Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Insania811
Chaac
Level 129
God Stats
1W - 1L
1,588 SR
Queue Stats
157W - 153L
1,490 Elo+
Party 2
Neith
Neith
KentavrIg
Neith
Level 102
God Stats
92W - 89L
1,485 SR
Queue Stats
123W - 133L
1,367 Elo+
Solo
Chronos
Chronos
LastLightLibrary
Chronos
Level 160
God Stats
1W - 1L
1,325 SR
Queue Stats
117W - 129L
1,505 Elo+
Party 2
Bellona
Bellona
PanicAtTheYMCA
Bellona
Level 25
God Stats
13W - 8L
1,683 SR
Queue Stats
21W - 23L
1,324 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,437 Elo+

VS

Team Averages
Level 69
1,509 SR
1,401 Elo+
Zhong Kui
Zhong Kui
Chrisbucket
Zhong Kui
Level 123
God Stats
13W - 14L
1,427 SR
Queue Stats
556W - 541L
1,431 Elo+
Solo
Chaac
Chaac
DirtBoyz13
Chaac
Level 14
God Stats
4W - 1L
1,730 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 3
Thanatos
Thanatos
Ledfarmer009
Thanatos
Level 77
God Stats
12W - 16L
1,395 SR
Queue Stats
264W - 265L
1,397 Elo+
Party 3
Terra
Terra
Theasion
Terra
Level 33
God Stats
4W - 4L
1,488 SR
Queue Stats
25W - 48L
1,281 Elo+
Party 1
Skadi
Skadi
Zweth
Skadi
Level 97
God Stats
15W - 13L
1,505 SR
Queue Stats
191W - 218L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 1 / 5
14,332
623
15,775
13,933
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
19
7 / 2 / 9
12,456
542
16,976
19,803
14,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
KentavrIg
Neith
19
7 / 6 / 11
13,013
566
17,801
18,003
6,066
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 4 / 11
10,343
450
7,402
15,163
14,749
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 5 / 6
11,686
508
11,191
16,185
13,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chrisbucket
Zhong Kui
17
6 / 8 / 2
11,107
483
14,030
19,973
12,731
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
0 / 6 / 4
10,147
441
4,178
16,102
15,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Ledfarmer009
Thanatos
17
10 / 6 / 1
11,986
521
12,287
20,907
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Theasion
Terra
14
1 / 5 / 3
8,659
376
4,617
19,500
18,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Zweth
Skadi
16
0 / 4 / 3
9,861
429
8,859
13,846
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
29
Kills
17
18
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
1
5
10.5
L
Zhong Kui
Chrisbucket
Zhong Kui
6
8
2
0.88
L
Chaac
0
6
4
0.33
W
Chaac
7
2
9
5.75
W
Neith
KentavrIg
Neith
7
6
11
2.08
W
1
4
11
1.63
L
Thanatos
Ledfarmer009
Thanatos
10
6
1
1.75
W
6
5
6
1.8
L
Terra
Theasion
Terra
1
5
3
0.5
L
Skadi
Zweth
Skadi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,145
Damage
43,971
83,087
Taken
90,328
53,864
Mitigated
60,948
31,915
Healing
29,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,775
1,734
267
7,461
13,933
5,504
762
3,156
10,777
135,090
0
L
Zhong Kui
Chrisbucket
Zhong Kui
14,030
2,046
0
6,591
19,973
12,731
0
5,418
14,555
66,550
0
L
Chaac
4,178
342
0
2,668
16,102
15,655
640
2,515
13,587
11,946
32,329
W
Chaac
16,976
6,397
0
9,230
19,803
14,407
3,255
6,015
13,768
0
92,641
W
Neith
KentavrIg
Neith
17,801
8,932
139
9,215
18,003
6,066
5,599
2,375
15,254
0
104,917
W
7,402
1,721
0
1,927
15,163
14,749
686
4,097
10,971
45,053
0
L
Thanatos
Ledfarmer009
Thanatos
12,287
3,428
0
11,998
20,907
9,352
0
6,291
14,616
0
63,203
W
11,191
4,903
0
3,676
16,185
13,138
742
4,227
11,856
0
48,844
L
Terra
Theasion
Terra
4,617
560
1,960
2,772
19,500
18,331
0
5,596
13,904
17,213
0
L
Skadi
Zweth
Skadi
8,859
3,034
0
3,473
13,846
4,879
436
3,357
10,489
0
69,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,830
Gold Earned
51,760
634
Minions Killed
466
0
Camps Cleared
0
2,228,266
Distance Traveled
1,972,897
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,332
623
207
9
0
468,386
2
L
Zhong Kui
11,107
483
117
5
0
347,258
3
L
Chaac
10,147
441
103
4
0
408,279
4
W
Chaac
12,456
542
138
6
0
452,845
4
W
Neith
13,013
566
154
7
0
429,034
1
W
Chronos
10,343
450
45
2
0
449,355
7
L
Thanatos
11,986
521
93
4
0
445,556
3
W
Bellona
11,686
508
90
4
0
428,646
2
L
Terra
8,659
376
23
1
0
376,095
2
L
Skadi
9,861
429
130
6
0
395,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role