Player Matchup

Anubis
Anubis
EnchantedDice
Anubis
Level 65
God Stats
1W - 1L
1,679 SR
Queue Stats
1W - 2L
1,325 Elo+
Party 2
Hercules
Hercules
JSC620
Hercules
Level 9
God Stats
4W - 3L
1,552 SR
Queue Stats
28W - 21L
1,341 Elo+
Party 2
Achilles
Achilles
thefearedgod
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,325 Elo+
Party 2
Team Averages
Level 52
1,577 SR
1,331 Elo+

VS

Team Averages
Level 55
1,453 SR
1,385 Elo+
Danzaburou
Danzaburou
deadtenshi
Danzaburou
Level 125
God Stats
12W - 7L
1,297 SR
Queue Stats
213W - 222L
1,420 Elo+
Party 1
Thoth
Thoth
duneidain
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,264 Elo+
Party 1
Set
Set
tdanger01
Set
Level 25
God Stats
47W - 35L
1,562 SR
Queue Stats
69W - 62L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 5
11,033
690
12,359
15,122
6,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JSC620
Hercules
14
3 / 8 / 6
10,858
679
7,885
18,890
10,210
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
thefearedgod
Achilles
14
3 / 9 / 4
10,527
658
3,852
15,572
9,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
deadtenshi
Danzaburou
17
14 / 2 / 11
13,333
833
18,248
13,033
8,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
duneidain
Thoth
14
4 / 4 / 16
11,592
725
10,799
9,412
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 4 / 13
13,087
818
12,226
13,281
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
9
Kills
29
29
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
12
5
0.46
L
Hercules
JSC620
Hercules
3
8
6
0.75
W
Danzaburou
deadtenshi
Danzaburou
14
2
11
9.75
W
Thoth
duneidain
Thoth
4
4
16
3
W
11
4
13
4.38
L
Achilles
thefearedgod
Achilles
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,096
Damage
41,273
49,584
Taken
35,726
26,481
Mitigated
15,990
6,382
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,359
809
0
3,104
15,122
6,459
0
2,901
12,221
39,124
0
L
Hercules
JSC620
Hercules
7,885
2,512
0
1,995
18,890
10,210
0
4,798
14,092
0
26,021
W
Danzaburou
deadtenshi
Danzaburou
18,248
7,903
0
4,792
13,033
8,346
1,799
3,360
9,673
0
64,228
W
Thoth
duneidain
Thoth
10,799
418
0
997
9,412
1,981
385
4,697
4,715
34,857
0
W
12,226
3,872
0
2,772
13,281
5,663
742
5,359
7,922
0
36,930
L
Achilles
thefearedgod
Achilles
3,852
1,346
0
1,283
15,572
9,812
0
3,570
12,002
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
38,012
143
Minions Killed
182
3
Camps Cleared
9
718,319
Distance Traveled
873,683
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,033
690
55
3
3
217,363
2
L
Hercules
10,858
679
29
2
0
245,268
2
W
Danzaburou
13,333
833
88
6
6
291,601
3
W
Thoth
11,592
725
48
3
2
279,317
2
W
Set
13,087
818
46
3
1
302,765
2
L
Achilles
10,527
658
59
4
0
255,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role