Player Matchup

Cerberus
Cerberus
DrThane
Cerberus
Level 16
God Stats
0W - 4L
1,299 SR
Queue Stats
143W - 133L
1,471 Elo+
Party 2
Apollo
Apollo
GEisenhorn
Apollo
Level 25
God Stats
7W - 8L
1,373 SR
Queue Stats
151W - 139L
1,451 Elo+
Party 2
Janus
Janus
Spomonydean
Janus
Level 14
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 23L
1,428 Elo+
Party 3
Khepri
Khepri
Tiredlemon
Khepri
Level 12
God Stats
15W - 14L
1,518 SR
Queue Stats
20W - 20L
1,394 Elo+
Party 3
Bastet
Bastet
nolloreperr0
Bastet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 54L
1,434 Elo+
Solo
Team Averages
Level 14
1,480 SR
1,436 Elo+

VS

Team Averages
Level 32
1,516 SR
1,548 Elo+
Sobek
Sobek
BigPeenBoi16
Sobek
Level 28
God Stats
7W - 4L
1,661 SR
Queue Stats
68W - 56L
1,466 Elo+
Solo
Susano
Susano
MissNekoFurry
Susano
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,870 Elo+
Party 1
Poseidon
Poseidon
PapaPrototype
Poseidon
Level 21
God Stats
12W - 5L
1,500 SR
Queue Stats
167W - 170L
1,472 Elo+
Solo
Chang'e
Chang'e
PastyWhiteboii
Chang'e
Level 78
God Stats
3W - 3L
1,595 SR
Queue Stats
222W - 180L
1,512 Elo+
Party 1
Izanami
Izanami
therealeddy
Izanami
Level 24
God Stats
8W - 6L
1,324 SR
Queue Stats
198W - 174L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrThane
Cerberus
9
0 / 3 / 0
5,561
463
1,458
7,484
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
GEisenhorn
Apollo
9
1 / 3 / 1
5,573
464
4,737
6,334
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
6,452
538
3,720
6,994
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Tiredlemon
Khepri
7
1 / 4 / 1
4,924
410
1,535
6,326
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
7
1 / 3 / 2
5,262
439
2,927
6,559
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,254
521
3,283
6,451
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 0 / 6
6,482
540
3,998
6,949
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
PapaPrototype
Poseidon
11
5 / 4 / 4
6,982
582
4,139
5,593
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 1
7,160
597
4,555
6,444
3,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
therealeddy
Izanami
9
3 / 1 / 1
6,083
507
4,132
4,883
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
18
18
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Cerberus
DrThane
Cerberus
0
3
0
0
L
Apollo
GEisenhorn
Apollo
1
3
1
0.5
W
2
0
6
5
W
Poseidon
PapaPrototype
Poseidon
5
4
4
1.75
W
5
0
1
5.5
L
2
5
0
0.4
L
Khepri
Tiredlemon
Khepri
1
4
1
0.38
L
Bastet
1
3
2
0.67
W
Izanami
therealeddy
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
20,107
33,697
Taken
30,320
11,071
Mitigated
13,614
6,204
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,283
532
0
3,046
6,451
5,688
0
934
5,513
17,485
0
L
Cerberus
DrThane
Cerberus
1,458
189
0
3,024
7,484
3,326
0
3,108
4,376
33,442
0
L
Apollo
GEisenhorn
Apollo
4,737
3,229
0
1,748
6,334
1,926
161
1,251
5,083
0
25,916
W
3,998
1,073
0
3,102
6,949
1,958
191
714
6,227
0
33,310
W
Poseidon
PapaPrototype
Poseidon
4,139
598
0
633
5,593
1,459
265
2,502
2,963
35,305
0
W
4,555
718
222
4,084
6,444
3,271
421
1,736
4,700
35,424
0
L
3,720
324
0
752
6,994
1,699
0
2,684
4,310
36,733
0
L
Khepri
Tiredlemon
Khepri
1,535
245
0
55
6,326
2,597
0
2,932
3,394
6,784
0
L
Bastet
2,927
1,091
0
625
6,559
1,523
0
2,002
4,557
0
16,540
W
Izanami
therealeddy
Izanami
4,132
2,992
0
1,362
4,883
1,238
55
639
4,204
0
25,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
32,961
280
Minions Killed
279
0
Camps Cleared
0
1,060,270
Distance Traveled
1,057,044
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,254
521
26
2
0
240,499
2
L
Cerberus
5,561
463
106
9
0
207,589
0
L
Apollo
5,573
464
44
4
0
202,866
2
W
Susano
6,482
540
59
5
0
212,369
2
W
Poseidon
6,982
582
64
5
0
220,534
1
W
Chang'e
7,160
597
74
6
0
195,717
1
L
Janus
6,452
538
79
7
0
211,717
5
L
Khepri
4,924
410
13
1
0
227,381
4
L
Bastet
5,262
439
38
3
0
210,717
15
W
Izanami
6,083
507
56
5
0
187,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role