Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ashura Kuro
Gilgamesh
Level 125
God Stats
7W - 15L
1,426 SR
Queue Stats
18W - 34L
1,369 Elo+
Party 1
Odin
Odin
Tai0201
Odin
Level 54
God Stats
5W - 7L
1,495 SR
Queue Stats
31W - 45L
1,394 Elo+
Solo
Xing Tian
Xing Tian
dank2sinatra
Xing Tian
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,552 Elo+
Party 1
Charybdis
Charybdis
powervacuum
Charybdis
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 144L
1,367 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,436 Elo+

VS

Team Averages
Level 114
1,454 SR
1,491 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SarangHit
Thor
Level 86
God Stats
4W - 9L
1,400 SR
Queue Stats
279W - 343L
1,478 Elo+
Solo
Geb
Geb
hrod7x
Geb
Level 138
God Stats
4W - 4L
1,368 SR
Queue Stats
206W - 204L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
2 / 1 / 1
8,890
523
6,276
12,419
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Ashura Kuro
Gilgamesh
12
2 / 1 / 2
7,622
448
5,402
10,453
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Tai0201
Odin
12
0 / 2 / 2
7,592
447
5,426
11,112
5,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
dank2sinatra
Xing Tian
13
5 / 1 / 0
7,586
446
5,043
11,234
11,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
powervacuum
Charybdis
11
0 / 4 / 3
6,715
395
5,220
10,559
3,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 2 / 2
9,548
562
10,484
14,756
13,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
 
The Morrigan
15
1 / 0 / 1
8,271
487
7,963
7,681
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
 
Hachiman
13
3 / 1 / 2
7,699
453
7,561
8,554
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
13
2 / 4 / 3
8,274
487
7,698
11,977
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
hrod7x
Geb
13
1 / 2 / 6
8,405
494
5,699
10,175
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
9
Kills
9
9
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
1
2.5
W
Cthulhu
 
Cthulhu
2
2
2
1.5
W
The Morrigan
 
The Morrigan
1
0
1
1.5
W
Hachiman
 
Hachiman
3
1
2
4
L
Gilgamesh
Ashura Kuro
Gilgamesh
2
1
2
3
W
Thor
2
4
3
0.88
L
Odin
Tai0201
Odin
0
2
2
0.5
L
Xing Tian
dank2sinatra
Xing Tian
5
1
0
5
W
Geb
hrod7x
Geb
1
2
6
2
L
Charybdis
powervacuum
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
39,405
55,777
Taken
53,143
29,493
Mitigated
33,288
19,442
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,276
921
1,987
9,573
12,419
4,883
0
7,779
4,541
73,056
0
W
Cthulhu
 
Cthulhu
10,484
1,335
518
4,434
14,756
13,262
22
2,124
12,632
63,964
6,023
W
The Morrigan
 
The Morrigan
7,963
923
0
2,642
7,681
3,568
99
3,199
4,482
55,787
2,640
W
Hachiman
 
Hachiman
7,561
3,337
0
3,550
8,554
2,602
1,910
1,439
7,115
0
45,138
L
Gilgamesh
Ashura Kuro
Gilgamesh
5,402
2,213
0
1,606
10,453
4,409
0
3,992
6,461
0
49,677
W
Thor
7,698
1,770
0
4,058
11,977
4,151
0
2,191
9,786
0
55,169
L
Odin
Tai0201
Odin
5,426
2,062
0
288
11,112
5,182
199
3,962
7,087
0
39,316
L
Xing Tian
dank2sinatra
Xing Tian
5,043
590
0
2,976
11,234
11,922
0
3,899
7,335
26,311
0
W
Geb
hrod7x
Geb
5,699
718
0
2,005
10,175
9,705
20
2,617
7,558
35,268
0
L
Charybdis
powervacuum
Charybdis
5,220
3,331
0
3,012
10,559
3,097
0
3,433
7,126
0
36,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
42,197
395
Minions Killed
480
0
Camps Cleared
0
1,554,880
Distance Traveled
1,541,722
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,890
523
132
8
0
314,466
4
W
Cthulhu
9,548
562
153
9
0
328,637
10
W
The Morrigan
8,271
487
110
6
0
308,142
1
W
Hachiman
7,699
453
66
4
0
246,645
3
L
Gilgamesh
7,622
448
67
4
0
369,355
0
W
Thor
8,274
487
87
5
0
326,219
2
L
Odin
7,592
447
96
6
0
286,307
6
L
Xing Tian
7,586
446
29
2
0
305,105
0
W
Geb
8,405
494
64
4
0
332,079
3
L
Charybdis
6,715
395
71
4
0
279,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role