Player Matchup

Sylvanus
Sylvanus
DJLoww
Sylvanus
Level 49
God Stats
2W - 0L
1,419 SR
Queue Stats
95W - 45L
1,654 Elo+
Party 2
Neith
Neith
Dachexmexy
Neith
Level 29
God Stats
22W - 10L
1,693 SR
Queue Stats
87W - 63L
1,543 Elo+
Party 2
Olorun
Olorun
S1lent_Tornado
Olorun
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 57L
1,668 Elo+
Party 2
Team Averages
Level 73
1,537 SR
1,622 Elo+

VS

Team Averages
Level 60
1,492 SR
1,452 Elo+
Fenrir
Fenrir
Cryptikk
Fenrir
Level 69
God Stats
1W - 5L
1,457 SR
Queue Stats
145W - 197L
1,387 Elo+
Solo
Aphrodite
Aphrodite
HyperSpexx
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
hoesauce
Cthulhu
Level 108
God Stats
1W - 4L
1,519 SR
Queue Stats
40W - 35L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJLoww
Sylvanus
12
2 / 2 / 15
8,098
810
5,165
11,335
9,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
13
7 / 1 / 9
8,829
883
8,840
7,674
2,555
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
8 / 1 / 6
8,997
900
6,494
8,292
3,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cryptikk
Fenrir
9
3 / 4 / 0
6,658
666
5,112
8,965
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
HyperSpexx
Aphrodite
10
1 / 7 / 2
6,824
682
2,508
7,055
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
hoesauce
Cthulhu
10
0 / 6 / 4
6,609
661
6,723
11,559
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cryptikk
Fenrir
3
4
0
0.75
W
Sylvanus
DJLoww
Sylvanus
2
2
15
4.75
W
Neith
7
1
9
11.5
L
Aphrodite
HyperSpexx
Aphrodite
1
7
2
0.29
W
8
1
6
11
L
Cthulhu
hoesauce
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
14,343
27,301
Taken
27,579
16,044
Mitigated
15,579
11,882
Healing
3,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cryptikk
Fenrir
5,112
954
9
616
8,965
3,131
0
4,368
4,597
0
17,021
W
Sylvanus
DJLoww
Sylvanus
5,165
2,030
1,014
3,748
11,335
9,796
284
2,517
8,456
13,788
0
W
Neith
8,840
3,743
0
2,556
7,674
2,555
909
3,059
4,398
0
34,045
L
Aphrodite
HyperSpexx
Aphrodite
2,508
608
510
1,216
7,055
2,741
0
2,689
4,366
11,544
0
W
6,494
4,544
529
4,035
8,292
3,693
1,231
3,849
4,316
31,975
0
L
Cthulhu
hoesauce
Cthulhu
6,723
130
0
1,027
11,559
9,707
0
4,993
6,566
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
20,091
119
Minions Killed
75
7
Camps Cleared
2
526,008
Distance Traveled
465,523
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,658
666
26
3
1
169,838
3
W
Sylvanus
8,098
810
15
2
1
161,543
2
W
Neith
8,829
883
50
5
2
190,872
3
L
Aphrodite
6,824
682
21
2
0
124,937
1
W
Olorun
8,997
900
54
5
4
173,593
2
L
Cthulhu
6,609
661
28
3
1
170,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role