Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum V
RatHorse
Thoth
Platinum V
Level 76
God Stats
13W - 0L
1,845 SR
Queue Stats
32W - 1L
1,880 MMR
Party 2
Terra
Terra
Gold I
RatSquid
Terra
Gold I
Level 160
God Stats
2W - 0L
1,854 SR
Queue Stats
40W - 2L
1,818 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,733 SR
1,733 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,776 SR
1,853 MMR
Fenrir
Fenrir
Platinum IV
Galaxhie
Fenrir
Platinum IV
Level 158
God Stats
0W - 1L
1,945 SR
Queue Stats
33W - 23L
1,962 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
Two3asyCody
Kuzenbo
Gold II
Level 160
God Stats
1W - 1L
1,578 SR
Queue Stats
21W - 20L
1,709 MMR
Party 1
Agni
Agni
Gold II
laila monroe
Agni
Gold II
Level 42
God Stats
3W - 1L
1,804 SR
Queue Stats
23W - 13L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
7 / 4 / 8
11,986
705
14,335
14,386
5,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
RatHorse
Thoth
17
7 / 1 / 14
12,890
758
21,853
10,763
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
RatSquid
Terra
15
8 / 3 / 12
12,573
740
17,886
18,744
21,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
GilgameshBacchusSobekAphroditeTiamat

VS

Bans
PersephoneAthenaOdinCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Galaxhie
Fenrir
14
5 / 6 / 2
11,018
648
13,488
27,026
14,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Two3asyCody
Kuzenbo
12
0 / 7 / 6
10,456
615
7,828
27,032
34,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 9 / 4
10,968
645
10,934
13,511
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
22
Kills
7
8
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
4
8
2.75
L
Fenrir
Galaxhie
Fenrir
5
6
2
1
W
Thoth
RatHorse
Thoth
7
1
14
14
W
Terra
RatSquid
Terra
8
3
12
4.67
L
Kuzenbo
Two3asyCody
Kuzenbo
0
7
6
0.43
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,074
Damage
32,250
43,893
Taken
67,569
30,190
Mitigated
54,577
11,451
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,335
9,408
0
3,830
14,386
5,159
1,629
6,369
7,765
0
46,159
L
Fenrir
Galaxhie
Fenrir
13,488
3,611
0
4,979
27,026
14,042
333
13,936
12,394
0
33,158
W
Thoth
RatHorse
Thoth
21,853
993
0
1,183
10,763
3,984
555
4,394
6,152
78,871
0
W
Terra
RatSquid
Terra
17,886
3,313
2,421
4,017
18,744
21,047
317
8,592
8,602
33,971
0
L
Kuzenbo
Two3asyCody
Kuzenbo
7,828
2,939
0
4,508
27,032
34,873
65
14,247
12,051
23,746
0
L
10,934
1,121
0
750
13,511
5,662
1,041
10,078
2,852
50,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
32,442
201
Minions Killed
151
11
Camps Cleared
3
1,032,234
Distance Traveled
889,721
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,986
705
45
3
5
309,656
4
L
Fenrir
11,018
648
36
2
2
301,264
3
W
Thoth
12,890
758
122
7
3
378,459
3
W
Terra
12,573
740
34
2
3
344,119
3
L
Kuzenbo
10,456
615
24
1
0
299,784
5
L
Agni
10,968
645
91
5
1
288,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role