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
1
0
6
W
4
0
3
5.5
W
Charybdis
JAYMAN0629
Charybdis
1
0
3
2.5
W
4
2
1
2.25
L
Chang'e
WaIInot
Chang'e
1
3
0
0.33
W
Sylvanus
3
0
4
5
L
0
8
0
0
L
Cernunnos
susanadistancia
Cernunnos
0
0
0
0
L
Tsukuyomi
xXKINGXx7117
Tsukuyomi
1
6
0
0.17
L
Xing Tian
zScotty_Boy
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
13,486
29,796
Taken
33,982
18,224
Mitigated
11,719
8,895
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,908
1,767
0
1,164
6,961
2,929
0
647
6,294
0
46,746
W
3,915
648
138
3,197
7,848
8,277
0
1,074
6,774
30,247
0
W
Charybdis
JAYMAN0629
Charybdis
2,833
1,925
0
732
3,307
963
390
0
3,307
0
38,269
W
3,573
1,554
0
1,000
4,396
1,670
1,028
1,125
3,165
27,678
3,890
L
Chang'e
WaIInot
Chang'e
3,528
512
0
3,597
7,659
2,104
0
3,490
4,169
33,186
0
W
Sylvanus
4,656
1,856
856
1,808
7,284
4,385
0
2,969
4,125
18,299
7,617
L
1,091
222
0
79
6,785
1,595
0
2,309
4,476
0
9,308
L
Cernunnos
susanadistancia
Cernunnos
1,914
803
0
3,258
5,029
1,406
0
865
4,164
0
49,051
L
Tsukuyomi
xXKINGXx7117
Tsukuyomi
4,350
1,224
0
1,216
8,566
3,698
0
3,183
5,383
0
21,483
L
Xing Tian
zScotty_Boy
Xing Tian
2,603
284
0
1,881
5,943
2,916
0
1,037
4,906
9,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
26,699
352
Minions Killed
263
0
Camps Cleared
0
1,080,587
Distance Traveled
978,604
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,905
628
90
8
0
234,186
2
W
Artio
7,062
642
62
6
0
233,030
0
W
Charybdis
6,548
595
89
8
0
213,243
5
W
Sol
6,520
593
68
6
0
207,415
0
L
Chang'e
5,956
541
75
7
0
189,770
3
W
Sylvanus
5,975
543
43
4
0
192,713
2
L
Susano
4,380
398
24
2
0
200,616
0
L
Cernunnos
6,042
549
100
9
0
184,923
1
L
Tsukuyomi
5,326
484
49
4
0
160,992
2
L
Xing Tian
4,995
454
15
1
0
242,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role