Player Matchup

Gilgamesh
Gilgamesh
Coldcore11
Gilgamesh
Level 17
God Stats
5W - 18L
1,315 SR
Queue Stats
36W - 64L
1,288 Elo+
Party 1
Ra
Ra
MrSwellGuy
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,125 Elo+
Party 2
Ymir
Ymir
Sovrag
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
995 Elo+
Party 2
Neith
Neith
saraktj
Neith
Level 29
God Stats
109W - 73L
1,607 SR
Queue Stats
224W - 218L
1,460 Elo+
Solo
Persephone
Persephone
smmart246
Persephone
Level 44
God Stats
23W - 29L
1,378 SR
Queue Stats
114W - 145L
1,321 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,238 Elo+

VS

Team Averages
Level 17
1,457 SR
1,437 Elo+
Sylvanus
Sylvanus
CandyMadz
Sylvanus
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
47W - 60L
1,362 Elo+
Solo
Vamana
Vamana
DJJester303
Vamana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 111L
1,386 Elo+
Solo
Odin
Odin
DaBioYeet
Odin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Kiritotheb
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
MaxosGojira
Thanatos
Level 28
God Stats
167W - 196L
1,477 SR
Queue Stats
306W - 341L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coldcore11
Gilgamesh
20
13 / 5 / 20
14,124
1,177
21,696
18,391
13,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 4 / 28
14,369
1,197
25,609
11,867
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Sovrag
Ymir
20
4 / 5 / 30
12,273
1,023
13,770
15,999
15,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
saraktj
Neith
20
16 / 3 / 19
14,608
1,217
30,248
11,275
3,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
smmart246
Persephone
20
7 / 2 / 33
14,256
1,188
22,479
12,345
3,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CandyMadz
Sylvanus
19
0 / 8 / 7
12,023
1,002
7,240
25,895
27,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
18
3 / 12 / 7
12,130
1,011
11,134
25,819
18,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
18
1 / 9 / 8
11,482
957
4,744
26,711
32,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kiritotheb
Cthulhu
18
0 / 9 / 9
11,043
920
7,669
19,956
17,179
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
MaxosGojira
Thanatos
19
16 / 10 / 1
16,062
1,339
33,353
31,876
17,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
52
48
Kills
20
19
Deaths
48
130
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CandyMadz
Sylvanus
0
8
7
0.44
W
Gilgamesh
Coldcore11
Gilgamesh
13
5
20
4.6
L
Vamana
3
12
7
0.54
L
Odin
1
9
8
0.56
L
Cthulhu
Kiritotheb
Cthulhu
0
9
9
0.5
L
Thanatos
MaxosGojira
Thanatos
16
10
1
1.65
W
8
4
28
5.5
W
Ymir
Sovrag
Ymir
4
5
30
3.8
W
Neith
saraktj
Neith
16
3
19
8.5
W
Persephone
smmart246
Persephone
7
2
33
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,802
Damage
64,140
69,877
Taken
130,257
40,129
Mitigated
112,553
12,753
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CandyMadz
Sylvanus
7,240
2,084
867
3,309
25,895
27,058
0
9,950
15,945
25,852
0
W
Gilgamesh
Coldcore11
Gilgamesh
21,696
8,109
0
693
18,391
13,996
0
4,198
14,193
0
32,101
L
Vamana
11,134
5,040
0
2,068
25,819
18,012
0
16,386
9,433
0
35,977
L
Odin
4,744
2,319
0
870
26,711
32,549
0
10,912
15,799
7,084
17,343
L
Cthulhu
Kiritotheb
Cthulhu
7,669
176
230
0
19,956
17,179
0
10,829
9,127
29,886
0
L
Thanatos
MaxosGojira
Thanatos
33,353
15,189
0
20,010
31,876
17,755
0
13,781
18,095
0
50,974
W
25,609
1,180
3,059
3,141
11,867
4,237
0
1,929
9,938
45,817
0
W
Ymir
Sovrag
Ymir
13,770
2,924
0
113
15,999
15,122
0
4,804
11,195
22,568
0
W
Neith
saraktj
Neith
30,248
23,922
0
2,385
11,275
3,045
0
1,575
9,700
0
69,206
W
Persephone
smmart246
Persephone
22,479
5,674
0
3,362
12,345
3,729
0
3,079
9,264
42,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,630
Gold Earned
62,740
223
Minions Killed
200
3
Camps Cleared
5
1,074,169
Distance Traveled
965,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,023
1,002
35
3
0
150,702
0
W
Gilgamesh
14,124
1,177
18
2
1
233,724
0
L
Vamana
12,130
1,011
38
3
1
204,451
0
L
Odin
11,482
957
43
4
0
227,992
0
L
Cthulhu
11,043
920
57
5
0
160,404
2
L
Thanatos
16,062
1,339
27
2
4
222,076
0
W
Ra
14,369
1,197
59
5
1
195,875
0
W
Ymir
12,273
1,023
31
3
0
207,894
0
W
Neith
14,608
1,217
75
6
1
217,668
0
W
Persephone
14,256
1,188
40
3
0
219,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role