Player Matchup

Hera
Hera
Elnevin0
Hera
Level 115
God Stats
52W - 39L
1,624 SR
Queue Stats
243W - 271L
1,450 Elo+
Party 1
Fenrir
Fenrir
GxD xSNiPEz
Fenrir
Level 106
God Stats
31W - 36L
1,777 SR
Queue Stats
287W - 318L
1,472 Elo+
Party 1
Chaac
Chaac
johnson9617
Chaac
Level 16
God Stats
28W - 28L
1,349 SR
Queue Stats
31W - 36L
1,246 Elo+
Party 1
Team Averages
Level 79
1,584 SR
1,389 Elo+

VS

Team Averages
Level 57
1,469 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Gifted_Hooligan
Gilgamesh
Level 80
God Stats
30W - 32L
1,585 SR
Queue Stats
495W - 557L
1,455 Elo+
Solo
Bacchus
Bacchus
Mystixical
Bacchus
Level 63
God Stats
1W - 4L
1,320 SR
Queue Stats
107W - 96L
1,393 Elo+
Solo
Anubis
Anubis
PIayboi2Cold
Anubis
Level 28
God Stats
22W - 17L
1,502 SR
Queue Stats
93W - 130L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
12 / 2 / 4
13,504
675
28,467
11,413
4,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
5 / 7 / 8
12,506
625
10,011
20,249
5,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 15
12,254
613
15,124
22,664
18,340
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gifted_Hooligan
Gilgamesh
13
0 / 5 / 9
10,856
543
7,235
16,135
8,838
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Mystixical
Bacchus
13
1 / 4 / 9
11,806
590
14,335
22,071
31,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
9 / 9 / 1
13,374
669
19,423
24,157
13,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
10
12
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
12
2
4
7
L
Gilgamesh
Gifted_Hooligan
Gilgamesh
0
5
9
0.9
W
Fenrir
5
7
8
1.29
L
Bacchus
Mystixical
Bacchus
1
4
9
1.38
L
Anubis
9
9
1
1.06
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
40,993
54,326
Taken
62,363
28,547
Mitigated
54,660
7,564
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
28,467
8,900
24
1,910
11,413
4,464
251
7,159
4,254
61,117
0
L
Gilgamesh
Gifted_Hooligan
Gilgamesh
7,235
1,442
0
2,410
16,135
8,838
743
8,442
7,693
0
24,381
W
Fenrir
10,011
2,144
214
2,585
20,249
5,743
0
13,806
6,443
0
29,139
L
Bacchus
Mystixical
Bacchus
14,335
2,229
1,047
5,033
22,071
31,994
31
11,291
10,780
24,433
0
L
Anubis
19,423
655
0
10,027
24,157
13,828
301
12,148
12,009
76,228
0
W
15,124
1,719
0
2,831
22,664
18,340
68
13,880
8,784
7,283
37,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
36,036
178
Minions Killed
168
8
Camps Cleared
5
1,119,296
Distance Traveled
961,873
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,504
675
76
4
2
345,547
4
L
Gilgamesh
10,856
543
29
1
1
335,947
3
W
Fenrir
12,506
625
40
2
6
351,689
7
L
Bacchus
11,806
590
16
1
0
338,566
6
L
Anubis
13,374
669
123
6
4
287,360
0
W
Chaac
12,254
613
62
3
0
422,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role