Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sonoro
Sun Wukong
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
1W - 13L
1,216 Elo+
Party 1
Ra
Ra
Vareirrade
Ra
Level 38
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 13L
1,216 Elo+
Party 1
Team Averages
Level 24
1,492 SR
1,311 Elo+

VS

Team Averages
Level 54
1,605 SR
1,451 Elo+
Hades
Hades
ELFAJA
Hades
Level 29
God Stats
2W - 1L
1,618 SR
Queue Stats
50W - 46L
1,568 Elo+
Solo
Fenrir
Fenrir
Elgordom
Fenrir
Level 104
God Stats
4W - 3L
1,364 SR
Queue Stats
133W - 185L
1,378 Elo+
Party 2
Ares
Ares
mbaldim
Ares
Level 29
God Stats
22W - 11L
1,833 SR
Queue Stats
107W - 140L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 10 / 8
11,069
615
13,730
23,438
26,700
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Sonoro
Sun Wukong
13
1 / 9 / 10
10,528
585
11,081
19,710
14,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
8 / 7 / 4
12,478
693
16,461
14,156
5,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ELFAJA
Hades
18
14 / 3 / 11
14,551
808
23,231
17,721
12,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Elgordom
Fenrir
16
9 / 6 / 12
12,912
717
17,835
20,238
10,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
mbaldim
Ares
15
3 / 5 / 17
11,690
649
8,982
16,618
19,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
14
Kills
26
26
Deaths
14
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
10
8
0.9
W
Hades
ELFAJA
Hades
14
3
11
6.5
W
Fenrir
Elgordom
Fenrir
9
6
12
2.5
L
Sun Wukong
Sonoro
Sun Wukong
1
9
10
0.67
L
8
7
4
1.43
W
Ares
mbaldim
Ares
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
50,048
57,304
Taken
54,577
46,731
Mitigated
42,059
9,469
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,730
1,270
929
1,446
23,438
26,700
0
13,979
9,459
24,728
0
W
Hades
ELFAJA
Hades
23,231
3,846
972
10,338
17,721
12,130
628
12,017
5,704
70,472
0
W
Fenrir
Elgordom
Fenrir
17,835
7,894
0
6,651
20,238
10,907
1,886
10,934
9,304
0
57,497
L
Sun Wukong
Sonoro
Sun Wukong
11,081
3,231
0
680
19,710
14,266
0
12,331
7,379
0
22,121
L
16,461
2,204
3,030
3,384
14,156
5,765
290
6,258
7,898
61,096
0
W
Ares
mbaldim
Ares
8,982
306
0
938
16,618
19,022
233
7,911
8,707
15,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,075
Gold Earned
39,153
156
Minions Killed
169
5
Camps Cleared
9
841,176
Distance Traveled
947,334
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,069
615
19
1
0
262,614
4
W
Hades
14,551
808
99
6
6
309,577
3
W
Fenrir
12,912
717
58
3
3
322,235
2
L
Sun Wukong
10,528
585
30
2
0
277,869
2
L
Ra
12,478
693
107
6
5
300,693
3
W
Ares
11,690
649
12
1
0
315,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role