Player Matchup

Sol
Sol
HamishGrim
Sol
Level 148
God Stats
1W - 2L
1,227 SR
Queue Stats
191W - 223L
1,452 Elo+
Party 2
Scylla
Scylla
Iradyn
Scylla
Level 15
God Stats
1W - 1L
1,798 SR
Queue Stats
8W - 8L
1,539 Elo+
Party 3
Camazotz
Camazotz
ItsJustLlama
Camazotz
Level 95
God Stats
1W - 2L
1,544 SR
Queue Stats
204W - 194L
1,526 Elo+
Party 3
Geb
Geb
ItsPolarHD
Geb
Level 49
God Stats
1W - 1L
1,770 SR
Queue Stats
143W - 123L
1,580 Elo+
Party 3
Gilgamesh
Gilgamesh
PegasusMiner
Gilgamesh
Level 159
God Stats
1W - 5L
1,663 SR
Queue Stats
215W - 246L
1,457 Elo+
Party 2
Team Averages
Level 93
1,600 SR
1,511 Elo+

VS

Team Averages
Level 102
1,632 SR
1,649 Elo+
Thor
Thor
A Keepsake
Thor
Level 108
God Stats
3W - 3L
1,441 SR
Queue Stats
113W - 102L
1,670 Elo+
Party 1
Hera
Hera
Demonic Crimson
Hera
Level 159
God Stats
22W - 14L
1,737 SR
Queue Stats
246W - 226L
1,684 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fadedstream15
Cu Chulainn
Level 47
God Stats
4W - 4L
1,535 SR
Queue Stats
81W - 63L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Seejay244190
Heimdallr
Level 48
God Stats
10W - 3L
1,751 SR
Queue Stats
84W - 71L
1,667 Elo+
Party 1
Kuzenbo
Kuzenbo
WhaIIy
Kuzenbo
Level 147
God Stats
2W - 1L
1,699 SR
Queue Stats
123W - 108L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,679
427
6,907
14,310
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Iradyn
Scylla
11
0 / 8 / 1
7,247
403
2,705
12,695
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
ItsJustLlama
Camazotz
14
1 / 2 / 2
8,495
472
6,098
16,633
12,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 7 / 1
8,521
473
7,572
16,187
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
PegasusMiner
Gilgamesh
13
2 / 6 / 1
8,226
457
6,943
14,702
11,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,739
652
11,198
12,391
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 2 / 6
10,807
600
12,930
9,793
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Fadedstream15
Cu Chulainn
17
5 / 3 / 5
11,032
613
14,511
15,763
8,698
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Seejay244190
Heimdallr
17
5 / 2 / 7
10,880
604
10,310
13,208
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WhaIIy
Kuzenbo
14
1 / 0 / 15
9,813
545
6,376
15,637
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
28
29
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
9
2
6
6
W
Cu Chulainn
Fadedstream15
Cu Chulainn
5
3
5
2.5
L
1
6
3
0.42
L
Scylla
Iradyn
Scylla
0
8
1
0.06
L
Camazotz
ItsJustLlama
Camazotz
1
2
2
1
L
3
7
1
0.5
L
Gilgamesh
PegasusMiner
Gilgamesh
2
6
1
0.42
W
Heimdallr
Seejay244190
Heimdallr
5
2
7
4.25
W
Kuzenbo
WhaIIy
Kuzenbo
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
55,325
74,527
Taken
66,792
38,233
Mitigated
47,277
20,935
Healing
21,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,198
2,415
0
4,814
12,391
8,271
721
2,591
9,768
38
79,229
W
12,930
3,585
0
3,928
9,793
3,761
1,160
3,858
5,853
69,331
0
W
Cu Chulainn
Fadedstream15
Cu Chulainn
14,511
3,156
0
2,971
15,763
8,698
78
4,072
11,645
7,273
65,015
L
6,907
2,083
0
4,547
14,310
3,099
0
3,476
10,721
43,401
0
L
Scylla
Iradyn
Scylla
2,705
722
0
250
12,695
3,656
962
4,274
8,308
30,251
0
L
Camazotz
ItsJustLlama
Camazotz
6,098
1,442
0
9,048
16,633
12,422
0
1,833
14,243
0
49,211
L
7,572
1,491
0
4,019
16,187
7,427
0
5,115
10,962
47,868
0
L
Gilgamesh
PegasusMiner
Gilgamesh
6,943
1,261
304
2,767
14,702
11,629
0
5,959
8,466
0
37,030
W
Heimdallr
Seejay244190
Heimdallr
10,310
4,895
0
7,241
13,208
5,278
3,002
2,755
10,453
0
101,701
W
Kuzenbo
WhaIIy
Kuzenbo
6,376
1,421
121
2,648
15,637
21,269
150
5,783
9,666
33,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
54,271
366
Minions Killed
521
0
Camps Cleared
0
1,761,702
Distance Traveled
1,807,265
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,739
652
126
7
0
378,393
4
W
Hera
10,807
600
119
7
0
353,450
10
W
Cu Chulainn
11,032
613
110
6
0
336,130
0
L
Sol
7,679
427
74
4
0
318,658
2
L
Scylla
7,247
403
60
3
0
290,562
1
L
Camazotz
8,495
472
93
5
0
412,226
6
L
Geb
8,521
473
80
4
0
362,620
5
L
Gilgamesh
8,226
457
59
3
0
377,636
10
W
Heimdallr
10,880
604
136
8
0
360,518
4
W
Kuzenbo
9,813
545
30
2
0
378,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role