Player Matchup

Horus
Horus
Cain360
Horus
Level 24
God Stats
2W - 2L
1,444 SR
Queue Stats
79W - 90L
1,528 Elo+
Solo
Zeus
Zeus
DemiFae22
Zeus
Level 4
God Stats
10W - 2L
1,500 SR
Queue Stats
117W - 126L
1,662 Elo+
Solo
Medusa
Medusa
OneFourOneThree
Medusa
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 65L
1,638 Elo+
Solo
Mercury
Mercury
SonyFoxXx
Mercury
Level 25
God Stats
8W - 9L
1,430 SR
Queue Stats
52W - 53L
1,542 Elo+
Solo
Geb
Geb
ohisthisnamegood
Geb
Level 18
God Stats
69W - 61L
1,679 SR
Queue Stats
106W - 97L
1,609 Elo+
Solo
Team Averages
Level 20
1,511 SR
1,596 Elo+

VS

Team Averages
Level 19
1,516 SR
1,669 Elo+
Gilgamesh
Gilgamesh
Breakzzy
Gilgamesh
Level 28
God Stats
2W - 6L
1,457 SR
Queue Stats
110W - 128L
1,529 Elo+
Solo
Mulan
Mulan
GnReD
Mulan
Level 26
God Stats
1W - 1L
1,625 SR
Queue Stats
47W - 48L
1,610 Elo+
Solo
Artemis
Artemis
Gormoc
Artemis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 17L
1,870 Elo+
Solo
Sylvanus
Sylvanus
edab0713
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,716 Elo+
Party 1
Zeus
Zeus
iPiggles
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cain360
Horus
8
0 / 1 / 3
4,603
460
1,391
5,056
3,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
9
3 / 1 / 2
6,073
607
4,801
2,957
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
5 / 0 / 0
5,893
589
5,124
6,045
1,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
SonyFoxXx
Mercury
11
6 / 1 / 2
6,472
647
3,108
6,662
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 3 / 2
5,551
555
4,663
6,843
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breakzzy
Gilgamesh
10
2 / 0 / 3
5,845
585
3,622
4,787
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
GnReD
Mulan
10
1 / 4 / 2
5,452
545
3,409
7,707
3,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Gormoc
Artemis
9
1 / 3 / 0
5,085
509
4,370
5,475
1,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
edab0713
Sylvanus
5
0 / 3 / 1
3,982
398
1,295
3,912
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
8
2 / 6 / 0
5,056
506
4,572
5,608
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
16
Kills
6
6
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Breakzzy
Gilgamesh
2
0
3
3.5
W
Horus
Cain360
Horus
0
1
3
1.5
W
Zeus
3
1
2
4
L
Mulan
GnReD
Mulan
1
4
2
0.5
L
Artemis
Gormoc
Artemis
1
3
0
0.33
W
5
0
0
5
W
Mercury
SonyFoxXx
Mercury
6
1
2
7
L
Sylvanus
edab0713
Sylvanus
0
3
1
0.17
L
Zeus
2
6
0
0.33
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,087
Damage
17,268
27,563
Taken
27,489
12,341
Mitigated
9,583
8,360
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Breakzzy
Gilgamesh
3,622
1,042
0
465
4,787
1,668
0
974
3,717
0
27,905
W
Horus
Cain360
Horus
1,391
536
410
1,799
5,056
3,622
0
1,390
3,666
0
6,450
W
Zeus
4,801
432
0
363
2,957
1,163
0
2,175
782
24,657
0
L
Mulan
GnReD
Mulan
3,409
578
0
2,640
7,707
3,555
0
4,142
3,565
0
25,852
L
Artemis
Gormoc
Artemis
4,370
2,423
0
1,634
5,475
1,287
96
0
5,475
0
31,645
W
5,124
2,536
0
2,696
6,045
1,704
0
867
5,178
0
41,644
W
Mercury
SonyFoxXx
Mercury
3,108
1,053
0
1,593
6,662
2,554
0
1,272
5,390
0
37,853
L
Sylvanus
edab0713
Sylvanus
1,295
590
494
608
3,912
1,682
0
810
3,008
2,417
1,050
L
Zeus
4,572
643
0
0
5,608
1,391
0
2,583
2,781
22,433
0
W
4,663
1,243
0
1,499
6,843
3,298
0
0
6,843
21,365
2,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
25,420
265
Minions Killed
224
0
Camps Cleared
0
927,471
Distance Traveled
894,208
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,845
585
62
6
0
218,433
0
W
Horus
4,603
460
6
1
0
186,078
0
W
Zeus
6,073
607
60
6
0
184,626
0
L
Mulan
5,452
545
47
5
0
186,572
1
L
Artemis
5,085
509
63
6
0
177,217
2
W
Medusa
5,893
589
89
9
0
180,874
1
W
Mercury
6,472
647
81
8
0
203,515
3
L
Sylvanus
3,982
398
8
1
0
142,931
0
L
Zeus
5,056
506
44
4
0
169,055
1
W
Geb
5,551
555
29
3
0
172,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role