Player Matchup

Anubis
Anubis
ItzBear1
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
LunarGray
Horus
Level 27
God Stats
0W - 1L
1,749 SR
Queue Stats
7W - 13L
1,237 Elo+
Party 1
Chernobog
Chernobog
imitable7
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,268 Elo+
Party 1
Team Averages
Level 20
1,583 SR
1,335 Elo+

VS

Team Averages
Level 23
1,491 SR
1,363 Elo+
Bastet
Bastet
DUDU2402N
Bastet
Level 26
God Stats
2W - 1L
1,318 SR
Queue Stats
44W - 64L
1,383 Elo+
Solo
Ra
Ra
JkcbT
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,471 Elo+
Solo
Khepri
Khepri
QueenMadgeonna
Khepri
Level 19
God Stats
1W - 1L
1,655 SR
Queue Stats
19W - 29L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItzBear1
Anubis
12
1 / 11 / 4
8,924
558
5,913
14,788
7,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Horus
LunarGray
Horus
12
0 / 3 / 7
8,965
560
4,720
17,563
19,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
imitable7
Chernobog
15
7 / 1 / 1
10,819
676
19,344
10,930
4,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DUDU2402N
Bastet
14
7 / 4 / 6
11,498
719
11,141
13,463
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
15
7 / 1 / 8
11,498
719
19,214
6,943
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 14
10,046
628
4,127
16,080
19,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
15
15
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
DUDU2402N
Bastet
7
4
6
2.5
L
Anubis
ItzBear1
Anubis
1
11
4
0.27
W
Ra
7
1
8
11
L
Horus
LunarGray
Horus
0
3
7
1.17
W
1
3
14
2.67
L
Chernobog
imitable7
Chernobog
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
34,482
43,281
Taken
36,486
32,256
Mitigated
30,705
9,286
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DUDU2402N
Bastet
11,141
2,599
0
2,328
13,463
8,055
721
1,143
12,320
0
33,012
L
Anubis
ItzBear1
Anubis
5,913
1,224
0
303
14,788
7,756
0
9,989
4,493
18,206
0
W
Ra
19,214
696
3,463
2,251
6,943
3,411
900
606
6,337
60,608
0
L
Horus
LunarGray
Horus
4,720
2,261
1,999
2,817
17,563
19,832
20
8,772
8,488
0
13,785
W
4,127
303
0
250
16,080
19,239
25
4,643
11,437
12,407
0
L
Chernobog
imitable7
Chernobog
19,344
13,277
538
3,629
10,930
4,668
601
5,094
5,742
0
58,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
33,042
140
Minions Killed
167
5
Camps Cleared
8
762,952
Distance Traveled
905,871
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,498
719
40
3
5
301,692
4
L
Anubis
8,924
558
28
2
0
205,276
1
W
Ra
11,498
719
113
7
3
308,648
1
L
Horus
8,965
560
14
1
2
276,051
1
W
Khepri
10,046
628
14
1
0
295,531
5
L
Chernobog
10,819
676
98
6
3
281,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role