Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ThisGameIsMyLife
Artio
Level 151
God Stats
1W - 1L
1,434 SR
Queue Stats
26W - 27L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
mondank
Cernunnos
Level 147
God Stats
2W - 3L
1,465 SR
Queue Stats
28W - 33L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
sabbypoo
Guan Yu
Level 15
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 118
1,430 SR
1,503 Elo+

VS

Team Averages
Level 95
1,490 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HellHound5975
Neith
Level 93
God Stats
0W - 1L
1,474 SR
Queue Stats
7W - 9L
1,520 Elo+
Party 2
Sol
Sol
Washe 300
Sol
Level 108
God Stats
17W - 20L
1,487 SR
Queue Stats
104W - 113L
1,465 Elo+
Solo
Chaac
Chaac
combatwombat706
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,461 Elo+
Solo
Charybdis
Charybdis
xXxCaldorxXx69
Charybdis
Level 97
God Stats
25W - 25L
1,489 SR
Queue Stats
430W - 417L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
17 / 1 / 8
12,513
1,138
25,881
10,089
4,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
 
Nox
15
5 / 0 / 17
10,271
934
8,256
6,263
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 18
9,957
905
9,426
16,839
21,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
mondank
Cernunnos
14
2 / 3 / 11
9,044
822
3,654
8,659
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
sabbypoo
Guan Yu
14
3 / 4 / 11
8,924
811
3,662
9,427
10,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 7 / 5
7,902
718
6,648
13,487
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 3
6,890
626
3,444
10,359
3,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 4 / 0
8,022
729
9,371
11,773
4,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 3
6,776
616
3,659
13,678
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
xXxCaldorxXx69
Charybdis
14
3 / 5 / 5
8,136
740
13,210
8,532
3,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
32
Kills
10
10
Deaths
32
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
1
8
21
W
Nox
 
Nox
5
0
17
13.5
L
Da Ji
 
Da Ji
3
7
5
0.79
L
1
8
3
0.31
W
5
2
18
7
L
3
4
0
0.75
L
0
8
3
0.19
W
Cernunnos
mondank
Cernunnos
2
3
11
2.5
W
Guan Yu
sabbypoo
Guan Yu
3
4
11
2.13
L
Charybdis
xXxCaldorxXx69
Charybdis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,879
Damage
36,332
51,277
Taken
57,829
43,186
Mitigated
23,379
16,821
Healing
5,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
25,881
12,048
0
5,050
10,089
4,860
4,831
2,588
7,501
52,734
4,567
W
Nox
 
Nox
8,256
742
0
1,085
6,263
2,890
59
1,478
4,785
22,956
0
L
Da Ji
 
Da Ji
6,648
1,410
0
1,650
13,487
5,013
0
9,048
4,439
0
13,523
L
3,444
1,089
0
707
10,359
3,628
1
7,200
3,159
0
10,725
W
9,426
849
1,094
5,276
16,839
21,593
274
2,964
13,875
21,781
0
L
9,371
1,012
18
1,420
11,773
4,259
311
8,068
3,705
34,247
0
L
3,659
1,241
0
801
13,678
7,226
0
10,014
3,664
0
13,585
W
Cernunnos
mondank
Cernunnos
3,654
1,759
0
1,081
8,659
3,157
1,689
1,863
6,796
0
31,594
W
Guan Yu
sabbypoo
Guan Yu
3,662
474
1,148
2,087
9,427
10,686
78
991
8,436
0
11,194
L
Charybdis
xXxCaldorxXx69
Charybdis
13,210
8,004
0
1,180
8,532
3,253
1
7,005
1,527
0
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
37,726
228
Minions Killed
151
12
Camps Cleared
4
1,069,913
Distance Traveled
869,174
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,513
1,138
80
7
4
215,951
1
W
Nox
10,271
934
34
3
2
214,925
1
L
Da Ji
7,902
718
16
1
1
186,774
0
L
Neith
6,890
626
13
1
0
133,406
0
W
Artio
9,957
905
33
3
2
247,220
5
L
Sol
8,022
729
56
5
3
217,578
1
L
Chaac
6,776
616
21
2
0
157,661
0
W
Cernunnos
9,044
822
67
6
4
176,400
3
W
Guan Yu
8,924
811
14
1
0
215,417
0
L
Charybdis
8,136
740
45
4
0
173,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role