Player Matchup

Ymir
Ymir
ColonelAutumn116
Ymir
Level 89
God Stats
18W - 21L
1,475 SR
Queue Stats
284W - 333L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
HellGardion
Baron Samedi
Level 66
God Stats
13W - 9L
1,606 SR
Queue Stats
144W - 207L
1,350 Elo+
Party 2
Mercury
Mercury
Kingcossss
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
XxNaChO_8_xX
Baba Yaga
Level 87
God Stats
6W - 1L
1,613 SR
Queue Stats
222W - 255L
1,410 Elo+
Solo
Bellona
Bellona
xXvann64Xx
Bellona
Level 89
God Stats
50W - 67L
1,449 SR
Queue Stats
479W - 549L
1,401 Elo+
Solo
Team Averages
Level 79
1,528 SR
1,392 Elo+

VS

Team Averages
Level 91
1,505 SR
1,404 Elo+
Ares
Ares
Edaneseus
Ares
Level 99
God Stats
7W - 4L
1,532 SR
Queue Stats
168W - 185L
1,485 Elo+
Party 1
Bellona
Bellona
G1NG3RD3V1L
Bellona
Level 61
God Stats
36W - 54L
1,380 SR
Queue Stats
219W - 321L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
NotSnowie2257
Ao Kuang
Level 106
God Stats
11W - 4L
1,530 SR
Queue Stats
358W - 374L
1,469 Elo+
Party 1
Hera
Hera
ValexMonster
Hera
Level 121
God Stats
7W - 6L
1,504 SR
Queue Stats
125W - 139L
1,410 Elo+
Solo
Izanami
Izanami
cushboyo
Izanami
Level 66
God Stats
112W - 111L
1,578 SR
Queue Stats
233W - 305L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,310
457
6,903
18,774
15,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HellGardion
Baron Samedi
12
2 / 4 / 3
7,286
455
13,368
10,835
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Kingcossss
Mercury
13
2 / 4 / 4
7,949
497
6,326
11,516
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
XxNaChO_8_xX
Baba Yaga
12
2 / 5 / 3
7,574
473
8,735
10,195
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
xXvann64Xx
Bellona
13
4 / 6 / 3
8,453
528
6,349
12,832
15,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 10
7,820
489
4,755
13,986
9,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
G1NG3RD3V1L
Bellona
12
4 / 5 / 8
8,180
511
9,729
13,869
12,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
NotSnowie2257
Ao Kuang
15
11 / 0 / 4
9,549
597
11,776
11,924
3,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 3 / 5
8,168
511
6,476
7,960
2,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
cushboyo
Izanami
13
3 / 5 / 9
8,072
505
9,272
11,203
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
22
22
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Ares
3
2
10
4
W
Bellona
G1NG3RD3V1L
Bellona
4
5
8
1.6
L
Baron Samedi
HellGardion
Baron Samedi
2
4
3
0.88
L
Mercury
Kingcossss
Mercury
2
4
4
1
W
Ao Kuang
NotSnowie2257
Ao Kuang
11
0
4
13
W
1
3
5
1.17
L
Baba Yaga
XxNaChO_8_xX
Baba Yaga
2
5
3
0.7
W
Izanami
cushboyo
Izanami
3
5
9
1.5
L
Bellona
xXvann64Xx
Bellona
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
42,008
64,152
Taken
58,942
43,195
Mitigated
33,881
15,420
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
2,591
0
5,313
18,774
15,734
0
3,568
15,206
28,218
0
W
Ares
4,755
574
0
2,480
13,986
9,897
116
9,433
3,902
20,400
0
W
Bellona
G1NG3RD3V1L
Bellona
9,729
3,922
0
648
13,869
12,882
592
3,653
10,036
0
35,020
L
Baron Samedi
HellGardion
Baron Samedi
13,368
1,220
1,267
4,579
10,835
4,281
0
5,819
5,016
43,774
0
L
Mercury
Kingcossss
Mercury
6,326
2,669
0
882
11,516
3,882
0
4,154
7,362
0
54,875
W
Ao Kuang
NotSnowie2257
Ao Kuang
11,776
3,503
0
5,467
11,924
3,796
1,528
4,803
6,807
59,145
0
W
6,476
2,454
166
3,146
7,960
2,931
484
3,388
4,312
47,370
0
L
Baba Yaga
XxNaChO_8_xX
Baba Yaga
8,735
563
0
1,855
10,195
4,072
778
5,209
4,986
41,411
0
W
Izanami
cushboyo
Izanami
9,272
6,038
950
1,870
11,203
4,375
252
5,945
4,879
0
41,441
L
Bellona
xXvann64Xx
Bellona
6,349
3,596
0
1,524
12,832
15,226
1,160
4,257
8,575
0
41,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
41,789
359
Minions Killed
338
0
Camps Cleared
0
1,555,710
Distance Traveled
1,511,976
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,310
457
47
3
0
290,054
1
W
Ares
7,820
489
27
2
0
294,905
2
W
Bellona
8,180
511
72
5
0
326,832
0
L
Baron Samedi
7,286
455
54
3
0
293,181
5
L
Mercury
7,949
497
97
6
0
345,877
1
W
Ao Kuang
9,549
597
83
5
0
341,253
2
W
Hera
8,168
511
88
6
0
275,078
4
L
Baba Yaga
7,574
473
81
5
0
307,267
1
W
Izanami
8,072
505
68
4
0
273,908
7
L
Bellona
8,453
528
80
5
0
319,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role