Player Matchup

Hercules
Hercules
Gold II
GTFOmySwamp
Hercules
Gold II
Level 104
God Stats
2W - 2L
1,651 SR
Queue Stats
28W - 31L
1,531 MMR
Solo
Ra
Ra
Gold I
KillAllMagikarp
Ra
Gold I
Level 160
God Stats
4W - 10L
1,312 SR
Queue Stats
712W - 703L
1,570 MMR
Solo
Poseidon
Poseidon
Gold I
LURMES
Poseidon
Gold I
Level 156
God Stats
0W - 2L
1,488 SR
Queue Stats
216W - 229L
1,570 MMR
Solo
Sobek
Sobek
Silver I
black246
Sobek
Silver I
Level 58
God Stats
2W - 6L
1,563 SR
Queue Stats
16W - 16L
1,503 MMR
Party 1
Artemis
Artemis
Gold V
oilcandy
Artemis
Gold V
Level 123
God Stats
0W - 1L
1,697 SR
Queue Stats
38W - 37L
1,572 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,542 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,580 SR
1,540 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
BoarBoar
Yemoja
Silver II
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,530 MMR
Solo
Persephone
Persephone
Gold II
FtsbOhemio
Persephone
Gold II
Level 84
God Stats
6W - 2L
1,645 SR
Queue Stats
185W - 176L
1,566 MMR
Solo
Freya
Freya
Silver I
SVICK40
Freya
Silver I
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 128L
1,560 MMR
Solo
Arachne
Arachne
Gold I
SpongyJesus
Arachne
Gold I
Level 159
God Stats
12W - 5L
1,757 SR
Queue Stats
293W - 293L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GTFOmySwamp
Hercules
12
0 / 4 / 0
6,597
507
4,973
12,232
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 0
6,618
509
2,792
9,126
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
LURMES
Poseidon
12
0 / 4 / 1
6,613
509
4,078
8,584
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
black246
Sobek
10
0 / 0 / 1
5,596
430
1,254
7,091
3,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
oilcandy
Artemis
13
1 / 3 / 0
7,173
552
4,882
7,270
2,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAthenaMorgan Le FaySetFenrir

VS

Bans
TiamatNemesisAresTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 0 / 1
7,760
597
7,846
8,642
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
BoarBoar
Yemoja
11
1 / 0 / 3
6,908
531
3,069
5,175
3,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
FtsbOhemio
Persephone
15
4 / 0 / 2
8,907
685
6,274
5,918
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
SVICK40
Freya
13
2 / 0 / 1
7,620
586
5,360
7,628
3,495
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
SpongyJesus
Arachne
13
4 / 2 / 6
7,931
610
6,790
11,085
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
16
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
1
5.5
W
Yemoja
BoarBoar
Yemoja
1
0
3
2.5
W
Persephone
FtsbOhemio
Persephone
4
0
2
5
L
Hercules
GTFOmySwamp
Hercules
0
4
0
0
L
1
5
0
0.2
L
Poseidon
LURMES
Poseidon
0
4
1
0.13
W
Freya
SVICK40
Freya
2
0
1
2.5
W
Arachne
SpongyJesus
Arachne
4
2
6
3.5
L
Sobek
black246
Sobek
0
0
1
0.5
L
Artemis
oilcandy
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
29,339
44,303
Taken
38,448
21,266
Mitigated
21,018
13,741
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,846
2,253
0
3,310
8,642
7,734
618
1,358
6,735
0
30,578
W
Yemoja
BoarBoar
Yemoja
3,069
565
903
1,880
5,175
3,579
50
1,114
4,001
16,136
0
W
Persephone
FtsbOhemio
Persephone
6,274
533
0
2,332
5,918
1,944
0
3,440
2,296
63,752
0
L
Hercules
GTFOmySwamp
Hercules
4,973
882
0
5,640
12,232
10,135
0
0
11,355
6,893
29,967
L
2,792
254
256
2,510
9,126
3,057
0
3,816
5,114
47,050
0
L
Poseidon
LURMES
Poseidon
4,078
1,132
0
1,300
8,584
2,728
0
2,087
6,338
47,894
0
W
Freya
SVICK40
Freya
5,360
1,700
0
4,976
7,628
3,495
0
331
7,297
55,554
0
W
Arachne
SpongyJesus
Arachne
6,790
4,019
0
5,687
11,085
4,266
0
3,459
7,479
0
51,458
L
Sobek
black246
Sobek
1,254
40
0
2,177
7,091
3,131
0
3,431
3,622
10,922
0
L
Artemis
oilcandy
Artemis
4,882
2,105
0
1,858
7,270
2,215
0
5,107
2,163
0
50,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
39,126
417
Minions Killed
383
0
Camps Cleared
0
1,181,860
Distance Traveled
1,337,012
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,760
597
46
4
0
259,001
5
W
Yemoja
6,908
531
12
1
0
278,886
10
W
Persephone
8,907
685
135
10
0
244,117
7
L
Hercules
6,597
507
89
7
0
227,066
1
L
Ra
6,618
509
99
8
0
226,997
3
L
Poseidon
6,613
509
100
8
0
253,795
3
W
Freya
7,620
586
105
8
0
239,853
4
W
Arachne
7,931
610
85
7
0
315,155
4
L
Sobek
5,596
430
25
2
0
238,012
2
L
Artemis
7,173
552
104
8
0
235,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role