Player Matchup

Yemoja
Yemoja
B3LL4
Yemoja
Level 10
God Stats
4W - 3L
1,770 SR
Queue Stats
10W - 10L
1,478 Elo+
Solo
Fenrir
Fenrir
Dextrolobito
Fenrir
Level 27
God Stats
56W - 53L
1,510 SR
Queue Stats
77W - 85L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MDJIM8120
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,226 SR
Queue Stats
87W - 119L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
MissPiggy471
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,199 Elo+
Party 1
Skadi
Skadi
XDBRUHHXD
Skadi
Level 26
God Stats
1W - 2L
1,507 SR
Queue Stats
12W - 11L
1,242 Elo+
Party 1
Team Averages
Level 22
1,502 SR
1,331 Elo+

VS

Team Averages
Level 22
1,465 SR
1,387 Elo+
Poseidon
Poseidon
 
Poseidon
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Catwoman10
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 369L
1,214 Elo+
Party 2
Artemis
Artemis
ChazWilliamsTV
Artemis
Level 29
God Stats
5W - 9L
1,578 SR
Queue Stats
256W - 396L
1,224 Elo+
Party 2
Kali
Kali
ReallyBadCern
Kali
Level 29
God Stats
1W - 5L
1,341 SR
Queue Stats
88W - 84L
1,522 Elo+
Solo
Artio
Artio
josesitohp
Artio
Level 9
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 5L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B3LL4
Yemoja
5
0 / 0 / 1
4,008
501
694
2,171
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
8
2 / 0 / 0
4,896
612
617
2,601
719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MDJIM8120
Morgan Le Fay
8
2 / 1 / 1
4,846
606
1,799
2,558
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MissPiggy471
Gilgamesh
9
1 / 2 / 0
5,036
630
1,572
4,657
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Skadi
XDBRUHHXD
Skadi
8
3 / 0 / 0
5,290
661
4,431
3,246
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
4
0 / 4 / 0
3,438
430
394
3,068
712
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Xing Tian
Catwoman10
Xing Tian
6
0 / 2 / 0
3,681
460
963
6,301
3,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 1 / 0
3,090
386
211
1,124
99
Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 0
5,350
669
1,252
4,792
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
5
0 / 2 / 2
3,771
471
538
2,921
2,441
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
8
Kills
3
3
Deaths
9
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
0
0
W
Yemoja
B3LL4
Yemoja
0
0
1
0.5
L
Xing Tian
Catwoman10
Xing Tian
0
2
0
0
L
0
1
0
0
W
Fenrir
2
0
0
2
W
Morgan Le Fay
MDJIM8120
Morgan Le Fay
2
1
1
2.5
W
Gilgamesh
MissPiggy471
Gilgamesh
1
2
0
0.5
L
3
0
0
3
W
Skadi
XDBRUHHXD
Skadi
3
0
0
3
L
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
3,358
15,233
Taken
18,206
4,839
Mitigated
8,598
4,249
Healing
3,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
394
0
0
0
3,068
712
0
1,461
1,607
7,184
0
W
Yemoja
B3LL4
Yemoja
694
330
241
90
2,171
756
455
336
1,773
6,573
0
L
Xing Tian
Catwoman10
Xing Tian
963
166
0
0
6,301
3,392
0
499
5,802
6,927
0
L
211
49
0
36
1,124
99
0
0
1,124
0
1,977
W
Fenrir
617
62
0
157
2,601
719
0
57
2,544
0
20,719
W
Morgan Le Fay
MDJIM8120
Morgan Le Fay
1,799
454
0
939
2,558
666
568
364
2,164
21,356
0
W
Gilgamesh
MissPiggy471
Gilgamesh
1,572
634
0
1,465
4,657
1,635
240
481
4,176
0
20,371
L
1,252
583
0
2,317
4,792
1,954
0
533
4,259
0
28,124
W
Skadi
XDBRUHHXD
Skadi
4,431
2,080
0
1,357
3,246
1,063
1,465
348
2,681
0
25,982
L
Artio
538
146
0
813
2,921
2,441
0
0
2,921
4,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
19,330
188
Minions Killed
99
0
Camps Cleared
0
728,624
Distance Traveled
526,907
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,438
430
12
2
0
86,683
1
W
Yemoja
4,008
501
12
2
0
129,812
1
L
Xing Tian
3,681
460
7
1
0
139,075
2
L
Artemis
3,090
386
5
1
0
24,793
0
W
Fenrir
4,896
612
54
7
0
184,794
0
W
Morgan Le Fay
4,846
606
32
4
0
117,012
2
W
Gilgamesh
5,036
630
43
5
0
155,443
0
L
Kali
5,350
669
64
8
0
185,692
3
W
Skadi
5,290
661
47
6
0
141,563
2
L
Artio
3,771
471
11
1
0
90,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role