Player Matchup

Sol
Sol
Naaldlooshii
Sol
Level 22
God Stats
8W - 8L
1,539 SR
Queue Stats
31W - 28L
1,256 Elo+
Party 1
Medusa
Medusa
Santaflow721
Medusa
Level 35
God Stats
9W - 8L
1,473 SR
Queue Stats
18W - 20L
1,414 Elo+
Solo
Artio
Artio
WhiteNether
Artio
Level 92
God Stats
3W - 0L
1,869 SR
Queue Stats
35W - 34L
1,359 Elo+
Party 1
Team Averages
Level 50
1,627 SR
1,343 Elo+

VS

Team Averages
Level 21
1,522 SR
1,361 Elo+
He Bo
He Bo
Cajub
He Bo
Level 8
God Stats
1W - 7L
1,216 SR
Queue Stats
3W - 13L
1,276 Elo+
Solo
Odin
Odin
Flappyhumbug
Odin
Level 37
God Stats
3W - 1L
1,851 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 2
Charybdis
Charybdis
blueblundernuts
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 10
8,751
972
9,080
4,708
1,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
11
5 / 1 / 14
8,031
892
6,231
4,890
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 1 / 16
7,978
886
5,949
10,352
10,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cajub
He Bo
8
1 / 7 / 1
6,003
667
4,698
6,595
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

7
0 / 7 / 1
5,475
608
2,074
9,125
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
blueblundernuts
Charybdis
10
1 / 8 / 1
6,395
711
4,530
10,154
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
22
Kills
2
2
Deaths
22
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cajub
He Bo
1
7
1
0.21
L
0
7
1
0.07
W
12
0
10
17
W
Medusa
5
1
14
12
W
5
1
16
13
L
Charybdis
blueblundernuts
Charybdis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
11,302
19,950
Taken
25,874
13,405
Mitigated
8,359
9,969
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cajub
He Bo
4,698
500
0
154
6,595
1,929
0
3,496
2,972
8,873
0
L
2,074
934
0
750
9,125
2,888
0
4,163
4,790
0
12,985
W
9,080
3,457
290
3,776
4,708
1,423
1,558
1,866
2,732
31,974
0
W
Medusa
6,231
2,773
0
1,360
4,890
1,670
736
1,311
3,383
0
20,096
W
5,949
664
532
4,011
10,352
10,312
337
1,710
8,376
14,768
0
L
Charybdis
blueblundernuts
Charybdis
4,530
2,112
0
692
10,154
3,542
0
6,941
2,832
0
15,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
17,873
102
Minions Killed
54
5
Camps Cleared
3
516,799
Distance Traveled
363,177
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,003
667
8
1
0
125,170
0
L
Odin
5,475
608
18
2
2
117,296
1
W
Sol
8,751
972
53
6
3
173,606
0
W
Medusa
8,031
892
33
4
2
157,502
1
W
Artio
7,978
886
16
2
0
185,691
3
L
Charybdis
6,395
711
28
3
1
120,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role