Player Matchup

Hun Batz
Hun Batz
LittleMissSudaa
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,438 Elo+
Party 2
Ymir
Ymir
SpacingAlien
Ymir
Level 108
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 27L
1,442 Elo+
Party 2
Thanatos
Thanatos
Wo0zZy
Thanatos
Level 131
God Stats
3W - 6L
1,434 SR
Queue Stats
527W - 509L
1,524 Elo+
Party 1
He Bo
He Bo
henneshy
He Bo
Level 79
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 8L
1,265 Elo+
Party 2
Set
Set
РазЪЁбыватель
Set
Level 75
God Stats
3W - 1L
1,719 SR
Queue Stats
377W - 333L
1,518 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,437 Elo+

VS

Team Averages
Level 117
1,397 SR
1,503 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DiRyse
Scylla
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 169L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
HP McThicc
Kukulkan
Level 81
God Stats
8W - 3L
1,216 SR
Queue Stats
136W - 136L
1,538 Elo+
Party 3
Khepri
Khepri
LiI Thud
Khepri
Level 126
God Stats
3W - 4L
1,261 SR
Queue Stats
128W - 125L
1,476 Elo+
Party 3
Awilix
Awilix
ObitoSan
Awilix
Level 149
God Stats
4W - 8L
1,506 SR
Queue Stats
138W - 148L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 3 / 8
11,365
568
13,202
15,074
8,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 6 / 13
11,372
569
9,817
26,453
29,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Wo0zZy
Thanatos
20
8 / 5 / 6
12,455
623
19,408
15,647
7,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
henneshy
He Bo
18
4 / 8 / 8
11,198
560
16,568
14,727
7,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 4 / 11
10,376
519
5,793
17,244
19,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
0 / 6 / 18
11,512
576
11,778
12,910
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
DiRyse
Scylla
20
8 / 4 / 13
13,983
699
20,241
16,254
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kukulkan
HP McThicc
Kukulkan
20
8 / 3 / 14
14,394
720
22,834
7,915
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
LiI Thud
Khepri
20
3 / 1 / 16
12,924
646
7,967
19,403
28,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
ObitoSan
Awilix
20
7 / 4 / 11
12,649
632
12,460
19,624
16,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
17
Kills
26
26
Deaths
18
46
Assists
72
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
6
18
1.5
W
Scylla
DiRyse
Scylla
8
4
13
3.63
W
Kukulkan
HP McThicc
Kukulkan
8
3
14
5
W
Khepri
LiI Thud
Khepri
3
1
16
11
L
Hun Batz
4
3
8
2.67
W
Awilix
ObitoSan
Awilix
7
4
11
3.13
L
1
6
13
1.25
L
Thanatos
Wo0zZy
Thanatos
8
5
6
2.2
L
He Bo
henneshy
He Bo
4
8
8
1
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,788
Damage
75,280
89,145
Taken
76,106
71,540
Mitigated
62,590
28,497
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,778
463
2,089
1,825
12,910
5,317
1,160
3,837
9,073
23,312
0
W
Scylla
DiRyse
Scylla
20,241
2,657
1,270
2,318
16,254
8,068
1,880
5,377
10,877
53,034
0
W
Kukulkan
HP McThicc
Kukulkan
22,834
1,285
1,242
705
7,915
4,684
744
2,537
5,378
51,841
0
W
Khepri
LiI Thud
Khepri
7,967
163
3,479
3,396
19,403
28,394
0
8,025
11,378
22,461
0
L
Hun Batz
13,202
593
1,303
3,296
15,074
8,605
424
10,720
4,354
0
41,250
W
Awilix
ObitoSan
Awilix
12,460
5,046
1,460
1,852
19,624
16,127
0
6,609
13,015
0
22,722
L
9,817
503
1,544
2,810
26,453
29,294
224
18,042
8,411
27,066
0
L
Thanatos
Wo0zZy
Thanatos
19,408
3,117
1,910
11,995
15,647
7,107
251
11,046
4,601
0
32,457
L
He Bo
henneshy
He Bo
16,568
379
166
708
14,727
7,156
395
11,368
3,359
29,199
0
L
5,793
1,335
2,030
2,735
17,244
19,378
156
11,644
5,600
0
16,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,766
Gold Earned
65,462
159
Minions Killed
200
0
Camps Cleared
0
1,822,466
Distance Traveled
1,836,557
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,512
576
25
1
0
348,250
2
W
Scylla
13,983
699
74
4
0
347,982
0
W
Kukulkan
14,394
720
65
3
0
374,817
0
W
Khepri
12,924
646
30
2
0
378,378
0
L
Hun Batz
11,365
568
40
2
0
426,128
0
W
Awilix
12,649
632
6
0
0
387,130
1
L
Ymir
11,372
569
25
1
0
332,541
0
L
Thanatos
12,455
623
41
2
0
361,235
6
L
He Bo
11,198
560
39
2
0
338,931
0
L
Set
10,376
519
14
1
0
363,631
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role