Player Matchup

Agni
Agni
Magnarok49
Agni
Level 158
God Stats
4W - 2L
1,512 SR
Queue Stats
76W - 46L
1,652 Elo+
Party 1
Janus
Janus
Memeine
Janus
Level 146
God Stats
1W - 3L
1,618 SR
Queue Stats
41W - 41L
1,510 Elo+
Party 1
Zeus
Zeus
Pe95
Zeus
Level 108
God Stats
20W - 15L
1,557 SR
Queue Stats
770W - 781L
1,409 Elo+
Solo
Horus
Horus
SewingPlane11
Horus
Level 129
God Stats
1W - 0L
1,193 SR
Queue Stats
35W - 17L
1,698 Elo+
Party 1
Ullr
Ullr
llllChampllll
Ullr
Level 128
God Stats
2W - 5L
1,213 SR
Queue Stats
231W - 228L
1,568 Elo+
Party 1
Team Averages
Level 134
1,419 SR
1,567 Elo+

VS

Team Averages
Level 132
1,515 SR
1,504 Elo+
Artemis
Artemis
Kylla
Artemis
Level 138
God Stats
1W - 1L
1,701 SR
Queue Stats
60W - 63L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Nathalzoka
Zhong Kui
Level 158
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 11L
1,447 Elo+
Solo
Chaac
Chaac
Proidzen
Chaac
Level 101
God Stats
1W - 1L
1,741 SR
Queue Stats
119W - 112L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeaElf
Tsukuyomi
Level 106
God Stats
1W - 3L
1,332 SR
Queue Stats
118W - 98L
1,588 Elo+
Solo
Chang'e
Chang'e
Светош
Chang'e
Level 159
God Stats
9W - 9L
1,531 SR
Queue Stats
504W - 509L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 18
14,457
761
25,007
19,274
10,577
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Memeine
Janus
20
8 / 2 / 25
15,030
791
30,992
17,177
8,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Pe95
Zeus
19
3 / 7 / 13
12,905
679
20,747
18,077
8,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 22
12,902
679
7,494
25,387
34,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 7 / 13
15,504
816
27,213
23,421
11,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kylla
Artemis
18
3 / 9 / 11
11,756
619
17,920
22,007
10,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Nathalzoka
Zhong Kui
20
10 / 8 / 8
15,051
792
22,916
32,245
38,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Proidzen
Chaac
20
1 / 5 / 17
12,420
654
15,990
31,432
39,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
SeaElf
Tsukuyomi
20
5 / 6 / 10
13,160
693
21,085
23,239
14,224
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Светош
Chang'e
19
4 / 8 / 11
12,713
669
14,009
20,094
9,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
80
36
Kills
23
24
Deaths
36
91
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kylla
Artemis
3
9
11
0.94
W
9
5
18
3.6
W
Janus
Memeine
Janus
8
2
25
10.25
L
Zhong Kui
Nathalzoka
Zhong Kui
10
8
8
1.75
W
Zeus
Pe95
Zeus
3
7
13
1.36
L
Chaac
Proidzen
Chaac
1
5
17
1.9
L
Tsukuyomi
SeaElf
Tsukuyomi
5
6
10
1.67
W
3
3
22
4.67
W
13
7
13
2.79
L
Chang'e
Светош
Chang'e
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,453
Damage
91,920
103,336
Taken
129,017
73,477
Mitigated
111,802
47,147
Healing
55,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kylla
Artemis
17,920
3,987
3,047
2,550
22,007
10,392
1,602
18,192
3,815
0
28,536
W
25,007
1,574
3,300
4,618
19,274
10,577
2,070
6,927
12,347
50,728
0
W
Janus
Memeine
Janus
30,992
2,056
3,171
4,369
17,177
8,293
1,464
3,795
13,382
71,521
0
L
Zhong Kui
Nathalzoka
Zhong Kui
22,916
1,247
543
8,192
32,245
38,678
1,074
18,543
13,702
47,157
0
W
Zeus
Pe95
Zeus
20,747
1,151
1,792
2,940
18,077
8,778
76
8,472
9,605
41,032
0
L
Chaac
Proidzen
Chaac
15,990
1,158
1,915
7,766
31,432
39,394
120
13,137
18,295
0
36,967
L
Tsukuyomi
SeaElf
Tsukuyomi
21,085
4,701
2,598
2,502
23,239
14,224
693
13,393
9,846
0
49,540
W
7,494
2,777
10,056
9,679
25,387
34,050
594
5,246
20,141
0
10,225
W
27,213
11,182
2,218
5,004
23,421
11,779
1,999
12,485
10,936
0
45,787
L
Chang'e
Светош
Chang'e
14,009
153
20,556
6,200
20,094
9,114
506
13,481
6,613
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,798
Gold Earned
65,100
217
Minions Killed
194
0
Camps Cleared
0
1,713,949
Distance Traveled
1,680,556
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,756
619
31
2
0
282,426
2
W
Agni
14,457
761
46
2
0
349,747
1
W
Janus
15,030
791
88
5
0
374,817
0
L
Zhong Kui
15,051
792
56
3
0
291,420
0
W
Zeus
12,905
679
46
2
0
324,710
0
L
Chaac
12,420
654
27
1
0
361,420
0
L
Tsukuyomi
13,160
693
53
3
0
390,350
5
W
Horus
12,902
679
4
0
0
352,593
0
W
Ullr
15,504
816
33
2
0
312,082
0
L
Chang'e
12,713
669
27
1
0
354,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role