Player Matchup

Xbalanque
Xbalanque
Chillilili
Xbalanque
Level 85
God Stats
23W - 17L
1,536 SR
Queue Stats
95W - 94L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
DE4DSHOT98
Gilgamesh
Level 119
God Stats
23W - 15L
1,653 SR
Queue Stats
302W - 280L
1,529 Elo+
Party 2
Tyr
Tyr
MISS1NG
Tyr
Level 48
God Stats
6W - 4L
1,624 SR
Queue Stats
9W - 6L
1,519 Elo+
Party 2
Serqet
Serqet
OldD97
Serqet
Level 128
God Stats
4W - 4L
1,439 SR
Queue Stats
368W - 369L
1,537 Elo+
Party 2
Hel
Hel
UNHUMANTUROK
Hel
Level 102
God Stats
6W - 2L
1,697 SR
Queue Stats
69W - 58L
1,533 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,523 Elo+

VS

Team Averages
Level 84
1,531 SR
1,442 Elo+
Amaterasu
Amaterasu
DamAznS8125
Amaterasu
Level 28
God Stats
16W - 13L
1,314 SR
Queue Stats
166W - 176L
1,444 Elo+
Party 1
Thoth
Thoth
ShinShoRyuGuile
Thoth
Level 101
God Stats
27W - 22L
1,662 SR
Queue Stats
631W - 612L
1,491 Elo+
Party 1
Izanami
Izanami
ShiroVTBR
Izanami
Level 82
God Stats
5W - 3L
1,588 SR
Queue Stats
543W - 553L
1,413 Elo+
Party 3
Sobek
Sobek
amazin9 dude
Sobek
Level 80
God Stats
5W - 5L
1,538 SR
Queue Stats
348W - 373L
1,439 Elo+
Party 3
Thanatos
Thanatos
l Allard l
Thanatos
Level 127
God Stats
2W - 2L
1,553 SR
Queue Stats
51W - 51L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chillilili
Xbalanque
14
4 / 2 / 7
9,346
519
13,646
9,048
2,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DE4DSHOT98
Gilgamesh
18
5 / 0 / 5
11,428
635
14,120
11,993
9,763
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
13
0 / 2 / 10
8,916
495
7,717
14,435
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
OldD97
Serqet
17
8 / 1 / 4
10,767
598
6,556
12,034
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 5
10,591
588
8,282
11,519
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DamAznS8125
Amaterasu
15
0 / 4 / 1
8,431
468
2,519
12,599
7,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 4 / 1
8,528
474
3,594
8,718
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShiroVTBR
Izanami
13
2 / 6 / 3
8,146
453
8,291
11,507
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 4
8,235
458
7,123
20,184
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
l Allard l
Thanatos
14
2 / 4 / 2
8,566
476
6,644
14,318
5,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
6
6
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Chillilili
Xbalanque
4
2
7
3.75
W
Gilgamesh
DE4DSHOT98
Gilgamesh
5
0
5
7.5
L
Amaterasu
DamAznS8125
Amaterasu
0
4
1
0.13
W
Tyr
0
2
10
2.5
W
Serqet
OldD97
Serqet
8
1
4
10
L
2
4
1
0.63
L
Izanami
ShiroVTBR
Izanami
2
6
3
0.58
W
6
1
5
8.5
L
0
5
4
0.4
L
Thanatos
l Allard l
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,321
Damage
28,171
59,029
Taken
67,326
30,820
Mitigated
41,408
29,990
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Chillilili
Xbalanque
13,646
5,478
0
3,555
9,048
2,682
2,634
2,264
6,744
0
62,202
W
Gilgamesh
DE4DSHOT98
Gilgamesh
14,120
4,411
0
4,856
11,993
9,763
0
838
10,981
0
77,022
L
Amaterasu
DamAznS8125
Amaterasu
2,519
1,432
0
5,447
12,599
7,892
534
509
11,432
0
38,209
W
Tyr
7,717
1,089
0
4,121
14,435
10,016
50
4,056
10,379
23
28,406
W
Serqet
OldD97
Serqet
6,556
1,089
0
5,024
12,034
4,319
74
1,651
10,237
0
69,815
L
3,594
105
0
1,228
8,718
2,564
0
1,404
6,799
45,088
0
L
Izanami
ShiroVTBR
Izanami
8,291
4,649
0
1,206
11,507
5,015
0
1,360
10,147
0
64,074
W
8,282
198
3,979
8,455
11,519
4,040
1,270
1,356
9,971
60,596
0
L
7,123
491
0
4,672
20,184
20,693
0
2,352
17,516
22,493
0
L
Thanatos
l Allard l
Thanatos
6,644
1,102
0
9,251
14,318
5,244
0
2,793
10,951
0
60,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
41,906
486
Minions Killed
445
0
Camps Cleared
0
1,938,584
Distance Traveled
1,632,445
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,346
519
94
5
0
339,945
0
W
Gilgamesh
11,428
635
134
7
0
383,158
4
L
Amaterasu
8,431
468
91
5
0
309,866
5
W
Tyr
8,916
495
43
2
0
374,939
12
W
Serqet
10,767
598
99
6
0
439,051
4
L
Thoth
8,528
474
94
5
0
345,802
9
L
Izanami
8,146
453
124
7
0
290,922
2
W
Hel
10,591
588
116
6
0
401,491
2
L
Sobek
8,235
458
26
1
0
350,800
4
L
Thanatos
8,566
476
110
6
0
335,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role