Player Matchup

Merlin
Merlin
Platinum III
LammyKingx
Merlin
Platinum III
Level 134
God Stats
4W - 5L
1,740 SR
Queue Stats
414W - 406L
1,763 MMR
Solo
Osiris
Osiris
Gold IV
Reaper6546
Osiris
Gold IV
Level 80
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 6L
1,688 MMR
Solo
Mercury
Mercury
Bronze III
Sorasama59
Mercury
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,600 MMR
Solo
Artemis
Artemis
Platinum IV
xAmore4
Artemis
Platinum IV
Level 122
God Stats
6W - 7L
1,233 SR
Queue Stats
665W - 665L
1,760 MMR
Solo
Cthulhu
Cthulhu
Gold III
xHeHe Boi
Cthulhu
Gold III
Level 128
God Stats
5W - 2L
1,754 SR
Queue Stats
564W - 565L
1,538 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,553 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,551 SR
1,556 MMR
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
 
Heimdallr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Dryddlogs
Susano
Gold IV
Level 155
God Stats
25W - 23L
1,528 SR
Queue Stats
114W - 116L
1,525 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
NIFIDOA
Kukulkan
Gold IV
Level 149
God Stats
2W - 3L
1,434 SR
Queue Stats
396W - 413L
1,534 MMR
Solo
Ares
Ares
Gold IV
toekneesee
Ares
Gold IV
Level 83
God Stats
4W - 3L
1,790 SR
Queue Stats
24W - 18L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LammyKingx
Merlin
20
9 / 1 / 7
15,674
581
23,223
15,909
7,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Reaper6546
Osiris
20
3 / 2 / 7
15,686
581
14,599
30,830
25,888
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Sorasama59
Mercury
20
24 / 3 / 4
22,276
825
37,575
21,938
13,776
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
xAmore4
Artemis
20
4 / 5 / 6
14,952
554
18,609
19,642
7,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xHeHe Boi
Cthulhu
18
2 / 5 / 11
12,996
481
10,791
29,426
38,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
GilgameshTiamatAthenaPersephoneNox

VS

Bans
Morgan Le FayKaliIzanamiOdinChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 4 / 4
14,139
524
19,508
30,301
46,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
18
0 / 13 / 7
11,513
426
10,464
26,127
11,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Dryddlogs
Susano
17
2 / 7 / 2
11,567
428
8,924
20,611
10,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
NIFIDOA
Kukulkan
18
2 / 14 / 4
11,807
437
11,740
20,772
9,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 4 / 7
12,810
474
13,588
27,649
39,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
42
Kills
16
16
Deaths
42
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
7
4
4
2.25
L
Heimdallr
 
Heimdallr
0
13
7
0.27
L
Susano
Dryddlogs
Susano
2
7
2
0.43
W
Merlin
LammyKingx
Merlin
9
1
7
12.5
L
Kukulkan
NIFIDOA
Kukulkan
2
14
4
0.29
W
Osiris
Reaper6546
Osiris
3
2
7
3.25
W
Mercury
Sorasama59
Mercury
24
3
4
8.67
L
5
4
7
2.13
W
Artemis
xAmore4
Artemis
4
5
6
1.4
W
Cthulhu
xHeHe Boi
Cthulhu
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,797
Damage
64,224
117,745
Taken
125,460
92,862
Mitigated
118,035
38,353
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
19,508
1,693
0
11,303
30,301
46,443
92
8,472
21,462
89,841
0
L
Heimdallr
 
Heimdallr
10,464
4,261
0
4,532
26,127
11,943
0
2,558
23,493
0
77,203
L
Susano
Dryddlogs
Susano
8,924
1,178
0
3,902
20,611
10,659
0
1,431
19,086
0
75,384
W
Merlin
LammyKingx
Merlin
23,223
1,820
135
6,481
15,909
7,033
856
9,100
6,809
108,051
0
L
Kukulkan
NIFIDOA
Kukulkan
11,740
445
0
2,103
20,772
9,038
0
9,660
10,718
88,724
0
W
Osiris
Reaper6546
Osiris
14,599
7,285
1,161
13,068
30,830
25,888
856
13,683
17,147
0
109,879
W
Mercury
Sorasama59
Mercury
37,575
28,368
0
3,653
21,938
13,776
4,476
4,733
17,205
0
238,472
L
13,588
648
936
4,554
27,649
39,952
0
10,555
16,477
42,493
0
W
Artemis
xAmore4
Artemis
18,609
8,736
0
5,620
19,642
7,740
7,438
7,155
12,487
0
123,477
W
Cthulhu
xHeHe Boi
Cthulhu
10,791
700
1,476
6,759
29,426
38,425
199
12,438
16,988
41,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,584
Gold Earned
61,836
841
Minions Killed
633
0
Camps Cleared
0
2,798,782
Distance Traveled
2,327,114
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,139
524
189
7
0
504,594
7
L
Heimdallr
11,513
426
123
5
0
402,268
1
L
Susano
11,567
428
123
5
0
472,196
7
W
Merlin
15,674
581
158
6
0
524,275
4
L
Kukulkan
11,807
437
160
6
0
441,236
5
W
Osiris
15,686
581
173
6
0
553,055
3
W
Mercury
22,276
825
287
11
0
693,555
7
L
Ares
12,810
474
38
1
0
506,820
2
W
Artemis
14,952
554
166
6
0
508,503
3
W
Cthulhu
12,996
481
57
2
0
519,394
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role