Player Matchup

Cthulhu
Cthulhu
ItsAzazal
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,656 Elo+
Party 1
Neith
Neith
Little-54-
Neith
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 54L
1,684 Elo+
Party 1
Hel
Hel
SirrDephiance
Hel
Level 62
God Stats
3W - 3L
1,447 SR
Queue Stats
101W - 68L
1,690 Elo+
Party 1
Team Averages
Level 77
1,482 SR
1,677 Elo+

VS

Team Averages
Level 35
1,628 SR
1,490 Elo+
Guan Yu
Guan Yu
HeadCommander
Guan Yu
Level 16
God Stats
16W - 13L
1,553 SR
Queue Stats
19W - 21L
1,426 Elo+
Party 2
Olorun
Olorun
King_HazeyBrain
Olorun
Level 7
God Stats
0W - 1L
1,780 SR
Queue Stats
65W - 46L
1,500 Elo+
Party 2
Izanami
Izanami
chestbalanque
Izanami
Level 82
God Stats
31W - 39L
1,552 SR
Queue Stats
597W - 571L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsAzazal
Cthulhu
13
5 / 1 / 11
8,748
795
8,039
10,719
8,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
13
8 / 1 / 10
8,975
816
13,655
6,365
2,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 12
8,799
800
9,616
8,707
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
8
0 / 6 / 2
6,217
565
3,548
9,080
5,832
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 10 / 3
6,378
580
3,881
14,511
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
3 / 2 / 0
7,331
666
9,133
10,831
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
18
Kills
3
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
6
2
0.17
W
Cthulhu
ItsAzazal
Cthulhu
5
1
11
10.5
L
0
10
3
0.15
W
Neith
8
1
10
13
W
5
1
12
11
L
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,310
Damage
16,562
25,791
Taken
34,422
13,886
Mitigated
13,924
18,212
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
3,548
62
261
345
9,080
5,832
0
5,505
3,575
0
10,176
W
Cthulhu
ItsAzazal
Cthulhu
8,039
912
0
2,025
10,719
8,531
335
1,508
9,091
20,376
0
L
3,881
2,347
377
1,415
14,511
4,647
0
6,369
8,142
11,421
0
W
Neith
13,655
4,944
0
2,373
6,365
2,204
1,390
1,209
5,109
0
39,622
W
9,616
1,707
6,729
7,085
8,707
3,151
341
1,860
6,847
39,707
0
L
Izanami
9,133
5,095
0
307
10,831
3,445
0
6,078
4,753
0
30,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
19,926
147
Minions Killed
81
9
Camps Cleared
2
633,731
Distance Traveled
578,061
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,217
565
12
1
1
206,299
0
W
Cthulhu
8,748
795
13
1
3
225,483
3
L
Olorun
6,378
580
19
2
1
152,888
2
W
Neith
8,975
816
68
6
5
189,854
3
W
Hel
8,799
800
66
6
1
218,394
4
L
Izanami
7,331
666
50
5
0
218,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role