Player Matchup

Morgan Le Fay
Morgan Le Fay
BatDan_101
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,446 Elo+
Party 1
Ymir
Ymir
TheSweatMan2244
Ymir
Level 25
God Stats
4W - 1L
1,776 SR
Queue Stats
84W - 80L
1,432 Elo+
Solo
Skadi
Skadi
shskiphersh
Skadi
Level 52
God Stats
29W - 24L
1,532 SR
Queue Stats
38W - 38L
1,469 Elo+
Party 1
Team Averages
Level 62
1,603 SR
1,449 Elo+

VS

Team Averages
Level 94
1,482 SR
1,511 Elo+
Nu Wa
Nu Wa
Branflakes122
Nu Wa
Level 117
God Stats
3W - 2L
1,463 SR
Queue Stats
104W - 72L
1,507 Elo+
Party 2
Khepri
Khepri
MajesticRose391
Khepri
Level 159
God Stats
9W - 7L
1,485 SR
Queue Stats
256W - 255L
1,595 Elo+
Party 2
Thor
Thor
POUWAHH
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BatDan_101
Morgan Le Fay
18
9 / 8 / 12
15,198
724
23,800
19,472
6,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
11 / 2 / 10
14,970
713
17,040
19,930
24,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 16
13,665
651
12,738
17,150
5,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
13,125
625
20,604
15,668
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 4 / 8
11,750
560
9,125
19,804
22,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
POUWAHH
Thor
17
10 / 13 / 3
14,977
713
12,753
23,157
17,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
23
Kills
15
15
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BatDan_101
Morgan Le Fay
9
8
12
1.88
L
5
6
5
1.25
L
0
4
8
1
L
Thor
POUWAHH
Thor
10
13
3
0.88
W
11
2
10
8
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,578
Damage
42,482
56,552
Taken
58,629
37,492
Mitigated
46,565
14,400
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BatDan_101
Morgan Le Fay
23,800
4,943
0
3,650
19,472
6,789
1,792
10,148
8,775
55,911
0
L
20,604
3,836
0
2,181
15,668
6,762
748
11,339
4,163
58,483
0
L
9,125
71
273
1,049
19,804
22,546
48
13,670
5,441
34,197
0
L
Thor
POUWAHH
Thor
12,753
2,359
505
2,348
23,157
17,257
437
15,076
7,620
0
32,616
W
17,040
1,841
0
5,253
19,930
24,899
36
10,364
8,675
43,635
0
W
12,738
5,937
764
4,733
17,150
5,804
1,364
7,722
8,845
0
74,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,833
Gold Earned
39,852
222
Minions Killed
167
8
Camps Cleared
8
998,066
Distance Traveled
1,033,274
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,198
724
70
3
2
334,528
3
L
Nu Wa
13,125
625
75
4
3
344,830
4
L
Khepri
11,750
560
54
3
2
404,065
4
L
Thor
14,977
713
38
2
3
284,379
0
W
Ymir
14,970
713
50
2
1
350,109
3
W
Skadi
13,665
651
102
5
5
313,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role