Player Matchup

Vamana
Vamana
Itachi0716
Vamana
Level 81
God Stats
24W - 14L
1,571 SR
Queue Stats
110W - 117L
1,409 Elo+
Party 1
Thor
Thor
MelsForeHead
Thor
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 10L
1,231 Elo+
Party 1
Ra
Ra
fedor_nasty
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,524 SR
1,380 Elo+

VS

Team Averages
Level 21
1,356 SR
1,182 Elo+
Chang'e
Chang'e
IcnoPain
Chang'e
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 278L
1,099 Elo+
Party 2
Ymir
Ymir
Nightslayer1490
Ymir
Level 26
God Stats
8W - 6L
1,495 SR
Queue Stats
27W - 26L
1,318 Elo+
Solo
Hou Yi
Hou Yi
NoPain01
Hou Yi
Level 17
God Stats
5W - 35L
1,074 SR
Queue Stats
94W - 162L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Itachi0716
Vamana
17
8 / 5 / 11
14,527
726
23,104
26,591
22,963
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 6 / 5
14,079
704
17,624
20,055
8,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 11 / 4
11,394
570
4,255
9,699
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcnoPain
Chang'e
16
6 / 7 / 11
13,872
694
11,235
19,603
10,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 7 / 7
15,029
751
15,101
30,016
23,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
NoPain01
Hou Yi
16
5 / 5 / 8
13,446
672
7,409
15,480
6,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
19
Kills
20
22
Deaths
19
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
IcnoPain
Chang'e
6
7
11
1.64
L
Vamana
Itachi0716
Vamana
8
5
11
2.7
L
10
6
5
2.08
W
9
7
7
1.79
W
Hou Yi
NoPain01
Hou Yi
5
5
8
1.8
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,983
Damage
33,745
56,345
Taken
65,099
35,708
Mitigated
39,836
13,023
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
IcnoPain
Chang'e
11,235
3,093
3,324
6,627
19,603
10,324
284
4,293
15,310
34,980
0
L
Vamana
Itachi0716
Vamana
23,104
10,189
0
9,272
26,591
22,963
1,264
11,444
15,147
12,522
51,576
L
17,624
6,434
0
3,004
20,055
8,197
2,160
10,994
9,061
0
41,230
W
15,101
2,823
0
4,104
30,016
23,466
489
3,849
26,167
61,205
0
W
Hou Yi
NoPain01
Hou Yi
7,409
3,303
0
3,313
15,480
6,046
2,130
916
14,564
0
46,811
L
4,255
1,074
271
476
9,699
4,548
81
5,338
4,361
18,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
42,347
130
Minions Killed
172
4
Camps Cleared
11
851,640
Distance Traveled
968,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,872
694
38
2
2
336,394
0
L
Vamana
14,527
726
55
3
2
365,093
3
L
Thor
14,079
704
45
2
1
310,666
0
W
Ymir
15,029
751
73
4
7
314,249
3
W
Hou Yi
13,446
672
61
3
2
317,551
0
L
Ra
11,394
570
30
2
1
175,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role