Player Matchup

Nemesis
Nemesis
CORONANERF
Nemesis
Level 18
God Stats
0W - 4L
1,566 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 1
Bacchus
Bacchus
El_Antifeminista
Bacchus
Level 28
God Stats
14W - 16L
1,529 SR
Queue Stats
565W - 586L
1,378 Elo+
Solo
Heimdallr
Heimdallr
Goglotha
Heimdallr
Level 18
God Stats
1W - 3L
1,717 SR
Queue Stats
8W - 9L
1,156 Elo+
Party 1
Janus
Janus
biribinha333
Janus
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
47W - 56L
1,423 Elo+
Solo
Scylla
Scylla
uwuShamito
Scylla
Level 23
God Stats
0W - 3L
1,649 SR
Queue Stats
9W - 12L
1,156 Elo+
Party 1
Team Averages
Level 23
1,580 SR
1,274 Elo+

VS

Team Averages
Level 23
1,650 SR
1,426 Elo+
Chernobog
Chernobog
TURMA-DO-GUETO
Chernobog
Level 24
God Stats
31W - 26L
1,562 SR
Queue Stats
262W - 297L
1,424 Elo+
Solo
Sylvanus
Sylvanus
TheZeke101
Sylvanus
Level 7
God Stats
2W - 0L
1,767 SR
Queue Stats
6W - 4L
1,357 Elo+
Solo
Osiris
Osiris
Tuskamgs
Osiris
Level 29
God Stats
6W - 4L
1,537 SR
Queue Stats
99W - 100L
1,388 Elo+
Solo
Chang'e
Chang'e
pelezão
Chang'e
Level 28
God Stats
2W - 0L
1,727 SR
Queue Stats
73W - 78L
1,512 Elo+
Solo
Loki
Loki
valuso14
Loki
Level 29
God Stats
4W - 1L
1,658 SR
Queue Stats
98W - 70L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CORONANERF
Nemesis
4
0 / 1 / 0
3,071
614
1,018
2,248
663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
3,186
637
750
3,332
852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Goglotha
Heimdallr
5
1 / 2 / 0
3,432
686
2,507
3,147
658
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
975
195
0
0
0
Scylla
uwuShamito
Scylla
6
0 / 0 / 0
3,453
691
847
1,840
287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TURMA-DO-GUETO
Chernobog
5
0 / 1 / 1
3,385
677
1,629
3,125
636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TheZeke101
Sylvanus
5
0 / 0 / 2
3,077
615
1,348
1,999
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Tuskamgs
Osiris
6
0 / 0 / 0
3,500
700
1,392
2,802
1,310
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
pelezão
Chang'e
8
2 / 0 / 1
4,248
850
1,248
1,126
255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
5
2 / 0 / 1
3,726
745
466
2,025
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CORONANERF
Nemesis
0
1
0
0
L
0
1
1
0.5
L
Heimdallr
Goglotha
Heimdallr
1
2
0
0.5
W
Chernobog
TURMA-DO-GUETO
Chernobog
0
1
1
0.5
W
Sylvanus
TheZeke101
Sylvanus
0
0
2
1
W
Osiris
Tuskamgs
Osiris
0
0
0
0
L
0
0
0
0
W
Chang'e
pelezão
Chang'e
2
0
1
2.5
L
Scylla
uwuShamito
Scylla
0
0
0
0
W
Loki
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,122
Damage
6,083
10,567
Taken
11,077
2,460
Mitigated
3,257
2,608
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CORONANERF
Nemesis
1,018
326
0
563
2,248
663
0
496
1,712
0
9,733
L
750
201
0
520
3,332
852
0
1,014
2,266
4,528
0
L
Heimdallr
Goglotha
Heimdallr
2,507
1,404
0
912
3,147
658
0
658
2,467
0
11,505
W
Chernobog
TURMA-DO-GUETO
Chernobog
1,629
892
0
1,260
3,125
636
84
642
2,483
0
14,491
W
Sylvanus
TheZeke101
Sylvanus
1,348
779
519
783
1,999
671
30
62
1,937
2,540
901
W
Osiris
Tuskamgs
Osiris
1,392
217
0
750
2,802
1,310
0
847
1,955
0
10,240
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
pelezão
Chang'e
1,248
264
98
496
1,126
255
0
23
1,103
17,917
0
L
Scylla
uwuShamito
Scylla
847
201
0
613
1,840
287
0
0
1,840
11,163
0
W
Loki
466
0
0
970
2,025
385
0
23
2,002
0
9,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,117
Gold Earned
17,936
87
Minions Killed
138
0
Camps Cleared
0
405,662
Distance Traveled
505,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,071
614
24
5
0
105,006
0
L
Bacchus
3,186
637
14
3
0
102,499
0
L
Heimdallr
3,432
686
23
5
0
104,043
0
W
Chernobog
3,385
677
27
5
0
86,261
0
W
Sylvanus
3,077
615
7
1
0
100,898
1
W
Osiris
3,500
700
32
6
0
95,442
1
L
Janus
975
195
0
0
0
0
0
W
Chang'e
4,248
850
39
8
0
101,324
1
L
Scylla
3,453
691
26
5
0
94,114
2
W
Loki
3,726
745
33
7
0
122,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role