Player Matchup

Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Granddegis
Nox
Level 149
God Stats
5W - 5L
1,531 SR
Queue Stats
196W - 223L
1,442 Elo+
Solo
Ne Zha
Ne Zha
Unrealjoker
Ne Zha
Level 56
God Stats
1W - 2L
1,189 SR
Queue Stats
117W - 141L
1,413 Elo+
Solo
He Bo
He Bo
XDERRMINATOR
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,490 Elo+
Party 1
Bellona
Bellona
project503
Bellona
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 129L
1,501 Elo+
Party 1
Team Averages
Level 113
1,444 SR
1,469 Elo+

VS

Team Averages
Level 113
1,655 SR
1,406 Elo+
Hera
Hera
GotOuid420
Hera
Level 100
God Stats
7W - 4L
1,661 SR
Queue Stats
488W - 502L
1,389 Elo+
Party 2
Merlin
Merlin
Gyntoky
Merlin
Level 87
God Stats
2W - 3L
1,488 SR
Queue Stats
184W - 185L
1,466 Elo+
Solo
Ne Zha
Ne Zha
LORD HODUNK
Ne Zha
Level 123
God Stats
10W - 5L
1,851 SR
Queue Stats
229W - 268L
1,432 Elo+
Party 2
Athena
Athena
Natreina
Athena
Level 127
God Stats
16W - 6L
1,833 SR
Queue Stats
375W - 406L
1,358 Elo+
Party 2
Discordia
Discordia
Wabbajax
Discordia
Level 126
God Stats
9W - 9L
1,443 SR
Queue Stats
434W - 470L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
1 / 2 / 26
12,967
720
13,074
23,456
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 4 / 18
12,382
688
13,617
12,500
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
20
8 / 3 / 18
12,711
706
19,995
19,025
9,718
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 6 / 11
11,765
654
9,331
12,769
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
project503
Bellona
20
16 / 4 / 13
14,114
784
26,050
21,601
22,135
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
11,805
656
14,863
13,640
5,795
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Gyntoky
Merlin
17
2 / 8 / 8
10,749
597
10,658
14,718
6,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
18
5 / 8 / 7
11,323
629
18,604
17,325
9,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Natreina
Athena
17
0 / 8 / 13
10,411
578
7,762
38,254
33,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Wabbajax
Discordia
20
7 / 5 / 8
12,730
707
17,913
11,363
4,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
61
35
Kills
18
19
Deaths
35
86
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
26
7
L
4
6
7
1.25
W
6
4
18
3.75
L
Merlin
Gyntoky
Merlin
2
8
8
0.75
L
Ne Zha
5
8
7
1.06
L
Athena
Natreina
Athena
0
8
13
0.81
W
Ne Zha
8
3
18
5.67
L
Discordia
Wabbajax
Discordia
7
5
8
2.2
W
4
6
11
1.58
W
Bellona
project503
Bellona
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,067
Damage
69,800
89,351
Taken
95,300
71,400
Mitigated
59,870
43,234
Healing
27,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,074
1,584
3,567
6,388
23,456
27,191
722
10,976
12,480
32,677
0
L
14,863
2,854
971
1,398
13,640
5,795
0
4,686
8,826
39,067
0
W
13,617
1,748
2,991
2,108
12,500
6,360
2,511
8,761
3,739
30,194
0
L
Merlin
Gyntoky
Merlin
10,658
365
1,890
1,944
14,718
6,069
511
4,982
9,610
25,762
0
L
Ne Zha
18,604
2,685
2,167
2,465
17,325
9,626
0
6,148
11,101
0
32,854
L
Athena
Natreina
Athena
7,762
909
798
12,077
38,254
33,723
66
14,881
22,931
12,203
0
W
Ne Zha
19,995
5,705
3,917
6,937
19,025
9,718
1,482
11,396
7,629
0
48,320
L
Discordia
Wabbajax
Discordia
17,913
369
2,457
1,611
11,363
4,657
15
4,517
6,810
38,661
0
W
9,331
1,006
3,390
2,546
12,769
5,996
336
10,137
2,632
21,262
0
W
Bellona
project503
Bellona
26,050
6,478
5,845
5,545
21,601
22,135
899
9,926
11,675
0
41,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,939
Gold Earned
57,018
166
Minions Killed
180
0
Camps Cleared
0
1,716,325
Distance Traveled
1,473,281
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,967
720
29
2
0
385,866
1
L
Hera
11,805
656
52
3
0
313,539
1
W
Nox
12,382
688
46
3
0
324,653
1
L
Merlin
10,749
597
35
2
0
262,684
0
L
Ne Zha
11,323
629
26
1
0
248,641
0
L
Athena
10,411
578
8
0
0
286,990
0
W
Ne Zha
12,711
706
42
2
0
346,376
0
L
Discordia
12,730
707
59
3
0
361,427
1
W
He Bo
11,765
654
14
1
0
271,234
0
W
Bellona
14,114
784
35
2
0
388,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role