Player Matchup

Bastet
Bastet
JessyWolf500
Bastet
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,633 Elo+
Solo
Vulcan
Vulcan
Litezx
Vulcan
Level 10
God Stats
3W - 1L
1,321 SR
Queue Stats
10W - 10L
1,450 Elo+
Solo
Artemis
Artemis
OnOITzRELLIK
Artemis
Level 28
God Stats
14W - 5L
1,971 SR
Queue Stats
211W - 162L
1,625 Elo+
Solo
Ares
Ares
Vi3nnaStinks
Ares
Level 18
God Stats
4W - 0L
1,877 SR
Queue Stats
20W - 5L
1,700 Elo+
Solo
Geb
Geb
maffeus
Geb
Level 22
God Stats
7W - 6L
1,529 SR
Queue Stats
169W - 158L
1,595 Elo+
Solo
Team Averages
Level 18
1,640 SR
1,600 Elo+

VS

Team Averages
Level 29
1,534 SR
1,372 Elo+
Set
Set
PurplePyrex
Set
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
11W - 23L
1,362 Elo+
Party 1
Ratatoskr
Ratatoskr
Vleb
Ratatoskr
Level 41
God Stats
4W - 2L
1,447 SR
Queue Stats
73W - 106L
1,332 Elo+
Party 1
Ah Puch
Ah Puch
pragmaticon
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 105L
1,326 Elo+
Party 1
Rama
Rama
sfspectre
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,455 Elo+
Party 1
Artio
Artio
skinnypeen69
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 1 / 4
6,775
484
620
8,796
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Litezx
Vulcan
11
0 / 2 / 0
6,592
471
2,753
6,860
2,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
OnOITzRELLIK
Artemis
15
8 / 0 / 0
9,071
648
12,558
5,748
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
10 / 2 / 0
9,310
665
11,178
9,284
8,929
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Geb
11
0 / 0 / 1
6,807
486
2,131
9,852
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,388
528
5,128
12,069
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
Vleb
Ratatoskr
10
3 / 3 / 0
6,871
491
4,354
10,297
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
pragmaticon
Ah Puch
13
1 / 0 / 1
7,313
522
9,053
4,260
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
10
0 / 4 / 0
5,903
422
2,587
10,071
2,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
5,296
378
840
7,823
6,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
18
Kills
5
5
Deaths
18
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
1
4
2
W
Vulcan
Litezx
Vulcan
0
2
0
0
W
Artemis
OnOITzRELLIK
Artemis
8
0
0
8
L
1
8
1
0.19
W
10
2
0
5
L
Ratatoskr
Vleb
Ratatoskr
3
3
0
1
W
Geb
0
0
1
0.5
L
Ah Puch
pragmaticon
Ah Puch
1
0
1
1.5
L
Rama
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,240
Damage
21,962
40,540
Taken
44,520
24,911
Mitigated
20,317
6,935
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
620
280
0
0
8,796
2,506
660
1,502
7,152
0
30,020
W
Vulcan
Litezx
Vulcan
2,753
1,157
0
1,251
6,860
2,852
46
3,862
2,714
38,745
0
W
Artemis
OnOITzRELLIK
Artemis
12,558
6,840
0
2,218
5,748
2,070
0
271
5,477
0
66,559
L
5,128
2,711
0
1,182
12,069
4,314
0
8,867
3,196
0
37,279
W
11,178
1,523
0
1,805
9,284
8,929
0
383
8,901
57,815
0
L
Ratatoskr
Vleb
Ratatoskr
4,354
772
0
3,182
10,297
4,561
0
3,427
6,870
0
32,202
W
Geb
2,131
320
0
1,661
9,852
8,554
0
3,045
6,403
23,089
0
L
Ah Puch
pragmaticon
Ah Puch
9,053
404
0
1,040
4,260
2,595
0
2,132
2,128
42,018
0
L
Rama
2,587
2,087
0
3,046
10,071
2,759
108
674
9,397
0
35,150
L
840
336
84
1,655
7,823
6,088
0
1,483
6,340
10,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
32,771
413
Minions Killed
320
0
Camps Cleared
0
1,273,842
Distance Traveled
1,336,780
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,775
484
66
5
0
221,854
0
W
Vulcan
6,592
471
85
6
0
251,084
5
W
Artemis
9,071
648
117
8
0
264,928
4
L
Set
7,388
528
74
5
0
245,935
1
W
Ares
9,310
665
110
8
0
276,534
2
L
Ratatoskr
6,871
491
57
4
0
307,683
0
W
Geb
6,807
486
35
3
0
259,442
3
L
Ah Puch
7,313
522
96
7
0
286,461
0
L
Rama
5,903
422
67
5
0
240,519
1
L
Artio
5,296
378
26
2
0
256,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role