Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver III
Amshells
Ares
Silver III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
845 MMR
Party 1
Anubis
Anubis
Silver III
MO0ONST3R
Anubis
Silver III
Level 67
God Stats
50W - 39L
1,565 SR
Queue Stats
94W - 100L
826 MMR
Solo
Cernunnos
Cernunnos
Gold V
Qontem
Cernunnos
Gold V
Level 104
God Stats
1W - 0L
1,639 SR
Queue Stats
40W - 51L
1,076 MMR
Party 2
Ymir
Ymir
Gold V
Venganza753
Ymir
Gold V
Level 87
God Stats
38W - 24L
1,558 SR
Queue Stats
108W - 116L
1,449 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,552 SR
1,139 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,529 SR
994 MMR
Janus
Janus
Silver I
AnxeliFly
Janus
Silver I
Level 158
God Stats
33W - 45L
1,516 SR
Queue Stats
472W - 480L
1,246 MMR
Solo
Arachne
Arachne
Silver IV
Badou75
Arachne
Silver IV
Level 67
God Stats
6W - 7L
1,450 SR
Queue Stats
46W - 70L
861 MMR
Solo
Anhur
Anhur
Silver I
Belcemuantaky
Anhur
Silver I
Level 149
God Stats
1W - 3L
1,463 SR
Queue Stats
34W - 42L
1,250 MMR
Solo
Odin
Odin
Silver III
Jlamadrid
Odin
Silver III
Level 88
God Stats
19W - 24L
1,425 SR
Queue Stats
437W - 449L
812 MMR
Solo
Bacchus
Bacchus
Silver IV
KINGBLACK2520
Bacchus
Silver IV
Level 156
God Stats
3W - 2L
1,790 SR
Queue Stats
47W - 72L
802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
11 / 4 / 9
13,578
590
16,026
18,369
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
2 / 2 / 14
11,347
493
6,872
20,123
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MO0ONST3R
Anubis
17
4 / 4 / 5
12,337
536
18,410
19,349
12,292
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Qontem
Cernunnos
19
6 / 1 / 10
12,959
563
20,751
13,721
6,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 2 / 10
13,491
587
15,168
20,672
22,835
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatGilgameshMorgan Le FayTsukuyomiAthena

VS

Bans
SetScyllaNemesisErlang ShenBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AnxeliFly
Janus
16
2 / 3 / 0
10,704
465
5,438
9,793
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Badou75
Arachne
14
2 / 7 / 3
9,686
421
5,050
20,302
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
3 / 7 / 3
11,216
488
8,625
20,162
6,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
5 / 10 / 2
11,217
488
15,693
29,905
34,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
14
1 / 4 / 5
9,839
428
8,920
21,023
30,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
31
Kills
13
13
Deaths
31
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
11
4
9
3.88
W
Ares
2
2
14
4.5
L
Janus
AnxeliFly
Janus
2
3
0
0.67
L
Arachne
Badou75
Arachne
2
7
3
0.5
L
3
7
3
0.64
L
Odin
5
10
2
0.6
L
Bacchus
1
4
5
0.88
W
Anubis
MO0ONST3R
Anubis
4
4
5
1.63
W
Cernunnos
Qontem
Cernunnos
6
1
10
11
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,227
Damage
43,726
92,234
Taken
101,185
75,321
Mitigated
81,689
31,819
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
16,026
5,447
0
8,137
18,369
9,142
1,755
2,216
14,088
0
95,532
W
Ares
6,872
621
0
2,543
20,123
25,037
451
3,543
16,411
37,190
0
L
Janus
AnxeliFly
Janus
5,438
381
0
500
9,793
2,242
0
3,891
5,902
66,149
0
L
Arachne
Badou75
Arachne
5,050
3,928
0
4,577
20,302
7,006
0
7,946
12,356
0
44,370
L
8,625
5,263
0
5,836
20,162
6,616
0
5,587
14,575
0
86,094
L
Odin
15,693
1,947
0
1,981
29,905
34,886
79
15,096
14,809
19,154
38,778
L
Bacchus
8,920
1,526
0
4,538
21,023
30,939
0
8,387
12,636
38,032
0
W
Anubis
MO0ONST3R
Anubis
18,410
779
0
11,259
19,349
12,292
3,412
6,175
12,725
88,350
0
W
Cernunnos
Qontem
Cernunnos
20,751
11,943
0
4,176
13,721
6,015
6,111
3,140
10,479
0
110,368
W
15,168
4,243
0
5,704
20,672
22,835
576
5,327
13,355
76,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,712
Gold Earned
52,662
639
Minions Killed
526
0
Camps Cleared
0
2,090,818
Distance Traveled
1,829,359
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,578
590
123
5
0
445,542
8
W
Ares
11,347
493
36
2
0
416,484
6
L
Janus
10,704
465
139
6
0
274,843
5
L
Arachne
9,686
421
84
4
0
421,643
1
L
Anhur
11,216
488
163
7
0
352,753
1
L
Odin
11,217
488
91
4
0
399,033
4
L
Bacchus
9,839
428
49
2
0
381,087
9
W
Anubis
12,337
536
158
7
0
353,428
6
W
Cernunnos
12,959
563
160
7
0
439,039
5
W
Ymir
13,491
587
162
7
0
436,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role