Player Matchup

Nemesis
Nemesis
CivicNumberO9
Nemesis
Level 102
God Stats
1W - 1L
1,558 SR
Queue Stats
7W - 9L
1,494 Elo+
Solo
Cthulhu
Cthulhu
HandmadeCoast24
Cthulhu
Level 118
God Stats
56W - 51L
1,566 SR
Queue Stats
339W - 386L
1,475 Elo+
Solo
Nox
Nox
MastersAlex
Nox
Level 147
God Stats
2W - 4L
1,566 SR
Queue Stats
278W - 287L
1,499 Elo+
Solo
Hou Yi
Hou Yi
MaximusStraight
Hou Yi
Level 126
God Stats
2W - 1L
1,700 SR
Queue Stats
279W - 321L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Pdizzl
Nu Wa
Level 109
God Stats
13W - 19L
1,452 SR
Queue Stats
287W - 281L
1,486 Elo+
Solo
Team Averages
Level 120
1,568 SR
1,476 Elo+

VS

Team Averages
Level 95
1,557 SR
1,434 Elo+
Da Ji
Da Ji
FewDroid
Da Ji
Level 124
God Stats
2W - 2L
1,605 SR
Queue Stats
77W - 83L
1,457 Elo+
Solo
Hercules
Hercules
PureTigerB1ood
Hercules
Level 128
God Stats
28W - 23L
1,569 SR
Queue Stats
361W - 354L
1,409 Elo+
Solo
Aphrodite
Aphrodite
RiddledCash1255
Aphrodite
Level 124
God Stats
7W - 5L
1,552 SR
Queue Stats
78W - 94L
1,339 Elo+
Solo
Ah Puch
Ah Puch
Xeveoo
Ah Puch
Level 70
God Stats
3W - 2L
1,506 SR
Queue Stats
81W - 69L
1,513 Elo+
Solo
Ra
Ra
Yung_Shina
Ra
Level 30
God Stats
3W - 0L
1,555 SR
Queue Stats
97W - 118L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 2 / 0
4,231
846
2,259
3,651
1,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 2 / 1
3,972
794
2,626
3,806
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
3,884
777
808
3,512
1,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 2
5,041
1,008
2,830
3,996
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Pdizzl
Nu Wa
8
1 / 1 / 2
4,497
899
1,431
1,664
588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FewDroid
Da Ji
10
4 / 3 / 4
5,810
1,162
3,858
4,707
1,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
10
4 / 1 / 4
5,425
1,085
3,590
3,799
2,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
RiddledCash1255
Aphrodite
9
2 / 0 / 5
4,840
968
1,877
2,353
929
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Xeveoo
Ah Puch
10
1 / 0 / 7
4,794
959
3,333
2,473
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 7
4,308
862
1,016
1,726
527
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
11
11
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
2
0
0.5
W
Da Ji
FewDroid
Da Ji
4
3
4
2
L
0
2
1
0.25
L
0
4
1
0.13
L
2
2
2
1.5
L
Nu Wa
Pdizzl
Nu Wa
1
1
2
2
W
Hercules
4
1
4
6
W
Aphrodite
RiddledCash1255
Aphrodite
2
0
5
4.5
W
Ah Puch
Xeveoo
Ah Puch
1
0
7
4.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,954
Damage
13,674
16,629
Taken
15,058
6,422
Mitigated
6,282
1,511
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,259
527
0
363
3,651
1,431
0
1,888
1,763
0
9,210
W
Da Ji
FewDroid
Da Ji
3,858
951
0
0
4,707
1,702
0
997
3,710
0
11,771
L
2,626
72
229
259
3,806
1,861
0
1,681
2,125
8,006
0
L
808
117
0
0
3,512
1,207
0
1,322
2,190
7,859
0
L
2,830
470
0
163
3,996
1,335
0
1,278
2,718
0
10,694
L
Nu Wa
Pdizzl
Nu Wa
1,431
855
0
497
1,664
588
0
236
1,428
5,705
0
W
Hercules
3,590
613
0
1,099
3,799
2,553
0
1,677
2,122
110
7,123
W
Aphrodite
RiddledCash1255
Aphrodite
1,877
128
2,006
1,070
2,353
929
3
942
1,411
8,044
0
W
Ah Puch
Xeveoo
Ah Puch
3,333
169
0
946
2,473
571
0
645
1,828
15,789
0
W
1,016
266
167
301
1,726
527
347
604
1,122
5,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
25,177
82
Minions Killed
97
2
Camps Cleared
4
393,531
Distance Traveled
532,241
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,231
846
12
2
0
99,435
1
W
Da Ji
5,810
1,162
21
4
2
101,208
0
L
Cthulhu
3,972
794
13
3
0
85,187
1
L
Nox
3,884
777
18
4
1
75,754
2
L
Hou Yi
5,041
1,008
28
6
1
90,651
1
L
Nu Wa
4,497
899
11
2
0
42,504
1
W
Hercules
5,425
1,085
16
3
1
100,692
0
W
Aphrodite
4,840
968
15
3
0
112,302
0
W
Ah Puch
4,794
959
29
6
1
114,131
1
W
Ra
4,308
862
16
3
0
103,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role