Player Matchup

Chaac
Chaac
BabyNeck
Chaac
Level 127
God Stats
1W - 1L
1,550 SR
Queue Stats
12W - 22L
1,411 Elo+
Solo
Discordia
Discordia
COG812
Discordia
Level 129
God Stats
11W - 13L
1,410 SR
Queue Stats
94W - 86L
1,528 Elo+
Solo
Hel
Hel
Mylesrunner2554
Hel
Level 144
God Stats
1W - 0L
1,617 SR
Queue Stats
40W - 41L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
UniverseOfTim
Cthulhu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,549 Elo+
Party 1
Chiron
Chiron
x-Diiego-
Chiron
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 243L
1,530 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,512 Elo+

VS

Team Averages
Level 128
1,569 SR
1,423 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Colester0
Ganesha
Level 143
God Stats
0W - 1L
1,490 SR
Queue Stats
28W - 30L
1,561 Elo+
Party 2
Thor
Thor
KRampus2415
Thor
Level 129
God Stats
1W - 2L
1,494 SR
Queue Stats
524W - 512L
1,455 Elo+
Solo
Hera
Hera
Lord Grigori
Hera
Level 160
God Stats
0W - 1L
1,503 SR
Queue Stats
59W - 67L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
Xierrer
Jing Wei
Level 58
God Stats
2W - 1L
1,859 SR
Queue Stats
4W - 8L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BabyNeck
Chaac
14
2 / 1 / 7
7,999
727
9,313
13,860
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
COG812
Discordia
17
6 / 0 / 5
9,617
874
8,347
4,989
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 3 / 3
7,892
717
5,950
8,875
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
13
0 / 3 / 5
7,230
657
5,833
11,751
6,697
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
x-Diiego-
Chiron
17
4 / 0 / 5
9,187
835
6,466
6,362
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 4 / 2
7,864
715
10,228
7,554
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Colester0
Ganesha
14
0 / 0 / 6
6,948
632
4,657
9,707
7,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 2
7,944
722
5,345
9,283
3,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 1 / 5
7,777
707
8,943
6,241
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Xierrer
Jing Wei
12
0 / 5 / 2
6,139
558
2,847
9,131
3,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
7
7
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
2
0.75
W
Chaac
BabyNeck
Chaac
2
1
7
5.5
W
Discordia
COG812
Discordia
6
0
5
8.5
L
Ganesha
Colester0
Ganesha
0
0
6
3
L
3
5
2
0.8
L
2
1
5
4.5
W
3
3
3
1.5
W
Cthulhu
0
3
5
0.83
L
Jing Wei
Xierrer
Jing Wei
0
5
2
0.2
W
Chiron
x-Diiego-
Chiron
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,909
Damage
32,020
45,837
Taken
41,916
27,273
Mitigated
20,779
18,560
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,228
619
0
173
7,554
3,201
46
3,156
3,959
36,166
0
W
Chaac
BabyNeck
Chaac
9,313
1,372
0
4,397
13,860
11,794
414
6,448
7,412
0
19,445
W
Discordia
COG812
Discordia
8,347
153
193
1,211
4,989
1,914
60
3,203
1,786
38,516
0
L
Ganesha
Colester0
Ganesha
4,657
624
255
1,080
9,707
7,772
0
4,859
4,422
19,612
0
L
5,345
527
0
0
9,283
3,760
0
3,338
5,631
0
17,185
L
8,943
2,369
0
0
6,241
2,743
0
2,979
2,961
31,924
0
W
5,950
242
3,262
4,111
8,875
4,681
285
3,822
5,053
20,192
0
W
Cthulhu
5,833
337
0
1,581
11,751
6,697
0
6,433
5,318
26,346
0
L
Jing Wei
Xierrer
Jing Wei
2,847
1,727
0
1,899
9,131
3,303
0
5,348
3,274
0
11,217
W
Chiron
x-Diiego-
Chiron
6,466
1,494
907
2,898
6,362
2,187
738
4,292
2,070
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,925
Gold Earned
36,672
290
Minions Killed
217
11
Camps Cleared
5
1,078,748
Distance Traveled
1,015,527
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,864
715
75
7
1
193,897
3
W
Chaac
7,999
727
23
2
1
233,043
4
W
Discordia
9,617
874
84
8
3
224,646
0
L
Ganesha
6,948
632
5
0
0
229,643
1
L
Thor
7,944
722
28
3
2
188,668
1
L
Hera
7,777
707
79
7
2
216,298
2
W
Hel
7,892
717
36
3
5
188,542
2
W
Cthulhu
7,230
657
57
5
1
211,049
2
L
Jing Wei
6,139
558
30
3
0
187,021
1
W
Chiron
9,187
835
90
8
1
221,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role