Player Matchup

Izanami
Izanami
Handzdown1
Izanami
Level 25
God Stats
13W - 11L
1,599 SR
Queue Stats
76W - 84L
1,345 Elo+
Party 1
Pele
Pele
Puddinofthepop
Pele
Level 27
God Stats
2W - 1L
1,865 SR
Queue Stats
62W - 54L
1,448 Elo+
Party 1
Sobek
Sobek
Tinaisjah
Sobek
Level 41
God Stats
1W - 1L
1,348 SR
Queue Stats
71W - 59L
1,490 Elo+
Party 3
Skadi
Skadi
Xanny Modelo
Skadi
Level 21
God Stats
1W - 1L
1,181 SR
Queue Stats
12W - 8L
1,373 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sharpminder64
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,390 SR
Queue Stats
12W - 5L
1,418 Elo+
Party 3
Team Averages
Level 26
1,476 SR
1,415 Elo+

VS

Team Averages
Level 28
1,478 SR
1,373 Elo+
Izanami
Izanami
El_Pako_Salu2
Izanami
Level 28
God Stats
26W - 29L
1,472 SR
Queue Stats
36W - 39L
1,431 Elo+
Party 2
Sol
Sol
SMT_Sadh01207
Sol
Level 20
God Stats
7W - 7L
1,345 SR
Queue Stats
9W - 7L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
THE_TECT
Danzaburou
Level 26
God Stats
11W - 18L
1,277 SR
Queue Stats
24W - 39L
1,286 Elo+
Party 2
Nox
Nox
jaah83
Nox
Level 38
God Stats
7W - 13L
1,384 SR
Queue Stats
35W - 41L
1,376 Elo+
Party 2
Sobek
Sobek
miah9
Sobek
Level 29
God Stats
3W - 3L
1,911 SR
Queue Stats
550W - 602L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Handzdown1
Izanami
14
5 / 3 / 9
9,647
603
9,407
10,271
3,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 1 / 3
11,527
720
9,433
9,086
4,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Tinaisjah
Sobek
13
8 / 0 / 10
9,501
594
8,185
16,783
17,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
10 / 1 / 7
9,637
602
11,229
7,109
2,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
sharpminder64
Morgan Le Fay
14
2 / 1 / 4
9,150
572
6,410
8,178
3,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 5 / 0
6,335
396
6,228
7,090
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 2
6,677
417
2,879
11,515
2,342
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
THE_TECT
Danzaburou
8
0 / 12 / 0
5,526
345
3,570
10,628
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
jaah83
Nox
9
1 / 5 / 1
6,111
382
4,384
8,304
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
miah9
Sobek
11
2 / 5 / 0
6,563
410
6,423
16,319
10,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
37
Kills
4
6
Deaths
37
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
0
0
W
Izanami
Handzdown1
Izanami
5
3
9
3.17
W
12
1
3
13.5
L
1
10
2
0.2
L
Danzaburou
THE_TECT
Danzaburou
0
12
0
0
W
Sobek
Tinaisjah
Sobek
8
0
10
13
W
10
1
7
13.5
L
Nox
jaah83
Nox
1
5
1
0.3
L
Sobek
miah9
Sobek
2
5
0
0.4
W
Morgan Le Fay
sharpminder64
Morgan Le Fay
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,664
Damage
23,484
51,427
Taken
53,856
31,860
Mitigated
18,759
18,068
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,228
3,606
101
414
7,090
1,949
588
3,605
3,485
0
37,337
W
Izanami
Handzdown1
Izanami
9,407
5,598
282
2,742
10,271
3,475
1,527
4,407
5,864
0
51,442
W
9,433
1,167
0
1,966
9,086
4,447
729
1,659
7,427
0
84,512
L
2,879
738
28
1,122
11,515
2,342
1,799
0
11,515
23,172
0
L
Danzaburou
THE_TECT
Danzaburou
3,570
1,220
157
752
10,628
2,342
240
4,367
6,261
0
12,831
W
Sobek
Tinaisjah
Sobek
8,185
836
295
6,430
16,783
17,880
779
1,245
15,538
31,914
0
W
11,229
5,205
0
2,910
7,109
2,397
3,604
2,556
4,553
0
52,528
L
Nox
jaah83
Nox
4,384
113
138
740
8,304
1,744
100
872
7,432
17,252
0
L
Sobek
miah9
Sobek
6,423
305
30
3,123
16,319
10,382
0
5,751
10,568
22,976
0
W
Morgan Le Fay
sharpminder64
Morgan Le Fay
6,410
535
0
3,443
8,178
3,661
2,351
4,148
4,030
46,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
31,212
436
Minions Killed
176
0
Camps Cleared
0
1,462,909
Distance Traveled
1,361,175
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,335
396
62
4
0
251,549
0
W
Izanami
9,647
603
97
6
0
298,770
2
W
Pele
11,527
720
139
9
0
331,377
1
L
Sol
6,677
417
44
3
0
257,343
0
L
Danzaburou
5,526
345
21
1
0
275,368
0
W
Sobek
9,501
594
57
4
0
289,622
1
W
Skadi
9,637
602
62
4
0
265,097
0
L
Nox
6,111
382
26
2
0
269,371
1
L
Sobek
6,563
410
23
1
0
307,544
2
W
Morgan Le Fay
9,150
572
81
5
0
278,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role