Player Matchup

Sun Wukong
Sun Wukong
Despairiity
Sun Wukong
Level 15
God Stats
3W - 3L
1,627 SR
Queue Stats
27W - 27L
1,449 Elo+
Solo
Nemesis
Nemesis
KOKYTUss
Nemesis
Level 3
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 2L
1,528 Elo+
Solo
Xbalanque
Xbalanque
Littlepp2021
Xbalanque
Level 14
God Stats
2W - 1L
1,213 SR
Queue Stats
18W - 15L
1,431 Elo+
Solo
Ares
Ares
Vi3nnaStinks
Ares
Level 18
God Stats
4W - 0L
1,766 SR
Queue Stats
20W - 5L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
knemow
Morgan Le Fay
Level 27
God Stats
25W - 16L
1,602 SR
Queue Stats
47W - 41L
1,486 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,503 Elo+

VS

Team Averages
Level 30
1,604 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Aproduce
Hun Batz
Level 21
God Stats
6W - 11L
1,394 SR
Queue Stats
67W - 72L
1,444 Elo+
Solo
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 28
God Stats
53W - 42L
1,462 SR
Queue Stats
85W - 83L
1,379 Elo+
Solo
Sol
Sol
Gardee82
Sol
Level 69
God Stats
7W - 2L
2,026 SR
Queue Stats
267W - 240L
1,537 Elo+
Party 1
Bellona
Bellona
Herrerawawa
Bellona
Level 7
God Stats
10W - 4L
1,639 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Despairiity
Sun Wukong
13
4 / 1 / 4
7,753
554
6,345
10,087
6,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
KOKYTUss
Nemesis
9
0 / 5 / 7
6,318
451
1,575
6,935
2,499
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xbalanque
Littlepp2021
Xbalanque
12
2 / 4 / 7
7,064
505
5,475
9,237
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 3
8,089
578
8,093
10,802
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
knemow
Morgan Le Fay
13
4 / 7 / 2
8,493
607
7,309
9,268
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 2 / 0
5,407
386
609
2,949
1,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Aproduce
Hun Batz
12
3 / 3 / 4
7,700
550
4,049
9,256
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
EternalRose09
Heimdallr
13
1 / 2 / 0
7,698
550
4,780
7,673
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
16 / 5 / 2
9,642
689
17,627
17,847
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Herrerawawa
Bellona
11
0 / 5 / 1
7,100
507
5,737
9,935
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
17
Kills
20
20
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
L
Hun Batz
Aproduce
Hun Batz
3
3
4
1.67
W
Sun Wukong
Despairiity
Sun Wukong
4
1
4
6
L
Heimdallr
EternalRose09
Heimdallr
1
2
0
0.5
L
16
5
2
3.4
L
Bellona
Herrerawawa
Bellona
0
5
1
0.1
W
Nemesis
KOKYTUss
Nemesis
0
5
7
0.7
W
Xbalanque
Littlepp2021
Xbalanque
2
4
7
1.38
W
7
3
3
2.83
W
Morgan Le Fay
knemow
Morgan Le Fay
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
32,802
46,329
Taken
47,660
21,192
Mitigated
20,486
8,434
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
609
212
0
666
2,949
1,254
0
962
1,987
4,915
0
L
Hun Batz
Aproduce
Hun Batz
4,049
1,159
0
1,944
9,256
3,802
536
2,619
6,637
0
45,454
W
Sun Wukong
Despairiity
Sun Wukong
6,345
966
0
2,357
10,087
6,147
0
1,627
8,460
2,278
38,655
L
Heimdallr
EternalRose09
Heimdallr
4,780
2,073
0
2,804
7,673
2,793
2,565
2,148
5,525
0
42,503
L
17,627
10,233
0
7,943
17,847
5,956
711
8,641
9,206
57,509
0
L
Bellona
Herrerawawa
Bellona
5,737
575
0
1,001
9,935
6,681
602
1,627
8,308
0
37,372
W
Nemesis
KOKYTUss
Nemesis
1,575
277
0
320
6,935
2,499
0
3,715
3,220
0
19,257
W
Xbalanque
Littlepp2021
Xbalanque
5,475
2,309
0
1,757
9,237
2,842
0
3,209
6,025
0
35,688
W
8,093
1,190
0
2,037
10,802
6,694
0
4,247
6,555
27,466
0
W
Morgan Le Fay
knemow
Morgan Le Fay
7,309
814
0
1,963
9,268
3,010
544
5,438
3,830
36,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,717
Gold Earned
37,547
282
Minions Killed
329
0
Camps Cleared
0
1,360,805
Distance Traveled
1,042,964
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,407
386
8
1
0
68,357
1
L
Hun Batz
7,700
550
77
6
0
239,453
2
W
Sun Wukong
7,753
554
85
6
0
280,392
4
L
Heimdallr
7,698
550
86
6
0
243,039
4
L
Sol
9,642
689
89
6
0
224,827
9
L
Bellona
7,100
507
69
5
0
267,288
2
W
Nemesis
6,318
451
38
3
0
264,923
2
W
Xbalanque
7,064
505
70
5
0
284,839
0
W
Ares
8,089
578
29
2
0
279,714
2
W
Morgan Le Fay
8,493
607
60
4
0
250,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role