Player Matchup

Merlin
Merlin
KevieKush
Merlin
Level 29
God Stats
1W - 1L
1,317 SR
Queue Stats
63W - 59L
1,293 Elo+
Solo
Chaac
Chaac
Midgetinatophat
Chaac
Level 119
God Stats
4W - 5L
1,528 SR
Queue Stats
59W - 52L
1,478 Elo+
Party 2
Bastet
Bastet
VisciousPanther
Bastet
Level 29
God Stats
4W - 9L
1,310 SR
Queue Stats
62W - 76L
1,420 Elo+
Party 2
Team Averages
Level 59
1,385 SR
1,397 Elo+

VS

Team Averages
Level 20
1,523 SR
1,424 Elo+
Horus
Horus
BackAlleySloppy
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Sinpar
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chernobog
Chernobog
diegazogt18
Chernobog
Level 8
God Stats
9W - 7L
1,570 SR
Queue Stats
14W - 23L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KevieKush
Merlin
11
7 / 1 / 4
7,923
792
7,843
3,995
1,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 9
7,092
709
9,220
8,958
4,523
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 5
6,904
690
2,634
4,302
1,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,211
621
3,127
7,936
6,921
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Sinpar
Bellona
9
1 / 5 / 2
6,412
641
5,175
9,175
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
diegazogt18
Chernobog
9
1 / 4 / 1
6,304
630
2,631
6,929
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Merlin
KevieKush
Merlin
7
1
4
9
W
1
1
9
5.5
L
Bellona
Sinpar
Bellona
1
5
2
0.4
W
3
1
5
5.5
L
Chernobog
diegazogt18
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,697
Damage
10,933
17,255
Taken
24,040
7,643
Mitigated
16,017
5,127
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,127
1,423
894
1,961
7,936
6,921
66
2,288
5,648
222
6,528
W
Merlin
KevieKush
Merlin
7,843
534
0
880
3,995
1,783
358
484
3,429
20,792
0
W
9,220
890
163
3,926
8,958
4,523
0
710
7,863
0
27,844
L
Bellona
Sinpar
Bellona
5,175
1,496
199
2,009
9,175
7,059
0
2,782
6,393
0
11,103
W
2,634
949
0
158
4,302
1,337
328
0
4,134
0
10,778
L
Chernobog
diegazogt18
Chernobog
2,631
1,755
0
770
6,929
2,037
152
2,925
4,004
0
16,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,919
Gold Earned
18,927
84
Minions Killed
63
7
Camps Cleared
1
506,639
Distance Traveled
460,269
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,211
621
8
1
0
167,232
0
W
Merlin
7,923
792
30
3
1
151,711
2
W
Chaac
7,092
709
34
3
3
183,922
2
L
Bellona
6,412
641
17
2
1
155,373
0
W
Bastet
6,904
690
20
2
3
171,006
2
L
Chernobog
6,304
630
38
4
0
137,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role