Player Matchup

Hercules
Hercules
B3rry McCokiner
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,136 Elo+
Party 1
Charybdis
Charybdis
Bigworm9000
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,603 Elo+
Solo
Yemoja
Yemoja
DarkPulse70
Yemoja
Level 25
God Stats
2W - 1L
1,615 SR
Queue Stats
106W - 111L
1,424 Elo+
Party 1
Fenrir
Fenrir
Twerkin4Jesus93
Fenrir
Level 16
God Stats
16W - 19L
1,532 SR
Queue Stats
36W - 47L
1,414 Elo+
Party 1
Ra
Ra
maypop3
Ra
Level 6
God Stats
29W - 40L
1,248 SR
Queue Stats
31W - 44L
1,239 Elo+
Party 1
Team Averages
Level 13
1,479 SR
1,363 Elo+

VS

Team Averages
Level 20
1,467 SR
1,419 Elo+
Bastet
Bastet
INVORYOUTA
Bastet
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,441 Elo+
Solo
Mulan
Mulan
ITSMIAMIHOE
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JLBBJ
Heimdallr
Level 28
God Stats
11W - 13L
1,297 SR
Queue Stats
466W - 486L
1,386 Elo+
Solo
Sol
Sol
RebelAngel13
Sol
Level 19
God Stats
50W - 41L
1,533 SR
Queue Stats
140W - 135L
1,458 Elo+
Solo
Yemoja
Yemoja
Ultimajio18
Yemoja
Level 24
God Stats
12W - 9L
1,506 SR
Queue Stats
47W - 59L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
0 / 6 / 7
11,506
822
7,005
24,823
28,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
Bigworm9000
Charybdis
18
2 / 13 / 4
11,964
855
11,425
18,492
6,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
20
2 / 3 / 9
12,985
928
12,939
41,622
20,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 7 / 4
14,628
1,045
22,469
25,699
15,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
0 / 6 / 7
11,691
835
7,626
11,880
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
INVORYOUTA
Bastet
20
13 / 6 / 11
13,623
973
31,418
18,511
9,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
5 / 1 / 23
13,966
998
25,947
16,697
23,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
JLBBJ
Heimdallr
20
10 / 2 / 20
14,662
1,047
29,021
12,770
6,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 0 / 16
13,113
937
14,009
6,361
3,065
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
20
3 / 5 / 22
13,212
944
11,614
15,511
19,948
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
14
Kills
35
35
Deaths
14
31
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
7
0.58
L
Charybdis
Bigworm9000
Charybdis
2
13
4
0.31
L
Yemoja
2
3
9
2.17
W
Bastet
INVORYOUTA
Bastet
13
6
11
3.08
W
5
1
23
16.5
W
Heimdallr
JLBBJ
Heimdallr
10
2
20
10
W
4
0
16
12
L
10
7
4
1.71
W
Yemoja
3
5
22
2.8
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,464
Damage
112,009
122,516
Taken
69,850
75,476
Mitigated
61,916
17,763
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,005
1,327
0
3,611
24,823
28,252
0
6,659
18,164
0
22,383
L
Charybdis
Bigworm9000
Charybdis
11,425
6,923
0
0
18,492
6,305
0
3,880
14,612
0
52,876
L
Yemoja
12,939
1,698
1,509
9,046
41,622
20,657
0
6,247
35,375
37,152
0
W
Bastet
INVORYOUTA
Bastet
31,418
11,049
0
0
18,511
9,366
0
2,409
16,102
0
43,787
W
25,947
5,084
0
858
16,697
23,515
0
6,748
9,169
541
41,275
W
Heimdallr
JLBBJ
Heimdallr
29,021
14,914
0
1,759
12,770
6,022
0
3,583
9,187
0
62,838
W
14,009
4,457
0
2,272
6,361
3,065
0
2,360
4,001
42,710
0
L
22,469
2,682
0
350
25,699
15,844
0
5,889
19,810
0
26,716
W
Yemoja
11,614
4,839
5,169
972
15,511
19,948
0
5,465
10,046
31,886
0
L
7,626
886
2,611
636
11,880
4,418
0
3,262
8,618
26,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,774
Gold Earned
68,576
235
Minions Killed
254
3
Camps Cleared
6
1,338,768
Distance Traveled
1,213,910
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,506
822
32
2
0
278,657
1
L
Charybdis
11,964
855
87
6
1
195,770
2
L
Yemoja
12,985
928
39
3
1
251,698
0
W
Bastet
13,623
973
29
2
0
252,390
2
W
Mulan
13,966
998
28
2
4
257,778
1
W
Heimdallr
14,662
1,047
74
5
0
251,255
0
W
Sol
13,113
937
83
6
1
275,336
0
L
Fenrir
14,628
1,045
15
1
1
370,070
0
W
Yemoja
13,212
944
40
3
1
177,151
0
L
Ra
11,691
835
62
4
0
242,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role