Player Matchup

Cabrakan
Cabrakan
NikoGulam
Cabrakan
Level 11
God Stats
7W - 11L
1,798 SR
Queue Stats
34W - 42L
1,415 Elo+
Party 1
Thor
Thor
ReiMatheuz
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,286 Elo+
Solo
Artemis
Artemis
Reinhardto
Artemis
Level 25
God Stats
15W - 15L
1,432 SR
Queue Stats
61W - 56L
1,510 Elo+
Solo
Janus
Janus
Samikpo
Janus
Level 141
God Stats
3W - 3L
1,733 SR
Queue Stats
133W - 169L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
angeloZ4761
Cthulhu
Level 28
God Stats
16W - 15L
1,407 SR
Queue Stats
120W - 149L
1,385 Elo+
Solo
Team Averages
Level 42
1,574 SR
1,400 Elo+

VS

Team Averages
Level 49
1,470 SR
1,478 Elo+
Loki
Loki
Carnificina_Xp
Loki
Level 125
God Stats
8W - 12L
1,449 SR
Queue Stats
560W - 651L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
SK GAMES 4
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,322 Elo+
Solo
Ymir
Ymir
SpringTrap7112
Ymir
Level 17
God Stats
0W - 2L
1,233 SR
Queue Stats
4W - 11L
1,298 Elo+
Party 2
Anubis
Anubis
barney1cheirado
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,819 Elo+
Party 2
Sun Wukong
Sun Wukong
zorogamer4
Sun Wukong
Level 78
God Stats
12W - 16L
1,668 SR
Queue Stats
271W - 412L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NikoGulam
Cabrakan
11
1 / 3 / 0
6,855
490
7,310
8,876
8,111
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 3
8,781
627
4,066
8,137
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Reinhardto
Artemis
13
8 / 1 / 4
8,281
592
9,846
7,220
2,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Samikpo
Janus
15
5 / 0 / 4
9,226
659
8,455
5,361
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
angeloZ4761
Cthulhu
11
3 / 3 / 8
7,052
504
4,923
5,867
3,748
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,330
524
5,493
9,376
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
SK GAMES 4
Danzaburou
9
2 / 6 / 1
6,193
442
6,140
9,595
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 3
6,331
452
2,317
10,488
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 1
5,693
407
536
6,405
2,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
zorogamer4
Sun Wukong
13
3 / 1 / 1
7,633
545
6,264
12,585
7,397
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
9
9
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Cabrakan
NikoGulam
Cabrakan
1
3
0
0.33
W
6
2
3
3.75
W
Artemis
Reinhardto
Artemis
8
1
4
10
L
Danzaburou
SK GAMES 4
Danzaburou
2
6
1
0.42
W
Janus
Samikpo
Janus
5
0
4
7
L
1
6
3
0.42
W
Cthulhu
angeloZ4761
Cthulhu
3
3
8
2.33
L
0
5
1
0.1
L
Sun Wukong
zorogamer4
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
20,750
35,461
Taken
48,449
18,677
Mitigated
23,573
10,966
Healing
12,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,493
1,204
0
1,427
9,376
3,657
0
2,236
7,140
0
43,671
W
Cabrakan
NikoGulam
Cabrakan
7,310
1,091
0
1,504
8,876
8,111
0
0
8,224
30,754
0
W
4,066
974
0
3,074
8,137
2,528
1,105
866
7,230
0
46,192
W
Artemis
Reinhardto
Artemis
9,846
5,856
0
3,564
7,220
2,142
1,662
498
6,478
0
48,014
L
Danzaburou
SK GAMES 4
Danzaburou
6,140
1,841
0
1,455
9,595
3,758
264
1,991
7,604
0
23,868
W
Janus
Samikpo
Janus
8,455
387
0
2,525
5,361
2,148
964
225
4,879
59,713
0
L
2,317
670
0
805
10,488
6,121
0
3,566
6,922
17,922
0
W
Cthulhu
angeloZ4761
Cthulhu
4,923
192
72
227
5,867
3,748
535
1,264
4,091
17,807
0
L
536
92
0
1,350
6,405
2,640
0
4,576
1,829
12,709
0
L
Sun Wukong
zorogamer4
Sun Wukong
6,264
1,531
0
7,374
12,585
7,397
652
8,319
4,266
0
38,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,195
Gold Earned
33,180
384
Minions Killed
256
0
Camps Cleared
0
1,433,391
Distance Traveled
1,205,275
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,330
524
73
5
0
283,600
0
W
Cabrakan
6,855
490
61
4
0
256,384
0
W
Thor
8,781
627
92
7
0
286,933
2
W
Artemis
8,281
592
77
6
0
269,707
4
L
Danzaburou
6,193
442
31
2
0
210,175
0
W
Janus
9,226
659
124
9
0
315,566
2
L
Ymir
6,331
452
30
2
0
216,233
0
W
Cthulhu
7,052
504
30
2
0
304,801
0
L
Anubis
5,693
407
36
3
0
202,794
0
L
Sun Wukong
7,633
545
86
6
0
292,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role