Player Matchup

Bacchus
Bacchus
Capo_Lean
Bacchus
Level 104
God Stats
254W - 180L
1,528 SR
Queue Stats
355W - 269L
1,489 Elo+
Party 2
Scylla
Scylla
Entekuh
Scylla
Level 89
God Stats
55W - 38L
1,640 SR
Queue Stats
360W - 266L
1,531 Elo+
Party 2
Skadi
Skadi
MaizeAnt3145500
Skadi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 71L
1,450 Elo+
Party 2
Team Averages
Level 70
1,556 SR
1,490 Elo+

VS

Team Averages
Level 59
1,595 SR
1,480 Elo+
Izanami
Izanami
 
Izanami
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
PyroMojo
Geb
Level 109
God Stats
3W - 2L
1,645 SR
Queue Stats
176W - 209L
1,541 Elo+
Solo
Mercury
Mercury
combatwombat706
Mercury
Level 48
God Stats
0W - 1L
1,640 SR
Queue Stats
34W - 48L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capo_Lean
Bacchus
10
2 / 0 / 8
6,677
954
2,515
5,769
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Entekuh
Scylla
10
5 / 0 / 5
6,525
932
5,207
2,315
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 1 / 6
5,998
857
3,810
2,827
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 1
4,685
669
2,181
3,116
1,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 4 / 0
4,983
712
2,162
8,227
5,650
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

6
0 / 4 / 0
4,393
628
636
3,289
1,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
Bacchus
Capo_Lean
Bacchus
2
0
8
6
W
Scylla
Entekuh
Scylla
5
0
5
7.5
W
3
1
6
6
L
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,532
Damage
4,979
10,911
Taken
14,632
6,972
Mitigated
8,062
3,009
Healing
1,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,181
1,210
0
702
3,116
1,371
0
1,499
1,527
0
7,975
W
Bacchus
Capo_Lean
Bacchus
2,515
272
108
1,888
5,769
5,367
283
1,119
4,398
11,281
0
W
Scylla
Entekuh
Scylla
5,207
644
74
622
2,315
635
664
918
1,357
25,592
0
W
3,810
2,414
0
317
2,827
970
921
611
2,216
0
14,913
L
2,162
425
99
569
8,227
5,650
0
4,214
3,817
6,106
0
L
636
121
0
0
3,289
1,041
0
1,761
1,420
0
3,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,200
Gold Earned
14,061
90
Minions Killed
35
6
Camps Cleared
1
391,997
Distance Traveled
224,659
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,685
669
17
2
0
48,134
0
W
Bacchus
6,677
954
17
2
0
144,280
1
W
Scylla
6,525
932
49
7
6
131,823
2
W
Skadi
5,998
857
24
3
0
115,894
0
L
Geb
4,983
712
7
1
1
104,283
0
L
Mercury
4,393
628
11
2
0
72,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role