Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
GreatLongGlizzy
Janus
Level 84
God Stats
2W - 3L
1,377 SR
Queue Stats
250W - 215L
1,554 Elo+
Party 4
Baron Samedi
Baron Samedi
LusciousBallz
Baron Samedi
Level 65
God Stats
1W - 2L
1,629 SR
Queue Stats
235W - 229L
1,521 Elo+
Party 1
Hercules
Hercules
SauceConnoisseur
Hercules
Level 127
God Stats
3W - 4L
1,652 SR
Queue Stats
169W - 152L
1,515 Elo+
Party 1
Anhur
Anhur
SaumG
Anhur
Level 32
God Stats
9W - 6L
1,642 SR
Queue Stats
79W - 100L
1,436 Elo+
Party 4
Team Averages
Level 67
1,560 SR
1,505 Elo+

VS

Team Averages
Level 51
1,582 SR
1,449 Elo+
Cabrakan
Cabrakan
IWantNikesThighs
Cabrakan
Level 40
God Stats
2W - 2L
1,699 SR
Queue Stats
265W - 246L
1,518 Elo+
Party 2
Izanami
Izanami
ScaryTerry602
Izanami
Level 101
God Stats
5W - 4L
1,573 SR
Queue Stats
358W - 334L
1,475 Elo+
Party 3
Anubis
Anubis
Spaceismyhigh
Anubis
Level 45
God Stats
27W - 21L
1,637 SR
Queue Stats
120W - 131L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
Temnøta
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,317 Elo+
Solo
Artio
Artio
uwudamisan
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 140L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 1 / 4
6,136
614
6,591
6,150
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
6,214
621
2,289
4,064
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LusciousBallz
Baron Samedi
8
2 / 2 / 8
5,216
522
5,132
4,278
1,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 5
5,758
576
5,479
7,484
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
SaumG
Anhur
10
5 / 1 / 0
5,968
597
2,271
4,270
922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,493
549
5,177
9,910
7,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
9
3 / 3 / 1
5,523
552
3,897
5,867
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,756
576
4,457
6,685
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Temnøta
Heimdallr
7
0 / 1 / 0
4,199
420
152
2,843
634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
7
1 / 4 / 3
5,070
507
1,929
9,085
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
14
Kills
7
7
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
4
6
W
2
2
3
1.75
L
1
3
1
0.5
W
Baron Samedi
LusciousBallz
Baron Samedi
2
2
8
3
W
1
1
5
3.5
W
Anhur
SaumG
Anhur
5
1
0
5
L
Izanami
3
3
1
1.17
L
2
3
1
0.83
L
Heimdallr
Temnøta
Heimdallr
0
1
0
0
L
Artio
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
15,612
26,246
Taken
34,390
10,005
Mitigated
18,637
8,907
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,591
2,682
0
1,460
6,150
1,557
160
2,569
3,581
0
24,429
W
2,289
236
0
700
4,064
1,033
0
2,458
1,606
38,937
0
L
5,177
922
0
4,053
9,910
7,943
0
1,080
8,146
25,137
0
W
Baron Samedi
LusciousBallz
Baron Samedi
5,132
892
308
1,702
4,278
1,483
572
2,115
2,163
15,043
0
W
5,479
2,154
0
3,186
7,484
5,010
120
4,062
3,422
0
22,673
W
Anhur
SaumG
Anhur
2,271
856
0
1,551
4,270
922
1,905
359
3,911
0
28,179
L
Izanami
3,897
1,737
0
1,521
5,867
1,666
0
1,500
4,367
0
36,055
L
4,457
198
0
2,784
6,685
3,693
0
1,576
5,109
32,723
0
L
Heimdallr
Temnøta
Heimdallr
152
77
0
0
2,843
634
0
168
2,637
0
10,103
L
Artio
1,929
272
180
1,941
9,085
4,701
0
3,097
5,944
11,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
26,041
257
Minions Killed
231
0
Camps Cleared
0
933,315
Distance Traveled
827,491
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,136
614
38
4
0
214,138
0
W
Janus
6,214
621
89
9
0
165,942
1
L
Cabrakan
5,493
549
55
6
0
176,899
1
W
Baron Samedi
5,216
522
14
1
0
167,106
1
W
Hercules
5,758
576
53
5
0
201,151
0
W
Anhur
5,968
597
63
6
0
184,978
3
L
Izanami
5,523
552
69
7
0
185,648
5
L
Anubis
5,756
576
66
7
0
156,599
3
L
Heimdallr
4,199
420
20
2
0
140,173
0
L
Artio
5,070
507
21
2
0
168,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role