Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Dizmolize
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
LIL_RAIDER_714
Kukulkan
Level 93
God Stats
5W - 1L
1,579 SR
Queue Stats
137W - 162L
1,352 Elo+
Party 2
Team Averages
Level 69
1,526 SR
1,375 Elo+

VS

Team Averages
Level 14
1,122 SR
1,060 Elo+
Gilgamesh
Gilgamesh
LUCKKL_444
Gilgamesh
Level 13
God Stats
4W - 5L
1,097 SR
Queue Stats
22W - 41L
1,000 Elo+
Party 1
Cerberus
Cerberus
NGC_Rip
Cerberus
Level 18
God Stats
3W - 12L
1,109 SR
Queue Stats
66W - 113L
1,066 Elo+
Party 1
Baba Yaga
Baba Yaga
cv9989-cvcds
Baba Yaga
Level 12
God Stats
2W - 7L
1,160 SR
Queue Stats
8W - 23L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
12 / 1 / 8
9,291
929
11,007
10,296
3,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Dizmolize
Hercules
11
4 / 0 / 18
8,111
811
5,537
10,468
7,693
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
11
6 / 1 / 15
8,331
833
13,677
5,109
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LUCKKL_444
Gilgamesh
7
0 / 8 / 1
5,900
590
4,227
11,000
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NGC_Rip
Cerberus
10
1 / 4 / 1
6,657
666
6,218
13,717
10,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
cv9989-cvcds
Baba Yaga
9
1 / 10 / 1
6,845
685
5,523
10,182
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
22
Kills
2
2
Deaths
22
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
1
8
16
W
Hercules
Dizmolize
Hercules
4
0
18
13
W
Kukulkan
6
1
15
13.5
L
Gilgamesh
LUCKKL_444
Gilgamesh
0
8
1
0.06
L
Cerberus
NGC_Rip
Cerberus
1
4
1
0.38
L
Baba Yaga
cv9989-cvcds
Baba Yaga
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
15,968
25,873
Taken
34,899
12,701
Mitigated
17,980
10,262
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,007
5,370
0
3,460
10,296
3,455
1,478
4,662
5,339
0
27,952
W
Hercules
Dizmolize
Hercules
5,537
2,280
515
5,107
10,468
7,693
380
4,618
5,498
0
12,951
W
Kukulkan
13,677
2,122
216
964
5,109
1,553
892
2,102
2,863
29,706
0
L
Gilgamesh
LUCKKL_444
Gilgamesh
4,227
509
0
206
11,000
3,800
0
4,748
5,836
0
11,869
L
Cerberus
NGC_Rip
Cerberus
6,218
539
0
3,382
13,717
10,582
0
5,802
7,553
21,327
0
L
Baba Yaga
cv9989-cvcds
Baba Yaga
5,523
689
0
850
10,182
3,598
0
2,975
6,981
13,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
19,402
72
Minions Killed
93
2
Camps Cleared
5
596,321
Distance Traveled
478,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,291
929
27
3
2
210,394
2
W
Hercules
8,111
811
13
1
0
213,417
0
W
Kukulkan
8,331
833
32
3
0
172,510
0
L
Gilgamesh
5,900
590
14
1
1
140,805
0
L
Cerberus
6,657
666
56
6
3
185,860
0
L
Baba Yaga
6,845
685
23
2
1
151,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role