Player Matchup

Persephone
Persephone
Benjino1151
Persephone
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 48L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
RyRyMuffinCakes
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,488 Elo+
Party 1
Hachiman
Hachiman
psydeux
Hachiman
Level 62
God Stats
6W - 6L
1,619 SR
Queue Stats
22W - 21L
1,567 Elo+
Party 1
Team Averages
Level 66
1,540 SR
1,509 Elo+

VS

Team Averages
Level 120
1,616 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
Asijelo
Ah Muzen Cab
Level 145
God Stats
7W - 2L
1,731 SR
Queue Stats
71W - 72L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
Terrorgenie
Baron Samedi
Level 87
God Stats
39W - 30L
1,558 SR
Queue Stats
596W - 810L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
WeedyCreature75
Sun Wukong
Level 127
God Stats
7W - 5L
1,560 SR
Queue Stats
122W - 143L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Benjino1151
Persephone
16
9 / 4 / 6
13,436
707
22,206
10,905
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 12
12,376
651
5,568
15,294
16,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
psydeux
Hachiman
15
4 / 7 / 11
12,223
643
9,621
15,730
5,406
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asijelo
Ah Muzen Cab
15
2 / 4 / 3
11,759
619
9,087
12,902
4,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Terrorgenie
Baron Samedi
14
1 / 6 / 4
11,520
606
10,173
11,316
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
WeedyCreature75
Sun Wukong
17
8 / 5 / 2
14,212
748
12,355
24,511
16,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
15
Kills
11
11
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asijelo
Ah Muzen Cab
2
4
3
0.88
L
Persephone
Benjino1151
Persephone
9
4
6
3
L
2
0
12
8
W
Baron Samedi
Terrorgenie
Baron Samedi
1
6
4
0.5
W
Sun Wukong
WeedyCreature75
Sun Wukong
8
5
2
1.8
L
Hachiman
psydeux
Hachiman
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,395
Damage
31,615
41,929
Taken
48,729
25,808
Mitigated
25,513
11,143
Healing
18,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asijelo
Ah Muzen Cab
9,087
1,351
598
4,601
12,902
4,297
1,627
4,563
8,269
0
57,434
L
Persephone
Benjino1151
Persephone
22,206
1,543
150
2,760
10,905
3,873
64
1,505
9,396
71,009
0
L
5,568
440
1,150
3,969
15,294
16,529
319
4,208
11,086
0
22,192
W
Baron Samedi
Terrorgenie
Baron Samedi
10,173
209
2,800
2,318
11,316
5,069
549
6,182
5,030
31,404
0
W
Sun Wukong
WeedyCreature75
Sun Wukong
12,355
3,058
178
7,516
24,511
16,147
451
11,551
12,312
0
48,685
L
Hachiman
psydeux
Hachiman
9,621
5,241
0
3,114
15,730
5,406
234
4,923
10,807
0
46,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,035
Gold Earned
37,491
214
Minions Killed
211
7
Camps Cleared
9
1,002,216
Distance Traveled
964,167
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,759
619
93
5
3
329,895
2
L
Persephone
13,436
707
102
5
3
329,854
2
L
Guan Yu
12,376
651
36
2
0
364,458
1
W
Baron Samedi
11,520
606
38
2
1
308,364
5
W
Sun Wukong
14,212
748
80
4
5
325,908
3
L
Hachiman
12,223
643
76
4
4
307,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role