Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
JP4D
Morgan Le Fay
Masters
Level 160
God Stats
5W - 7L
1,810 SR
Queue Stats
255W - 255L
2,935 MMR
Solo
Horus
Horus
Masters
Project Epsylon
Horus
Masters
Level 160
God Stats
7W - 7L
1,718 SR
Queue Stats
706W - 704L
2,454 MMR
Solo
Fenrir
Fenrir
Masters
RunAlone
Fenrir
Masters
Level 146
God Stats
9W - 6L
1,665 SR
Queue Stats
187W - 167L
2,706 MMR
Solo
Medusa
Medusa
Masters
SES44
Medusa
Masters
Level 147
God Stats
102W - 83L
1,709 SR
Queue Stats
1,237W - 1,206L
2,594 MMR
Solo
The Morrigan
The Morrigan
Masters
ZigZag MG
The Morrigan
Masters
Level 157
God Stats
6W - 5L
1,349 SR
Queue Stats
432W - 401L
2,504 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,650 SR
2,638 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,666 SR
2,637 MMR
Nu Wa
Nu Wa
Masters
JKT48 Melody
Nu Wa
Masters
Level 160
God Stats
15W - 10L
1,593 SR
Queue Stats
32W - 21L
2,908 MMR
Solo
Serqet
Serqet
Masters
Nerf Perfny
Serqet
Masters
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
158W - 146L
2,460 MMR
Solo
Xing Tian
Xing Tian
Diamond I
SkaDlcc
Xing Tian
Diamond I
Level 128
God Stats
2W - 1L
1,636 SR
Queue Stats
119W - 100L
2,404 MMR
Solo
Hercules
Hercules
Diamond II
TomOnWelfare
Hercules
Diamond II
Level 59
God Stats
12W - 9L
1,745 SR
Queue Stats
158W - 146L
2,341 MMR
Solo
Hachiman
Hachiman
Masters
uDasher
Hachiman
Masters
Level 144
God Stats
8W - 9L
1,708 SR
Queue Stats
324W - 282L
3,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JP4D
Morgan Le Fay
20
4 / 1 / 15
13,995
560
16,552
17,398
18,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 15
10,994
440
10,486
26,396
30,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RunAlone
Fenrir
20
9 / 2 / 7
13,823
553
15,072
29,540
18,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
SES44
Medusa
20
6 / 5 / 8
13,700
548
17,324
23,454
11,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
ZigZag MG
The Morrigan
18
3 / 9 / 9
12,155
486
13,639
17,029
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
OdinAthenaPersephoneZhong KuiGilgamesh

VS

Bans
TiamatIzanamiArtioArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
11,480
459
26,700
14,823
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
18
2 / 6 / 5
11,736
469
11,312
20,281
11,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
SkaDlcc
Xing Tian
19
3 / 3 / 7
12,397
496
12,353
23,412
27,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
TomOnWelfare
Hercules
15
5 / 6 / 5
11,058
442
11,204
28,277
34,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
uDasher
Hachiman
20
7 / 3 / 2
14,811
592
13,854
19,354
8,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
24
Kills
19
19
Deaths
24
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Morgan Le Fay
JP4D
Morgan Le Fay
4
1
15
11.5
L
Serqet
2
6
5
0.75
W
2
2
15
4.75
W
Fenrir
RunAlone
Fenrir
9
2
7
6.25
W
Medusa
SES44
Medusa
6
5
8
2
L
Xing Tian
SkaDlcc
Xing Tian
3
3
7
2.17
L
Hercules
TomOnWelfare
Hercules
5
6
5
1.25
W
The Morrigan
ZigZag MG
The Morrigan
3
9
9
0.83
L
Hachiman
uDasher
Hachiman
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,073
Damage
75,423
113,817
Taken
106,147
85,304
Mitigated
88,320
41,270
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,700
2,706
0
1,592
14,823
5,598
947
7,861
6,962
104,151
0
W
Morgan Le Fay
JP4D
Morgan Le Fay
16,552
1,408
0
5,977
17,398
18,053
766
8,662
8,328
105,663
0
L
Serqet
11,312
1,319
0
416
20,281
11,185
0
4,477
15,804
0
84,941
W
10,486
4,794
5,827
10,583
26,396
30,653
658
10,527
14,644
0
41,258
W
Fenrir
RunAlone
Fenrir
15,072
5,070
0
7,542
29,540
18,317
806
9,295
19,576
638
92,481
W
Medusa
SES44
Medusa
17,324
8,764
0
8,141
23,454
11,021
5,138
5,898
16,235
0
114,922
L
Xing Tian
SkaDlcc
Xing Tian
12,353
1,015
0
2,846
23,412
27,862
19
6,915
16,497
71,539
0
L
Hercules
TomOnWelfare
Hercules
11,204
2,060
0
8,533
28,277
34,690
0
6,742
21,535
0
27,649
W
The Morrigan
ZigZag MG
The Morrigan
13,639
3,437
388
2,812
17,029
7,260
202
8,791
7,512
73,898
11,436
L
Hachiman
uDasher
Hachiman
13,854
4,849
0
6,265
19,354
8,985
514
1,739
17,615
0
159,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,667
Gold Earned
61,482
646
Minions Killed
690
0
Camps Cleared
0
2,382,482
Distance Traveled
2,403,215
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,480
459
147
6
0
447,592
6
W
Morgan Le Fay
13,995
560
175
7
0
502,071
5
L
Serqet
11,736
469
137
5
0
525,951
9
W
Horus
10,994
440
51
2
0
513,885
8
W
Fenrir
13,823
553
127
5
0
536,333
4
W
Medusa
13,700
548
162
6
0
432,582
1
L
Xing Tian
12,397
496
130
5
0
488,500
2
L
Hercules
11,058
442
29
1
0
482,420
4
W
The Morrigan
12,155
486
131
5
0
397,611
6
L
Hachiman
14,811
592
247
10
0
458,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role