Player Matchup

Hel
Hel
NadaButNoob
Hel
Level 79
God Stats
6W - 4L
1,553 SR
Queue Stats
15W - 15L
1,286 Elo+
Solo
Nu Wa
Nu Wa
Reysinnombre316
Nu Wa
Level 49
God Stats
7W - 9L
1,518 SR
Queue Stats
10W - 29L
1,215 Elo+
Solo
Nemesis
Nemesis
WhatUpCuhh
Nemesis
Level 62
God Stats
0W - 3L
1,430 SR
Queue Stats
88W - 105L
1,329 Elo+
Solo
Xing Tian
Xing Tian
Zeroser
Xing Tian
Level 29
God Stats
8W - 5L
1,573 SR
Queue Stats
56W - 58L
1,381 Elo+
Solo
Anhur
Anhur
sublimedavid
Anhur
Level 122
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 6L
1,276 Elo+
Solo
Team Averages
Level 68
1,546 SR
1,297 Elo+

VS

Team Averages
Level 78
1,441 SR
1,395 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Banegulwud
Chiron
Level 85
God Stats
33W - 27L
1,543 SR
Queue Stats
176W - 205L
1,402 Elo+
Solo
Cerberus
Cerberus
Daternal
Cerberus
Level 90
God Stats
2W - 1L
1,381 SR
Queue Stats
84W - 81L
1,423 Elo+
Solo
Bellona
Bellona
DeluxCuts
Bellona
Level 67
God Stats
2W - 1L
1,354 SR
Queue Stats
70W - 69L
1,324 Elo+
Party 1
Persephone
Persephone
Makncheeseful
Persephone
Level 67
God Stats
20W - 22L
1,429 SR
Queue Stats
60W - 62L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,250
732
14,535
15,809
6,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 2
7,784
556
7,845
11,843
3,826
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
WhatUpCuhh
Nemesis
16
1 / 2 / 3
9,580
684
8,097
13,359
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Zeroser
Xing Tian
16
1 / 2 / 4
10,029
716
5,700
19,936
21,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 4 / 3
8,986
642
8,222
16,348
5,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
6 / 3 / 4
10,942
782
12,431
10,166
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Banegulwud
Chiron
18
7 / 1 / 6
12,015
858
10,410
8,849
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Daternal
Cerberus
17
1 / 1 / 15
10,394
742
13,936
17,459
19,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
DeluxCuts
Bellona
14
2 / 2 / 6
9,546
682
7,555
15,331
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Makncheeseful
Persephone
18
4 / 1 / 9
11,206
800
22,837
11,639
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
20
20
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
3
4
2.67
W
Chiron
Banegulwud
Chiron
7
1
6
10
W
Cerberus
Daternal
Cerberus
1
1
15
8.5
W
Bellona
DeluxCuts
Bellona
2
2
6
2.5
W
Persephone
Makncheeseful
Persephone
4
1
9
8.5
L
4
6
1
0.75
L
0
6
2
0.17
L
Nemesis
WhatUpCuhh
Nemesis
1
2
3
1.25
L
Xing Tian
Zeroser
Xing Tian
1
2
4
1.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
67,169
77,295
Taken
63,444
42,606
Mitigated
47,752
18,167
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,431
4,526
0
2,122
10,166
4,052
910
4,074
5,974
0
39,475
W
Chiron
Banegulwud
Chiron
10,410
3,596
1,627
4,652
8,849
4,128
1,809
3,378
5,435
0
43,114
W
Cerberus
Daternal
Cerberus
13,936
242
0
5,158
17,459
19,655
0
9,033
8,170
35,647
0
W
Bellona
DeluxCuts
Bellona
7,555
1,157
130
4,761
15,331
15,489
183
4,530
10,657
0
17,495
W
Persephone
Makncheeseful
Persephone
22,837
1,505
787
3,846
11,639
4,428
989
6,300
5,128
63,931
0
L
14,535
643
6,100
5,605
15,809
6,306
0
8,045
7,682
42,236
0
L
7,845
2,301
0
1,519
11,843
3,826
0
4,454
7,221
20,908
0
L
Nemesis
WhatUpCuhh
Nemesis
8,097
4,321
0
850
13,359
5,793
0
4,877
8,211
0
32,806
L
Xing Tian
Zeroser
Xing Tian
5,700
768
459
1,771
19,936
21,173
0
10,639
9,081
13,043
0
L
8,222
5,272
0
1,863
16,348
5,508
105
9,150
6,947
0
18,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
54,103
218
Minions Killed
326
5
Camps Cleared
6
1,267,859
Distance Traveled
1,320,086
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,942
782
58
4
4
260,604
3
W
Chiron
12,015
858
100
7
1
257,108
3
W
Cerberus
10,394
742
63
5
0
284,207
2
W
Bellona
9,546
682
18
1
0
246,533
6
W
Persephone
11,206
800
87
6
1
271,634
1
L
Hel
10,250
732
92
7
1
228,313
1
L
Nu Wa
7,784
556
26
2
2
204,554
0
L
Nemesis
9,580
684
58
4
1
286,488
2
L
Xing Tian
10,029
716
14
1
0
307,757
0
L
Anhur
8,986
642
28
2
1
240,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role