Player Matchup

Nu Wa
Nu Wa
Corky X
Nu Wa
Level 155
God Stats
31W - 11L
1,757 SR
Queue Stats
315W - 277L
1,486 Elo+
Party 3
Tyr
Tyr
Ho_Chi_Mang
Tyr
Level 159
God Stats
6W - 5L
1,581 SR
Queue Stats
281W - 226L
1,650 Elo+
Party 3
Izanami
Izanami
LostDowry
Izanami
Level 106
God Stats
54W - 31L
1,714 SR
Queue Stats
314W - 264L
1,442 Elo+
Party 3
Osiris
Osiris
Prime_Time2288
Osiris
Level 155
God Stats
21W - 7L
1,868 SR
Queue Stats
296W - 259L
1,624 Elo+
Party 3
Cthulhu
Cthulhu
steadyups
Cthulhu
Level 4
God Stats
8W - 2L
1,807 SR
Queue Stats
10W - 2L
1,771 Elo+
Party 3
Team Averages
Level 116
1,745 SR
1,595 Elo+

VS

Team Averages
Level 44
1,464 SR
1,512 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ImDemiMoore
Ymir
Level 26
God Stats
7W - 4L
1,891 SR
Queue Stats
108W - 77L
1,618 Elo+
Party 1
Thanatos
Thanatos
SnowyySR
Thanatos
Level 42
God Stats
4W - 8L
1,339 SR
Queue Stats
110W - 106L
1,416 Elo+
Party 2
Bellona
Bellona
XPhantom_1223X
Bellona
Level 23
God Stats
8W - 10L
1,361 SR
Queue Stats
105W - 101L
1,457 Elo+
Party 2
Vulcan
Vulcan
v3xGambit
Vulcan
Level 83
God Stats
0W - 3L
1,226 SR
Queue Stats
637W - 568L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Corky X
Nu Wa
14
4 / 2 / 6
8,434
602
10,119
7,174
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 3
8,793
628
8,975
11,117
12,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LostDowry
Izanami
12
0 / 0 / 3
7,348
525
2,282
4,550
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 0 / 2
8,475
605
5,894
6,102
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
steadyups
Cthulhu
9
0 / 2 / 3
6,314
451
934
6,149
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 3 / 2
6,986
499
2,491
8,087
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 0
5,928
423
1,119
7,426
4,640
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
SnowyySR
Thanatos
10
1 / 3 / 2
6,621
473
3,677
9,957
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 0
7,216
515
5,891
12,105
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
v3xGambit
Vulcan
11
2 / 5 / 0
6,677
477
5,219
6,996
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
5
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
2
0.33
W
Nu Wa
Corky X
Nu Wa
4
2
6
3.5
W
3
2
3
2.25
L
0
2
0
0
W
Izanami
LostDowry
Izanami
0
0
3
1.5
W
9
0
2
10
L
Thanatos
SnowyySR
Thanatos
1
3
2
0.67
L
2
3
0
0.67
W
Cthulhu
steadyups
Cthulhu
0
2
3
0.75
L
Vulcan
v3xGambit
Vulcan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,204
Damage
18,397
35,092
Taken
44,571
22,402
Mitigated
21,545
10,627
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,491
674
0
3,098
8,087
2,354
68
1,253
6,672
0
38,226
W
Nu Wa
Corky X
Nu Wa
10,119
3,370
0
1,380
7,174
2,142
533
4,023
2,889
54,851
0
W
8,975
1,846
0
4,993
11,117
12,794
0
0
11,117
0
58,621
L
1,119
0
0
1,512
7,426
4,640
0
2,358
4,839
27,422
0
W
Izanami
LostDowry
Izanami
2,282
738
0
1,197
4,550
1,241
1,034
187
4,363
0
55,317
W
5,894
2,112
0
3,057
6,102
3,396
0
1,113
4,935
0
51,925
L
Thanatos
SnowyySR
Thanatos
3,677
704
0
5,579
9,957
3,079
0
1,825
7,881
0
29,581
L
5,891
3,318
0
3,914
12,105
9,694
128
516
11,495
0
45,460
W
Cthulhu
steadyups
Cthulhu
934
68
0
0
6,149
2,829
280
653
5,450
15,832
0
L
Vulcan
v3xGambit
Vulcan
5,219
1,921
0
1,051
6,996
1,778
172
4,135
2,631
40,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
33,428
449
Minions Killed
365
0
Camps Cleared
0
1,441,461
Distance Traveled
1,323,088
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,986
499
87
6
0
253,808
7
W
Nu Wa
8,434
602
104
7
0
255,988
6
W
Tyr
8,793
628
128
9
0
281,579
1
L
Ymir
5,928
423
49
4
0
277,024
3
W
Izanami
7,348
525
115
8
0
274,875
4
W
Osiris
8,475
605
82
6
0
345,373
3
L
Thanatos
6,621
473
57
4
0
286,458
0
L
Bellona
7,216
515
90
6
0
264,085
0
W
Cthulhu
6,314
451
20
1
0
283,646
3
L
Vulcan
6,677
477
82
6
0
241,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role