Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold III
FΛЯMΛGΣĐĐΩŇ
Camazotz
Gold III
Level 160
God Stats
9W - 7L
1,680 SR
Queue Stats
863W - 866L
1,608 MMR
Party 1
Xing Tian
Xing Tian
Silver II
GreekGodKillaaa
Xing Tian
Silver II
Level 157
God Stats
67W - 65L
1,521 SR
Queue Stats
537W - 609L
1,027 MMR
Party 1
Hachiman
Hachiman
Gold II
JACKEDFURRY
Hachiman
Gold II
Level 68
God Stats
0W - 4L
1,343 SR
Queue Stats
187W - 188L
1,281 MMR
Solo
Bellona
Bellona
Bronze III
YaBoiYeddaz
Bellona
Bronze III
Level 75
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 6L
1,448 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,469 SR
1,373 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,549 SR
1,335 MMR
Sol
Sol
Gold V
ApoDeMakato
Sol
Gold V
Level 147
God Stats
116W - 96L
1,613 SR
Queue Stats
1,085W - 1,130L
1,259 MMR
Party 2
Aphrodite
Aphrodite
Gold III
AveryAdair
Aphrodite
Gold III
Level 86
God Stats
96W - 85L
1,579 SR
Queue Stats
136W - 139L
1,409 MMR
Party 3
Thanatos
Thanatos
Gold II
CALİXTO
Thanatos
Gold II
Level 158
God Stats
11W - 14L
1,458 SR
Queue Stats
128W - 126L
1,373 MMR
Solo
Chernobog
Chernobog
Silver I
GMTfinest
Chernobog
Silver I
Level 43
God Stats
14W - 6L
1,631 SR
Queue Stats
37W - 38L
1,375 MMR
Party 3
Fafnir
Fafnir
Gold IV
ReyVana
Fafnir
Gold IV
Level 159
God Stats
6W - 6L
1,465 SR
Queue Stats
229W - 234L
1,258 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 6
12,051
482
15,567
14,163
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 7 / 5
12,255
490
13,877
24,524
9,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Xing Tian
GreekGodKillaaa
Xing Tian
13
1 / 4 / 4
9,424
377
6,213
20,317
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
JACKEDFURRY
Hachiman
20
5 / 3 / 4
12,536
501
16,291
21,000
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
YaBoiYeddaz
Bellona
18
2 / 10 / 0
11,980
479
19,017
27,848
21,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayDanzaburouPersephoneGilgameshTiamat

VS

Bans
OdinGebErlang ShenArtioOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 6
13,871
555
16,826
25,015
11,721
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
AveryAdair
Aphrodite
20
2 / 2 / 12
13,601
544
12,699
16,190
14,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
CALİXTO
Thanatos
20
14 / 3 / 5
16,557
662
22,005
23,708
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
GMTfinest
Chernobog
20
3 / 6 / 11
14,744
590
12,468
24,417
8,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
ReyVana
Fafnir
19
4 / 3 / 16
13,603
544
15,528
21,368
23,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
28
29
Deaths
15
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
6
1.2
W
5
1
6
8
W
Aphrodite
AveryAdair
Aphrodite
2
2
12
4
W
Thanatos
CALİXTO
Thanatos
14
3
5
5.5
L
3
7
5
0.79
W
Chernobog
GMTfinest
Chernobog
3
6
11
1.42
L
Xing Tian
GreekGodKillaaa
Xing Tian
1
4
4
0.75
L
Hachiman
JACKEDFURRY
Hachiman
5
3
4
2.33
W
Fafnir
ReyVana
Fafnir
4
3
16
4
L
Bellona
YaBoiYeddaz
Bellona
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,965
Damage
79,526
107,852
Taken
110,698
61,309
Mitigated
70,495
22,057
Healing
80,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,567
235
384
1,996
14,163
3,838
0
4,690
9,405
78,700
0
W
16,826
6,104
0
14,140
25,015
11,721
4,711
6,958
17,695
125,625
0
W
Aphrodite
AveryAdair
Aphrodite
12,699
1,771
11,013
11,384
16,190
14,432
1,158
4,692
11,310
71,860
0
W
Thanatos
CALİXTO
Thanatos
22,005
4,416
0
27,125
23,708
11,792
208
2,283
21,317
0
132,186
L
13,877
1,786
0
9,028
24,524
9,864
1,275
10,823
13,479
0
92,600
W
Chernobog
GMTfinest
Chernobog
12,468
10,035
0
9,885
24,417
8,982
8,402
3,230
21,098
0
136,074
L
Xing Tian
GreekGodKillaaa
Xing Tian
6,213
282
0
1,759
20,317
18,768
0
7,799
12,250
19,850
0
L
Hachiman
JACKEDFURRY
Hachiman
16,291
7,467
0
4,128
21,000
6,859
1,030
7,840
13,096
0
117,698
W
Fafnir
ReyVana
Fafnir
15,528
2,929
285
6,458
21,368
23,568
301
6,651
14,375
32,348
0
L
Bellona
YaBoiYeddaz
Bellona
19,017
8,414
0
4,762
27,848
21,980
1,991
13,087
14,411
731
87,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,246
Gold Earned
72,376
631
Minions Killed
684
0
Camps Cleared
0
2,318,410
Distance Traveled
2,541,160
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,051
482
137
5
0
496,272
10
W
Sol
13,871
555
164
7
0
506,032
11
W
Aphrodite
13,601
544
138
6
0
481,923
11
W
Thanatos
16,557
662
170
7
0
535,952
5
L
Camazotz
12,255
490
137
5
0
454,548
6
W
Chernobog
14,744
590
195
8
0
494,126
4
L
Xing Tian
9,424
377
24
1
0
449,039
10
L
Hachiman
12,536
501
164
7
0
474,026
2
W
Fafnir
13,603
544
17
1
0
523,127
3
L
Bellona
11,980
479
169
7
0
444,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role