Player Matchup

Ra
Ra
ATClouds
Ra
Level 4
God Stats
1W - 3L
1,288 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Medusa
Medusa
Chrono1003
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Ares
Ares
cjawesome2503
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,132 Elo+
Party 1
Team Averages
Level 5
1,429 SR
1,182 Elo+

VS

Team Averages
Level 34
1,535 SR
1,313 Elo+
Cthulhu
Cthulhu
MrMercury92601
Cthulhu
Level 24
God Stats
16W - 11L
1,525 SR
Queue Stats
50W - 66L
1,354 Elo+
Party 2
Artemis
Artemis
NAS ALLDAMONEY
Artemis
Level 62
God Stats
17W - 7L
1,532 SR
Queue Stats
41W - 41L
1,250 Elo+
Party 2
Zeus
Zeus
biggestzarba
Zeus
Level 15
God Stats
21W - 21L
1,547 SR
Queue Stats
65W - 61L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,601
600
2,489
6,678
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Chrono1003
Medusa
11
4 / 11 / 1
8,102
737
5,500
12,630
4,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 8 / 3
7,185
653
3,719
14,515
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 16
8,188
744
4,280
7,967
5,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
10 / 2 / 11
9,344
849
11,304
4,989
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
10 / 2 / 12
9,685
880
13,136
4,559
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
5
Kills
23
23
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Medusa
Chrono1003
Medusa
4
11
1
0.41
W
3
1
16
11
W
10
2
11
7.75
W
10
2
12
8
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,708
Damage
28,720
33,823
Taken
17,515
20,852
Mitigated
8,793
2,513
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,489
213
225
731
6,678
2,452
0
4,704
1,974
21,203
0
L
Medusa
Chrono1003
Medusa
5,500
1,552
0
1,006
12,630
4,911
0
6,071
6,559
0
12,745
W
4,280
469
509
2,412
7,967
5,735
155
2,057
5,802
16,623
0
W
11,304
4,820
0
0
4,989
1,596
1,350
1,761
3,126
0
27,962
W
13,136
1,055
0
171
4,559
1,462
1,008
2,230
2,273
37,955
0
L
3,719
341
0
551
14,515
13,489
0
7,165
7,350
12,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
27,217
81
Minions Killed
119
2
Camps Cleared
5
440,806
Distance Traveled
571,489
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,601
600
47
4
1
162,086
0
L
Medusa
8,102
737
18
2
0
127,479
2
W
Cthulhu
8,188
744
22
2
0
205,032
1
W
Artemis
9,344
849
46
4
0
187,176
2
W
Zeus
9,685
880
51
5
5
179,281
2
L
Ares
7,185
653
16
1
1
151,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role