Player Matchup

Sol
Sol
Hivoty
Sol
Level 41
God Stats
15W - 12L
1,500 SR
Queue Stats
60W - 64L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RedNovaRyan
Cthulhu
Level 48
God Stats
76W - 75L
1,481 SR
Queue Stats
93W - 100L
1,422 Elo+
Party 2
Bellona
Bellona
ThatDarnKatzz
Bellona
Level 25
God Stats
88W - 80L
1,486 SR
Queue Stats
91W - 88L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Voiceofreedom
Danzaburou
Level 29
God Stats
107W - 99L
1,504 SR
Queue Stats
107W - 101L
1,455 Elo+
Party 2
Susano
Susano
sSTIPULARs
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,462 Elo+

VS

Team Averages
Level 74
1,626 SR
1,457 Elo+
Tyr
Tyr
Andrews1307
Tyr
Level 43
God Stats
7W - 4L
1,568 SR
Queue Stats
86W - 90L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Boricua Mamba
Cthulhu
Level 66
God Stats
12W - 7L
1,573 SR
Queue Stats
240W - 237L
1,501 Elo+
Party 3
Xbalanque
Xbalanque
J STAR IV
Xbalanque
Level 120
God Stats
23W - 12L
1,638 SR
Queue Stats
342W - 357L
1,466 Elo+
Party 3
Merlin
Merlin
Odrama123
Merlin
Level 116
God Stats
36W - 24L
1,645 SR
Queue Stats
592W - 584L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
chubbz2wavii
Kukulkan
Level 25
God Stats
13W - 4L
1,705 SR
Queue Stats
51W - 45L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hivoty
Sol
18
0 / 2 / 4
11,413
878
12,085
9,705
4,736
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
RedNovaRyan
Cthulhu
19
1 / 7 / 7
12,100
931
18,625
31,765
43,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
18
1 / 11 / 4
11,442
880
12,663
31,158
22,896
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Voiceofreedom
Danzaburou
18
1 / 12 / 3
11,157
858
14,255
24,279
11,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
sSTIPULARs
Susano
18
5 / 5 / 0
12,735
980
7,551
19,376
9,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 18
12,363
951
10,181
18,795
25,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
20
4 / 0 / 28
13,411
1,032
20,615
13,554
16,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xbalanque
J STAR IV
Xbalanque
20
13 / 1 / 16
15,015
1,155
38,966
12,504
5,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Odrama123
Merlin
20
13 / 2 / 15
14,531
1,118
30,160
15,004
6,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
chubbz2wavii
Kukulkan
20
3 / 0 / 13
12,356
950
9,486
10,229
4,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
127
8
Kills
37
37
Deaths
8
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
W
Cthulhu
4
0
28
18
L
Sol
Hivoty
Sol
0
2
4
1
W
Xbalanque
J STAR IV
Xbalanque
13
1
16
21
W
Merlin
Odrama123
Merlin
13
2
15
10.25
L
Cthulhu
RedNovaRyan
Cthulhu
1
7
7
0.64
L
Bellona
1
11
4
0.27
L
Danzaburou
Voiceofreedom
Danzaburou
1
12
3
0.21
W
Kukulkan
chubbz2wavii
Kukulkan
3
0
13
9.5
L
Susano
sSTIPULARs
Susano
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,179
Damage
109,408
116,283
Taken
70,086
91,491
Mitigated
59,022
6,579
Healing
5,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,181
326
0
2,513
18,795
25,694
0
6,638
12,157
3,857
11,666
W
Cthulhu
20,615
924
1,081
218
13,554
16,734
0
5,028
8,526
38,113
0
L
Sol
Hivoty
Sol
12,085
1,616
0
1,413
9,705
4,736
0
5,207
4,319
39,974
0
W
Xbalanque
J STAR IV
Xbalanque
38,966
22,972
0
907
12,504
5,631
0
5,844
6,660
0
70,315
W
Merlin
Odrama123
Merlin
30,160
1,204
0
0
15,004
6,561
0
6,600
8,404
48,561
0
L
Cthulhu
RedNovaRyan
Cthulhu
18,625
344
1,699
2,103
31,765
43,132
0
16,175
15,318
38,131
0
L
Bellona
12,663
3,179
0
130
31,158
22,896
0
16,726
14,059
0
36,725
L
Danzaburou
Voiceofreedom
Danzaburou
14,255
9,081
0
1,234
24,279
11,390
0
12,610
10,986
0
31,885
W
Kukulkan
chubbz2wavii
Kukulkan
9,486
988
142
975
10,229
4,402
0
6,600
3,629
27,795
0
L
Susano
sSTIPULARs
Susano
7,551
499
0
0
19,376
9,337
0
10,922
8,305
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,847
Gold Earned
67,676
224
Minions Killed
241
5
Camps Cleared
4
1,264,823
Distance Traveled
1,271,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,363
951
13
1
1
242,209
0
W
Cthulhu
13,411
1,032
44
3
1
278,178
0
L
Sol
11,413
878
63
5
0
263,244
0
W
Xbalanque
15,015
1,155
94
7
1
229,290
0
W
Merlin
14,531
1,118
46
4
1
250,792
0
L
Cthulhu
12,100
931
57
4
2
264,631
0
L
Bellona
11,442
880
40
3
0
258,156
0
L
Danzaburou
11,157
858
30
2
3
204,503
0
W
Kukulkan
12,356
950
44
3
0
270,834
0
L
Susano
12,735
980
34
3
0
274,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role