Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blitzfyr
Tsukuyomi
Level 8
God Stats
3W - 2L
1,678 SR
Queue Stats
6W - 12L
1,657 Elo+
Party 2
Hachiman
Hachiman
KingTebo
Hachiman
Level 12
God Stats
7W - 17L
1,374 SR
Queue Stats
9W - 20L
1,301 Elo+
Party 2
Ra
Ra
SLASHED26
Ra
Level 27
God Stats
6W - 12L
1,519 SR
Queue Stats
241W - 230L
1,493 Elo+
Solo
Cthulhu
Cthulhu
TaEPIKduCK
Cthulhu
Level 13
God Stats
2W - 8L
1,678 SR
Queue Stats
9W - 20L
1,301 Elo+
Party 2
Team Averages
Level 17
1,550 SR
1,451 Elo+

VS

Team Averages
Level 23
1,452 SR
1,459 Elo+
Jormungandr
Jormungandr
GlitterBootyTM
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,496 Elo+
Solo
Nu Wa
Nu Wa
Grimask2
Nu Wa
Level 21
God Stats
1W - 1L
1,272 SR
Queue Stats
9W - 7L
1,491 Elo+
Solo
Arachne
Arachne
MrBanger8585
Arachne
Level 28
God Stats
4W - 8L
1,349 SR
Queue Stats
66W - 83L
1,403 Elo+
Solo
Neith
Neith
RootnTootnPut1n
Neith
Level 28
God Stats
75W - 80L
1,514 SR
Queue Stats
83W - 91L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
TheDankJ
Kukulkan
Level 29
God Stats
55W - 40L
1,625 SR
Queue Stats
94W - 97L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
2 / 4 / 11
12,119
932
15,381
23,495
9,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
Blitzfyr
Tsukuyomi
18
6 / 9 / 7
12,281
945
20,130
25,035
11,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
KingTebo
Hachiman
19
4 / 9 / 10
12,836
987
14,905
24,379
17,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 11 / 7
11,495
884
12,255
24,880
12,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TaEPIKduCK
Cthulhu
18
1 / 9 / 11
11,394
876
11,075
29,010
38,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GlitterBootyTM
Jormungandr
20
8 / 3 / 23
14,146
1,088
22,712
22,922
19,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Grimask2
Nu Wa
20
5 / 1 / 29
13,673
1,052
24,949
10,776
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MrBanger8585
Arachne
20
11 / 9 / 15
13,817
1,063
18,911
20,955
10,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 15
13,114
1,009
15,801
13,345
5,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
TheDankJ
Kukulkan
20
10 / 0 / 18
14,986
1,153
38,162
9,678
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
142
15
Kills
42
42
Deaths
15
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
4
11
1.88
L
Tsukuyomi
Blitzfyr
Tsukuyomi
6
9
7
1.06
W
Jormungandr
GlitterBootyTM
Jormungandr
8
3
23
6.5
W
Nu Wa
Grimask2
Nu Wa
5
1
29
19.5
L
Hachiman
KingTebo
Hachiman
4
9
10
1
W
Arachne
MrBanger8585
Arachne
11
9
15
2.06
W
8
2
15
7.75
L
2
11
7
0.5
L
Cthulhu
TaEPIKduCK
Cthulhu
1
9
11
0.72
W
Kukulkan
TheDankJ
Kukulkan
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,746
Damage
120,535
126,799
Taken
77,676
89,807
Mitigated
44,813
13,294
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
15,381
10,894
0
4,773
23,495
9,385
0
16,187
7,132
0
60,360
L
Tsukuyomi
Blitzfyr
Tsukuyomi
20,130
5,101
0
535
25,035
11,268
0
17,662
7,113
130
46,856
W
Jormungandr
GlitterBootyTM
Jormungandr
22,712
6,967
0
0
22,922
19,799
0
7,983
14,939
44,835
0
W
Nu Wa
Grimask2
Nu Wa
24,949
8,729
172
1,618
10,776
4,633
0
2,727
8,049
47,157
0
L
Hachiman
KingTebo
Hachiman
14,905
8,320
0
2,283
24,379
17,455
0
16,192
8,041
0
45,039
W
Arachne
MrBanger8585
Arachne
18,911
15,668
0
2,879
20,955
10,530
0
3,845
17,110
0
31,934
W
15,801
6,706
147
5,405
13,345
5,571
0
4,635
8,710
0
35,412
L
12,255
1,413
3,383
1,715
24,880
12,752
0
15,212
9,226
52,534
0
L
Cthulhu
TaEPIKduCK
Cthulhu
11,075
799
605
0
29,010
38,947
0
19,193
9,464
23,450
0
W
Kukulkan
TheDankJ
Kukulkan
38,162
2,133
1,249
675
9,678
4,280
0
4,252
5,426
72,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,125
Gold Earned
69,736
310
Minions Killed
257
3
Camps Cleared
13
1,200,182
Distance Traveled
1,129,992
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,119
932
74
6
2
237,377
0
L
Tsukuyomi
12,281
945
51
4
0
276,647
0
W
Jormungandr
14,146
1,088
41
3
1
233,911
0
W
Nu Wa
13,673
1,052
55
4
1
233,136
0
L
Hachiman
12,836
987
73
6
1
215,459
0
W
Arachne
13,817
1,063
21
2
9
214,589
1
W
Neith
13,114
1,009
55
4
0
206,855
1
L
Ra
11,495
884
95
7
0
222,223
0
L
Cthulhu
11,394
876
17
1
0
248,476
0
W
Kukulkan
14,986
1,153
85
7
2
241,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role