Player Matchup

Chaac
Chaac
Alpha_97310
Chaac
Level 15
God Stats
2W - 2L
1,732 SR
Queue Stats
26W - 34L
1,340 Elo+
Solo
Ra
Ra
MOL3RA
Ra
Level 28
God Stats
1W - 7L
1,193 SR
Queue Stats
133W - 101L
1,550 Elo+
Solo
Hachiman
Hachiman
chineseboy12
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,463 Elo+

VS

Team Averages
Level 44
1,582 SR
1,468 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Warlord7814
Bacchus
Level 25
God Stats
2W - 1L
1,746 SR
Queue Stats
63W - 85L
1,405 Elo+
Solo
Scylla
Scylla
daniellobo2004
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,875
683
8,186
13,432
7,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
10
2 / 4 / 1
7,993
615
3,872
6,145
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
chineseboy12
Hachiman
9
0 / 11 / 3
7,408
570
4,323
11,912
3,779
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
9 / 0 / 6
10,180
783
11,500
9,805
6,948
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Warlord7814
Bacchus
13
6 / 1 / 10
9,614
740
9,280
10,649
14,820
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
3 / 3 / 11
9,092
699
6,122
7,646
2,679
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
0
6
12
L
2
3
2
1
L
Ra
2
4
1
0.63
W
Bacchus
Warlord7814
Bacchus
6
1
10
11
L
Hachiman
chineseboy12
Hachiman
0
11
3
0.14
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,381
Damage
26,902
31,489
Taken
28,100
13,458
Mitigated
24,447
5,549
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,500
3,136
0
2,385
9,805
6,948
1,194
1,513
8,292
0
56,062
L
8,186
1,467
0
3,521
13,432
7,730
0
5,914
7,518
0
23,432
L
Ra
3,872
560
65
1,645
6,145
1,949
0
2,827
3,318
20,734
0
W
Bacchus
Warlord7814
Bacchus
9,280
942
0
1,150
10,649
14,820
277
1,212
9,437
18,495
0
L
Hachiman
chineseboy12
Hachiman
4,323
2,838
0
318
11,912
3,779
120
6,894
5,018
0
12,619
W
6,122
2,773
0
1,177
7,646
2,679
1,219
1,992
5,654
18,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
28,886
93
Minions Killed
119
4
Camps Cleared
7
531,295
Distance Traveled
727,016
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,180
783
78
6
5
275,773
4
L
Chaac
8,875
683
32
2
0
239,385
0
L
Ra
7,993
615
38
3
4
130,105
1
W
Bacchus
9,614
740
15
1
1
244,122
3
L
Hachiman
7,408
570
23
2
0
161,805
0
W
Scylla
9,092
699
26
2
1
207,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role